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#1
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Quote:
Extreme twinking means players don't have any reason to actually hunt for gear or quest outside of raiding (which is super saturated). When you take out gear / quests from everquest....all you have left is efficient grinding for EXP. So basically, outside of waiting in lines and poopsocking for raid gear, the only thing to do is sit around on your twinked alt grinding out exp in the same handful of dungeons. Sure, you "can" get a group and do a rare dungeon for some new adventure....but that involves dragging people out to some random place and doing rebinds and all sorts of BS just for a change of scenery ((usually won't happen)). Oh, and that isn't even counting people logging on their alts to buff their EXP teams to make it even more of a trivial grind. And the incentive to group is SEVERELY weakened by being so twinked, you can easily just solo a lot of the time. Basically....the game is boring in god mode :P The reason EQ is so fun over other MMOs was because it is more difficult and you actually NEED each other (outside of raids!). That is why live servers suck. Because they made it so much easier and you can just go do your thing in your little world grinding out exp. [You must be logged in to view images. Log in or Register.] | |||
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Last edited by Ivory; 12-06-2015 at 09:53 AM..
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#2
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Quote:
I don't know if it's the case here, but I remember a certain something on Fippy Darkpaw/a previous TLP server on live. Around the time velious came out, I finally decided to join a raid guild. Good guys and all, but finally got an idea of the mentality of the raiding/top-tier guildies. Apparently, alot of them were just on the server for the sake of being on top, including making sure others never see the light of day on certain content. People running bot armies of SKs. Also more bot armies monopolizing certain camps (FBSS and Efreeti in classic especially). Porting across zones and such with certain programs. Hell the server died when one of the guilds used a program to port to and wake the sleeper in the dead of night and didn't get punished. (Died as in drastic server pop, i realized how much it progressed past that). When I came here late Kunark/Late Velious, I seem to see alot of that, albeit reigned in with some rules, and now that's starting to or is falling apart. Can't tell because I haven't been on in a two months, but I'm seeing more fighting on RnF and it carrying over to Server Chat. I like to think alot of the "top" guilds here have a love/hate relationship with the rules of this server. Love when it goes their way, hate when it doesn't. I guess that's why rules lawyering is a thing. But the "shits classic" excuse doesn't seem to fly when a person is sociopathic, 16 years of EQ knowledge including gameplay and experience, and would bring hell to the server if the rules didn't effect them. Heck, the situation seems to be amplified on Red where the GMs have openly acknowledged one guild turning the Red server into their personal stomping grounds and openly breaking rules since its onset. Also probably doesn't help when lowbies are trying to level up/camp and someone comes along and says the passive aggressive or literal equivalent of "GET DUNKED" because they have their guild to fall back on i.e. antisocial clowns. I know there's been some personal bad experiences of my own, and all of them get protected by the "Calm down man, every guild has their clown!" excuse. | |||
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Last edited by jwargod; 12-07-2015 at 04:37 AM..
Reason: Forgot stuff about red.
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#3
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Its a video game, well more accurately it is a recreation project. Except for weirdos, people are supposed to eventually grow bored of it and move on.
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#4
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Maybe we all just realize that EverQuest nostalgia goggles wear off. EverQuest isn't particularly a great game for mechanics or challenging gameplay. All of the challenges on this server are player made. With Velious on the horizon, there would be new stuff we wanted to see nostalgically. Now, there isn't. The game revolves solely around gear progression, and at some point the work to earn gear upgrades becomes absurd unless you live and breathe the game. Newer games have better content and challenges with a more reasonable requirement of time for progression.
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#6
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fallout 4
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#7
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I roll my eyes when I think of how much factioning is required. All part of the Velious experience of course, and it should keep people busy with alts etc for years to come providing it stays fun/interesting on whichever server you play on.
But yeah, I do get the feeling the mountain is too steep for the ultra casuals to stay in distance of the top folks with Velious, so much grinding to do just to get started [You must be logged in to view images. Log in or Register.]
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#8
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OMG ONE SLOW WEEKEND. EXTRAME PANICKZZZZ
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#9
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time to load up on fungis and wait for the summer thaw
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