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#1
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http://wiki.project1999.com/Research_Aid
For great exp and loot. The concordance vendors for around 10 plat. Greater Lightstones give you 4% exp and Lightstones give you 2% exp. All without leaving the zone. Grouping is more fun though and the more people you group with early, the easier it will be to find groups later. As great as Unrest and Guk can be, Oasis is probably the quickest place for a cleric to get a pick up group. | ||
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#2
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#3
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Never made it to unrest. after creating a couple corpses in DC, i stopped trying/dying there roflol.
I did gain 13 back on random zonewide blues in ec, so theres that! =) Diasy_the_Dying | ||
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#4
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finally made it to 14. got Invud. Hoped that would help me make it to the Fabled Unrest!...two corpses in DC and I'm not in unrest and cannot cast Unvud again lol. Twice I've ran around the entire zone, clearly past the enterance to Unrest which i cannot apparently see or find at Spirit of the Wolf speed, and then die on the second pass. Really...should I keep trying to get there!?
Diasy_the_Frusterated | ||
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#5
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/who diasy all shows you in unrest right now, good job!
__________________
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#6
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Dying on the way to Unrest is one of those classic experiences that brought everyone back to this game. Another is dying to a train the moment you set foot in Unrest.
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#8
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I thought about that alot. And the run from BB for a lowly dwarf is pretty daunting. As I see it, its boat to freeport, commonlands, Ro, Oasis, TimDeep, OT, WW (another nightmare, die there alot in low teens. mobs wander everywhere), FoB, Kurns. thats alot of zones to avoid red mobs and hated npc's! lol Thank you for the replies, I'm def looking for that community feel!
Diasy_the_NewNoob | ||
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#9
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#10
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