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#1
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I really don't care "what Empire does" or have any specific agenda as a potential player.
I wasn't suggesting that hardcore players be fucked over. What I was suggesting is that there be viable options for low/mid/casual players in terms of NO DROP gear (on a hypothetical item loot pvp server that will probably never happen anyway). As opposed to the extremely limited options you had like wearing Shin Greaves and other useless crap. | ||
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#2
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Quote:
The only games that have worked with item loot are ones that minimize the impact of items all together (think UO). You can't create a stable and long term environment when a hundred hours of work can get taken away in a hundred seconds. The vast majority of people who want to kill players for raid loot are people who don't want to spend the time raiding, go figure. At best, all this "red as fuck" item loot talk is just a veiled way of stating you want an avenue to pursue end game loot without putting in the time. At worst, you just want to another avenue to grief people beyond just a corpse recovery or lost exp. | |||
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#3
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Quote:
There's plenty of items for each slot in this game. If there are enough no drop options then it's always up to the player. I personally don't think the BIS (for any level range) should be no drop, because it defeats the purpose of a player making a conscious choice to either wear something that can't be looted (but fight with slightly inferior stats) or wear something that can be looted. You're coming at this like I have some ulterior motive against hardcore raid players. I don't. | |||
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#4
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Quote:
I've played extensively on an item loot server, and I can say without a doubt is that every problem this server has would be amplified if you flipped the item loot switch on. People would avoid PVP more, plug more and gather into bigger zergs to protect themselves. That being said, and this will sound a bit odd, I am very much in favor of an item loot server. But it can't be this server. And it can't be a server with the same rules. The way to make item loot meaningful and fun is to make PVP the focus in general for everything. That means that instead of spending hours raiding, you can that time PVPing and get points to buy items, for example. Make people risk items doing the activity it takes to acquire them and you have a balance. Make items a lot easier to get to couple it with the ability to quickly lose them, and you have a balance. A situation where you're asking the majority to go farm the loot for the rest of the server seems pretty dumb to me, which is essentially what you're saying if you wanted to turn item loot on here. | |||
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#5
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300 page threads bros
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#6
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Location: Planet Nigron
blacks?
__________________
Current Games:
Naw | ||
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#7
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would never happen ecoli, cuz I would never waste my time with an item loot game and I would bag it before I died
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#8
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you always so risk-adverse?
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Current Games:
Naw | ||
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#9
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grats andis
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#10
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i have 2 accounts payed for for 2 months all from player loot I got from pvp while on vacation. i could have put in ALOT of rl time generating that much money but it was much faster (and more fun) killing people and looting their shit. unless eve is an anomaly, i dont see why it wouldnt work like that here.
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Current Games:
Naw | ||
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