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#1
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![]() 2 warlords sounds good to me
are we sure this wont still cause a bunch of spam click headaches at the Sentry tho ( add Scout name text to it? hehe ) - can we agree to some kind of ....'gulp' rotation on it hehe
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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Last edited by Erati; 12-10-2015 at 11:24 PM..
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#2
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![]() i dont think we will need it for ring turn ins if you need 2 warlord kills for your dain then nobody is going to spur of the moment that i dont think. bda can refuse and we can contest theirs and not each others i guess, pretty sure we all know how that will pan out.
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Pint
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#3
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![]() The ringwar may indeed be winnable. But so far the server is 0-fer on it. Winnable and tuned properly are two different things. Don't conflate them.
There's an easy answer to this: Fix the fucking Dain bug. Fix the fucking ring war. Don't exploit broken stuff. The ring war is a jewel in the crown of velious. A really, really neat event that should have been completed many, many times in more than 4 months of velious. We're all better players, better geared, and better mechanically than we were on live. And we were doing it 4 months in with ~40 people on Druzzil. It's broken. Fix it. But don't try to game what's broken for loot. (if the staff is unable or unwilling to fix the Dain bug, it should be an easy thing to DT the should-not-have-been-spawned Dain...)
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Last edited by Pan; 12-11-2015 at 06:27 AM..
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#4
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![]() http://www.project1999.com/forums/sh...5&postcount=31
This thread: let's come up with a player-made agreement to exploit a bug. | ||
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#5
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![]() Quote:
If the staff has no interest in fixing it, which is what i've seen so far, and the players are coming so close to winning it, why should we not continue to try? Yes, it may be un-winnable, but it also is not 100% impossible. Its not like anyone attempting these ring wars is turning in and letting it fail. They are giving their best shots and the last few attempts have been closer than ever.
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"All we really lose is one Warrior."
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#7
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![]() Just for the sake of argument, let's assume this doesn't get resolved anytime soon (for whatever reason) and we collectively decide to just sanction this crap, you're going to be left with a broken Thurgadin for hours at a time, every single day. That's not good for the rest of the server. Thurg is effectively the main hub for Velious and it will be overrun by giants constantly.
Additionally, staff can't be there everytime to save someone when mobs fall under the world. You bring a raid force, there's some ridiculous glitch, and then you lose. If you want to exploit this loophole fine, but don't create these absurd rules to determine a legit attempt from a fake attempt, it's all the same. It's being done to spawn a Dain. The result is guaranteed from the start regardless of how many people you bring. Just embrace that fact wholesale now.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#8
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![]() There's a fix pending*
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#9
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![]() If the staff dont want us attempting ring wars then they can post. Until then its crazy for our guilds to limit ourselves simply bc other guilds can't complete something.
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Pint
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#10
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![]() Can someone explain to me what content they are being denied by not having their tenth ring until the next patch goes into place? Is it some Viagra-like effect gained from saying we were the server's first to win the ring war?
If it's broken, then it's not to be done. If I was a gm and I KNEW that Dain shouldn't pop after a ring war and that a ring war was being done, I would go into Icewell and DT the mob. #1 There is no reason to do the ring war other than gather data for a fix and that means having a gm present. #2 If a GM is present then there is no reason for him not to kill Dain so a bug is not exploited (it has already been identified by a Dev to be a bug) #3 Now that we have a fix pending patch there is absolutely no reason to do a ring war until that fix goes into place. Am I missing some other piece of information? | ||
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