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#1
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This is so 2010.
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#2
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Quote:
Besides its harder for staff than a yellow FTE message. | |||
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#3
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listen to sirkens last twitch broadcast about the issues FIF brought....
__________________
<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | ||
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#4
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Not true, FIF was definitely a (edit: player rule) rule in 2010. You'd need 15 players in the vicinity of the spawn.
I remember being in DA in Fear hanging out near CT's spawn with 15 members which guaranteed we had first crack at CT. | ||
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#5
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Quote:
But I'm not looking for a player-base solution. I'm looking for a staff-enforced solution. | |||
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#6
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This is thread #5990376306836 proposing a "better system."
Save your breath. | ||
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#8
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pardon me for not reading these long posts - did you propose a limit as to how far in advance FiF could be asserted?
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#9
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Quote:
First: With variance the way it is, its impossible to know exactly when a target will pop, so saying "No claims can be made more than 6 hours before a target spawns" is ripe for lawyering. Can a guild re-claim every 30 minutes? Second: Having a "No socking more than 2 hours before a target goes in window" will mean that people will just show up 2.01 hours before a target goes in window and lawyer at each other over who has the real claim. This is better than training, but it doesn't really help answer the question of who owns the claim. Third: There are so many targets available, if guild A wants to sock Statue (and AoW) for 24 hours to make sure they get it, they will miss out on every other spawn in the game that spawns that day. All of Velious, all of Kunark. I don't think they'll do that. | |||
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#10
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why wouldn't every guild try to FiF the sock for vulak?
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