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#1
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with the scummiest arrows i hit basic dmg of 56 atm with 200 archery and raincaller. With the top arrows its around 78 dmg basic hit. Shardwing arrow was a bit higher.Not sure what top crit has been so far off the top of my head id guess around the 200's
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#2
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My 16 Ranger hits for 23ish with fletching arrows, and crits for 50 regularly.
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#3
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All haste effects bows just like melee. Quiver haste stacks with all other types of haste, for bows.. Meaning you can have worn + casted + bard/overhaste + quiver haste.
Btw that crit chance it says it adds, has been parsed to about .0025% crit per dex. So dont get your hopes up. This is, at least, how it worked and works in live EQ. I cant say if that's how it works on P99. | ||
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Last edited by Shaggy; 01-20-2011 at 08:54 PM..
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#4
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However, quiver haste isn't implemented on this server yet from what I've been told.
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#5
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Strength affects damage output
Dexterity affects attack rating Basically you'll hit more and closer to max with more DEX, but with more STR you have a higher damage cap. 177 str - 396 double dmg crit. 212 str - 426 double dmg crit. 255 str - 460 double dmg crit. *Those values are close to accurate, I think.* PS I shouldn't really say DEX directly affects your ATK. The number won't change, but you are more likely to hit for full damage with more DEX, as though you had a much higher ATK. | ||
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Last edited by Aadill; 06-13-2011 at 02:41 PM..
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#6
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I actually wanted to broach something like this again after doing some tests with rogue throwing over the weekend. I swapped out gear a bunch and a 30-40 pt swing in strength had zero effect on my max damage with summoned throwing daggers. It stayed at 23 the whole time. Dex most certainly seemed to affect accuracy, but I couldn't test them discreetly as most of my dex gear also has some str on it.
I thought throwing had the same mechanics as archery. Am I wrong or should i be working on a bug report?
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Shiftin Anout
Formerly of Tunare | ||
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