Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-04-2016, 04:42 PM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Quote:
Originally Posted by Gorillas [You must be logged in to view images. Log in or Register.]
That's true, maybe if some of you 5-6 year veterans would move on with your lives other people could enjoy the server
My guild is casual, we aren't socking 16 hour spawns. I play for the people in my guild - P99 is just the best medium for that because most modern MMOs have no reason to be social or in a guild.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #2  
Old 03-04-2016, 04:46 PM
xexbis0 xexbis0 is offline
Sarnak

xexbis0's Avatar

Join Date: Nov 2012
Posts: 262
Default

Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
There should be more Earthquakes. At least 4 a month - we were promised at least 2 a month during the last raid summit with Rogean.

It all boils down to there not being enough content for this un-classically top heavy server.
Earthquakes solve a ton of the problems presented here for the lower tier. It allows them to prioritize mobs that they would otherwise would have a hard time competing on. KT/Statue/AoW (BDA/CSG joint raid?)/CT/Dain...just to name a few of the mobs that could be feasible. Then the tiers below them could actually try the Sevs/Traks/VS's of the world. I think we've had 2 earthquakes since launch IIRC? That's 2 in half a year. Not even close to 2 a month.

ETA: I think we don't see as many "aggressive approaches" to earthquakes because they are so few and far between. It's take what you can get once every 3 months as opposed to "let's take a shot and have a fricking blast doing it" cause we get another try in 2-3 weeks.
__________________
#TeamLizard for Life
Server first Shaman 10th Ring.
Last edited by xexbis0; 03-04-2016 at 04:50 PM..
  #3  
Old 03-04-2016, 05:04 PM
arsenalpow arsenalpow is offline
Planar Protector

arsenalpow's Avatar

Join Date: Jan 2011
Posts: 2,225
Default

Quote:
Originally Posted by xexbis0 [You must be logged in to view images. Log in or Register.]
Earthquakes solve a ton of the problems presented here for the lower tier. It allows them to prioritize mobs that they would otherwise would have a hard time competing on. KT/Statue/AoW (BDA/CSG joint raid?)/CT/Dain...just to name a few of the mobs that could be feasible. Then the tiers below them could actually try the Sevs/Traks/VS's of the world. I think we've had 2 earthquakes since launch IIRC? That's 2 in half a year. Not even close to 2 a month.

ETA: I think we don't see as many "aggressive approaches" to earthquakes because they are so few and far between. It's take what you can get once every 3 months as opposed to "let's take a shot and have a fricking blast doing it" cause we get another try in 2-3 weeks.
Let's not have this convo again. I'm not going to speak for the other guilds on that list but saying BDA "has a hard time competing" is dumb. Refusing to participate in that shit show isn't the same as being unable to compete. I think you'd have a lot more guilds testing the velious waters if the scene wasn't so fucking awful. Even the few times I cross paths with Forsaken it's always just fucking miserable.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists
Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
  #4  
Old 03-04-2016, 04:44 PM
FatMice FatMice is offline
Fire Giant

FatMice's Avatar

Join Date: Jul 2014
Location: Brooklyn
Posts: 648
Default

Certainly more Earthquakes would be best for all guilds.
__________________
G Meters d'Funk <Good Guys>
---
B Zoole <Indignation/Forsaken/Aftermath> (retired)
  #5  
Old 03-04-2016, 04:50 PM
Kodim Kodim is offline
Aviak


Join Date: Nov 2012
Posts: 55
Default

It's kind of sad to read this entire thread and realize that more repops is all the server needs.
  #6  
Old 03-04-2016, 04:50 PM
Erati Erati is offline
Planar Protector

Erati's Avatar

Join Date: Dec 2009
Posts: 4,560
Default

My favorite part is FA spinners continue to cite 1 post by Pint as law for the '2 mage per wing' and 'dont kill the mob within the wing you reside in' agreement

Awakened, Taken Your Bacon, Taken, or Bacon did not sign off on such a thing nor were any of our leadership present at this discussion.

It is not in the server rules nor is it sanctioned by Sirken as raid rules, but continue to point to 1 lone post by Asgard's guild leader that this is the law of the land.
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
Last edited by Erati; 03-04-2016 at 04:53 PM..
  #7  
Old 03-04-2016, 05:02 PM
FatMice FatMice is offline
Fire Giant

FatMice's Avatar

Join Date: Jul 2014
Location: Brooklyn
Posts: 648
Default

Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
My favorite part is FA spinners continue to cite 1 post by Pint as law for the '2 mage per wing' and 'dont kill the mob within the wing you reside in' agreement

Awakened, Taken Your Bacon, Taken, or Bacon did not sign off on such a thing nor were any of our leadership present at this discussion.

It is not in the server rules nor is it sanctioned by Sirken as raid rules, but continue to point to 1 lone post by Asgard's guild leader that this is the law of the land.
We understand! The only difference here is we were under a different impression. Since once this post was made, Taken, Bacon, Turkey Bacon, and Rampage were only using 2 Mages until two weeks ago when Awakened decided to because they didn't agree to it or decided to act on a loop hole not acted on by Rampage and Taken.

If you don't get a rotation you are going to get your members to put more Mages and Trackers in ToV. Go for it. You're the one saying CoTH Races are stupid and carrying the "We are a casual guild" tote bag. Your actions are saying one thing while your propaganda is saying the other thing. Let me fix this for you... <Awakened> BS if you want BiS.

I would still appreciate a response to my epic long wall of text!
__________________
G Meters d'Funk <Good Guys>
---
B Zoole <Indignation/Forsaken/Aftermath> (retired)
  #8  
Old 03-04-2016, 05:05 PM
Spyder73 Spyder73 is offline
Banned


Join Date: Oct 2014
Location: 36th Chamber
Posts: 1,900
Default

Quote:
Originally Posted by FatMice [You must be logged in to view images. Log in or Register.]
I would still appreciate a response to my epic long wall of text!
TLDR - show tits or GTFO
  #9  
Old 03-04-2016, 05:07 PM
Elmarnieh Elmarnieh is offline
Sarnak


Join Date: Nov 2012
Posts: 226
Default

I mean if F wants to keep sploiting in zones we can maintain 70% kill ratio advantage for a while should cause enough to bring F to the table. Trackers kind of like raking in the dkp that helps buy all the items we nab.

*shrugs*
  #10  
Old 03-04-2016, 05:07 PM
MavstabYoudead MavstabYoudead is offline
Fire Giant


Join Date: Jan 2015
Posts: 874
Default

Quote:
Originally Posted by FatMice [You must be logged in to view images. Log in or Register.]
We understand! The only difference here is we were under a different impression. Since once this post was made, Taken, Bacon, Turkey Bacon, and Rampage were only using 2 Mages until two weeks ago when Awakened decided to because they didn't agree to it or decided to act on a loop hole not acted on by Rampage and Taken.

If you don't get a rotation you are going to get your members to put more Mages and Trackers in ToV. Go for it. You're the one saying CoTH Races are stupid and carrying the "We are a casual guild" tote bag. Your actions are saying one thing while your propaganda is saying the other thing. Let me fix this for you... <Awakened> BS if you want BiS.

I would still appreciate a response to my epic long wall of text!
Again who started this thread? Were you guys not gating mages to coth spots and having more than 2 mages in the wings anyways? Quit being a hypocrite.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:43 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.