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  #1  
Old 12-05-2015, 03:48 PM
ronasch ronasch is offline
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I already have my 9 and 13 year old son playing, EQ replacement birth rate I score 2.0 woot.
  #2  
Old 12-05-2015, 06:36 PM
Fettsack Fettsack is offline
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saturday evening (here) and 1.200 players online. maybe just a point of view during a to short period of time watching the values. [You must be logged in to view images. Log in or Register.]
  #3  
Old 12-05-2015, 06:52 PM
Nirgon Nirgon is offline
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The day break servers are bad and you should feel bad


Tons of afks on blue to jack that pop # btw
  #4  
Old 12-05-2015, 07:16 PM
Fame Fame is offline
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bunch of ungrateful plebs up in here
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  #5  
Old 12-05-2015, 10:03 PM
Swish Swish is offline
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how long til Cats on the Moon? that'll keep people motivated [You must be logged in to view images. Log in or Register.]
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  #6  
Old 12-05-2015, 11:15 PM
FlipisWin FlipisWin is offline
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Sounds all doom and gloom =(=(
  #7  
Old 12-06-2015, 12:11 AM
botrainer botrainer is offline
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Join Date: Jul 2012
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Number of reasons the server pop is dying off.

1. Velious is end of the line.

2. To get any gear on this type of server you have to raid for 3 to 5 months to get 1 great item. Sell your soul to a free EMU server for 30 hours a week waiting to log in at a moments notice gets old for 1 White Dragon Helm or 1/2 NToV item(s) is not as fun as it was on live where you could collect your whole mains loot in 4 to 5 months.

3. Guilds playing by its own rules (see #2 as to why) as rare as the mobs are, the drops are even rarer so no one guild wants to work out a deal to rotate mobs with each other.

4. Broken unfixed quests, items, mobs, drops, etc. One difference from live to here is the staff isnt paid, and Live had many many more patches to fix problems that were simple, fast fixes to keep people on a roll. However, on this server we maybe get 3 to 5 hard resets a year, been nearly forever since we've had a hard reset with so many "pending" fixes ready to go that could make people happier.

5. Policing, this server doesnt have much of it anymore. GM's punishments dont seem to take much of a hold, and repeat offenders never really get tossed from the server for good. (aka the risk of losing an account dont mean much on P99, didnt pay monthly fees or pay to even open an account).

I believe #5 and #4 are the bigger problems that never seem to be addressed to well. With more patches after a number of easy fixes have been completed, and more hard resets (YES LIKE LIVE DID!) would help the players stay happier. Rather then seeing on the forums "Pending Update" for 7 weeks or longer.

Also if offenders on the server are removed and those offenders lose their account and Gms would actively reban returning offenders it would make the server healthier. Right now its a wild west that 70% of the server is not happy with.

I would love it if this server actually applied the Live rules. First time, 7 to 10 days, second time, 10 to 14 days, final time Banned. Currently people can train, and nothing will happen for weeks on end, and IF for the slight chance they do get busted, a GM just asks the guild to leave the zone give up the ONE mob, and the player's account gets 3 day break, which that offender just logs into another toon and keeps playing. Then that offender just puts in a petition to have it removed which you see that toon playing the same tricks the following night. Which I think people are tired of seeing too.
Last edited by botrainer; 12-06-2015 at 12:21 AM..
  #8  
Old 12-06-2015, 12:50 AM
wormed wormed is offline
Sarnak


Join Date: Feb 2015
Posts: 410
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Quote:
Originally Posted by botrainer [You must be logged in to view images. Log in or Register.]
Number of reasons the server pop is dying off.

1. Velious is end of the line.

2. To get any gear on this type of server you have to raid for 3 to 5 months to get 1 great item. Sell your soul to a free EMU server for 30 hours a week waiting to log in at a moments notice gets old for 1 White Dragon Helm or 1/2 NToV item(s) is not as fun as it was on live where you could collect your whole mains loot in 4 to 5 months.

3. Guilds playing by its own rules (see #2 as to why) as rare as the mobs are, the drops are even rarer so no one guild wants to work out a deal to rotate mobs with each other.

4. Broken unfixed quests, items, mobs, drops, etc. One difference from live to here is the staff isnt paid, and Live had many many more patches to fix problems that were simple, fast fixes to keep people on a roll. However, on this server we maybe get 3 to 5 hard resets a year, been nearly forever since we've had a hard reset with so many "pending" fixes ready to go that could make people happier.

5. Policing, this server doesnt have much of it anymore. GM's punishments dont seem to take much of a hold, and repeat offenders never really get tossed from the server for good. (aka the risk of losing an account dont mean much on P99, didnt pay monthly fees or pay to even open an account).

I believe #5 and #4 are the bigger problems that never seem to be addressed to well. With more patches after a number of easy fixes have been completed, and more hard resets (YES LIKE LIVE DID!) would help the players stay happier. Rather then seeing on the forums "Pending Update" for 7 weeks or longer.

Also if offenders on the server are removed and those offenders lose their account and Gms would actively reban returning offenders it would make the server healthier. Right now its a wild west that 70% of the server is not happy with.

I would love it if this server actually applied the Live rules. First time, 7 to 10 days, second time, 10 to 14 days, final time Banned. Currently people can train, and nothing will happen for weeks on end, and IF for the slight chance they do get busted, a GM just asks the guild to leave the zone give up the ONE mob, and the player's account gets 3 day break, which that offender just logs into another toon and keeps playing. Then that offender just puts in a petition to have it removed which you see that toon playing the same tricks the following night. Which I think people are tired of seeing too.
I'm not some P99 veteran as I joined very late, but what always seemed odd to me was how the staff would pick and choose what was denoted as, "SHIT'S CLASSIC. STFU", and other stuff would just be totally different, contrary to classic. The big one being Velious drops being severely nerfed. I mean, why? Doesn't make sense.
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  #9  
Old 12-06-2015, 03:08 AM
Gain Gain is offline
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Join Date: Jun 2015
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
I'm not some P99 veteran as I joined very late, but what always seemed odd to me was how the staff would pick and choose what was denoted as, "SHIT'S CLASSIC. STFU", and other stuff would just be totally different, contrary to classic. The big one being Velious drops being severely nerfed. I mean, why? Doesn't make sense.
4 years of Kunark farming......think about that and then why they would nerf drop rates for Velious.
  #10  
Old 12-06-2015, 10:47 AM
Swish Swish is offline
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Quote:
Originally Posted by wormed [You must be logged in to view images. Log in or Register.]
I'm not some P99 veteran as I joined very late, but what always seemed odd to me was how the staff would pick and choose what was denoted as, "SHIT'S CLASSIC. STFU", and other stuff would just be totally different, contrary to classic. The big one being Velious drops being severely nerfed. I mean, why? Doesn't make sense.
Still can't figure out why blue never had duck/cancel taken out. Wasn't meant to be in until now/soon. Couldn't have been hard to implement as its classic and its been on red from the get-go.
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