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#1
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![]() From my point of view, it appears that Daybreak has the same communication issues that SOE had. In a time where community management (through site forums, social media, and whatever other outlet) really matters to the gaming community as a whole, they have stifled their managers. This has resulted into a fair amount of backlash from would be fans. Every six months, SOE/DB throws a shout out to say "hi guys, we're working on it." This also includes SOE Live, where they reveal some grandiose plans and a few screen shots. We keep expecting to hear more, but never do. This seems to infuriate some of the fan base, and others just forget about it and become indifferent.
I don't know if it was an attempt to save money on staffing, prevent leaks or what, but instead of being even remotely open to communication about Next, SOE banked on Landmark to satiate the fans. This works, but only for a small percentage of fans. I think there are a lot of people who have little to no interest in making buildings. The majority of EQ fans are RPG/MMORPG players, who are way more into building characters than walls. The builders were playing Sim City when the RPG fans were playing EQ. So, the would be Next fans are left with nothing. Dave Georgeson stated that by playing Landmark, we were essentially playing Next. Though, Landmark has virtually two percent of the features promised for Next. Landmark's vast choice of races includes humans, /end list. Landmark's gear comes in a whopping 4 sets, three of which do not fit in high fantasy in any way. Half of the player designed buildings in Next are far from lore appropriate. Simply put, there's no EQ in Landmark. The reality is that little or no Next gameplay information is ever provided through the Landmark channels. There is no Next channel for communication. The official EQN site is dominated by Landmark. And Daybreak has canceled SOE Live, so what information was provided from the event has been cut off. In the eyes of the MMORPG community, Next has essentially ceased to exist. Regardless of reality, that is the perception. As the saying goes, "perception is reality." You can look no farther than the earlier posts in this forum and see the truth in that saying. I don't know if Day Break is just trying to be secretive and hope to deliver a huge reveal at some point, expecting to bring in all the fans or not. If that's the case, it's the wrong approach. Gone are the days for such a tactic. It's nearly 2016, twitter, fansites, Facebook, and more social media tools are visited by the billions. They are quite simply the best form of advertising for this market, period. By withholding information, they lessen their momentum and quite possibly lessen their fan base. If they utilized their tools in social media and delivered cookie crumbs on a regular basis, they would pick up new fans rather than dropping old ones. It only takes a trickle to start a torrent in social media. If you contrast Day Break's methods with the likes of City State and Mark Jacobs, it's easy to see the variance. City State, by constantly communicating through various channels, keeps their fans interested, draws in new fans, and constantly sports a positive vibe throughout their community. Long time EQ fans believe that EQN has ceased production. It's hard to bring in new fans when the old ones believe the game is dead.
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The great wave is coming. Praise be to Prexus!
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#2
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![]() Quote:
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I have to return some videotapes.
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#3
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![]() hehe I can tell you its at the very least, another piece of crap video game im not going to play keke
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#4
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![]() A dead franchise.
But I would like to see someone do a Wii port of classic eq. Would be cool. Have to sit down to med, stand up to cast, etc. Plus, it would be fun to watch vids of people bard kiting, running in figure eights around their living rooms while playing air guitar.
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go go go
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#5
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![]() I remember wanting to get into Vanguard so much. Sadly, my computer was a potato and couldn't run it and money was very tight for me back then.
I lived through the Journeys with Jaye blogposts where she detailed, in brilliant style and flare, her adventures through the game. Tried to look them up the other day. Think they're gone for good. | ||
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#6
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![]() Yay for web archives! Found some archived pages. https://web.archive.org/web/20060615...yswithjaye.com
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#7
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![]() EQNext is already a long time in development. BUT: They never ever said anything about a release or even alpha date, so no promises broken so far. It's a really ambitious game on many levels, doing things no MMO has done before. Combine that with the company troubles (no sony anymore) and it's only natural that the game needs a lot of time.
I am sceptical if they can pull off a fun game. I fear that it will be dumbed down with a meaningless death mechanism like most other modern MMOs. But at the same time they have some grand ideas and technologies, so i will wait and see. | ||
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#8
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![]() Didn't vanguard release early due to lack of funding? I hope we don't get something similar here. I loved vanguard as the true "eq 2", but the release made it just unplayable, too buggy as well as how hard it was on current pc's. Don't think I lasted 2 months
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#9
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And now it's gone too. The sadness is real. | |||
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#10
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