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Old 11-14-2015, 04:07 PM
rayeatts rayeatts is offline
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Originally Posted by rayeatts [You must be logged in to view images. Log in or Register.]
I am firmly against instancing. The idea stands zero chance of being put into this game and rightfully so. It wouldn't be everquest anymore.

However, leaders of guilds ought to be able to get together and discuss how they can let each other have a shot at least every once in a while to take down the top end game bosses.

We could simply have a rotation of rules given what day or week it was. Make it so that on Monday through Thursday, when all the people with jobs are busy, the rules are that whoever gets to the mob first gets the battle.

On Friday through Sunday, the days when all the busy moms and dads actually have time to play their favorite game, let their be some sort of organized rotation ran by gm's or the guild leaders or someone who can make sure that everyone gets a chance to enjoy the game.


Then we could really have both thing, and not be screwing up the economy. It would give neckbeards their chance to wreck havoc during the week and they'd have an excuse to take a break on the weekend while the others get their shot to slay some raid mobs.

Top guilds would still remain top guilds because they'd still have many more opportunities than small guilds even with this idea!
  #2  
Old 11-14-2015, 04:08 PM
rayeatts rayeatts is offline
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Quote:
Originally Posted by rayeatts [You must be logged in to view images. Log in or Register.]
Top guilds would still remain top guilds because they'd still have many more opportunities than small guilds even with this idea!
You could even include top guilds into the weekend rotation so they can have a shot at getting fully buffed and prepped for their raids as well. And, then when monday came around, things would go right back to competing for every mob.
  #3  
Old 11-14-2015, 05:07 PM
vermeee vermeee is offline
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save the server..... give a life for all those growin man that wants to dictatorship and dominate a so old game...

the other day a dude rage at my newbie ( realy newbie) friend coz he was tankin some stupid mobs level 15 with a shield and a sword...

~ OW MAN YOU ARE WEARIN A SHIELD AND A SWORD FOR TANKIN ? THATS PATHETIC HOW CAN YOU BE WEARIN A SHIED AND A SWORD.... I PREFER TO ROLL ALONE.... GO FUCK YOUR SELF ~
  #4  
Old 11-14-2015, 05:59 PM
Treefall Treefall is offline
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Join Date: Nov 2012
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They plan on keeping thus server the way it is, and I'm glad for that (based on old posts). However, if you remember they did say that possibly in the distant future they would do a custom server with perhaps expacs in the style if Velious. That would be a good server for your suggestions. This beauty is a time capsule. If they made every little change it eventually becomes a big change which would make this game unrecognizable.

If they ever make a new server I'm all for open world content because I enjoy it. I like that I can't always farm exactly where and what I want when I want because other people are doing it. If there were ever raid instances I would want them to be replicas of mobs that exist in the world but drop less whereas non-instanced mobs would drop more and have a higher chance for good loot.
  #5  
Old 11-17-2015, 01:05 PM
ManuelThePopStar ManuelThePopStar is offline
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No matter what's done there will be no competing with <Rampage>. Their players all have like 5+ level 60 toons of different classes they can switch to depending on what the guild needs.

Hell the other day they were doing what was it....a 60man Ntov raid midday on a weekday, with 13 clerics, 16 rogues, and 9 warriors?

Don't act like the game is difficult when you're bringing 13 clerics and 16 fucking rogues to Ntov.
  #6  
Old 11-17-2015, 01:48 PM
maestrom maestrom is offline
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I think, failing a rule change to first in force, which I think would be the simplest solution, the Class system should be revisited.

Or Daldaen's back-to-classic proposal.
  #7  
Old 11-17-2015, 02:20 PM
maestrom maestrom is offline
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Or a combination of all 3 would be great.

Guilds that want to compete go to class C. Guilds that don't want to compete go to class R.

Each mob cycles C/R/FIF.

C targets are FTE, because you all claim to love it so much. R targets are rotations just like before. FiF targets whoever gets their raid force into the zone first gets the target.
  #8  
Old 11-17-2015, 02:52 PM
Pyrion Pyrion is offline
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I am not raiding. At all. But even i know that instancing would immediately kill EQ for me. EQ tries hard to be a world, not just a game. Instancing would rapidly destroy any suspension of disbelief and would cry "I am just a game that wants to please you".
  #9  
Old 11-17-2015, 02:56 PM
Pyrocat Pyrocat is offline
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Quote:
Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
I am not raiding. At all. But even i know that instancing would immediately kill EQ for me. EQ tries hard to be a world, not just a game. Instancing would rapidly destroy any suspension of disbelief and would cry "I am just a game that wants to please you".
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  #10  
Old 11-17-2015, 03:05 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
I am not raiding. At all. But even i know that instancing would immediately kill EQ for me. EQ tries hard to be a world, not just a game. Instancing would rapidly destroy any suspension of disbelief and would cry "I am just a game that wants to please you".
Well if you don't raid and they only instanced raid zones how would it impact the game for you? Not that I support instances in EQ...just sorta curious how that reasoning works out.
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