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#1
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![]() EQNext is like a reincarnation of Vanguard. Vanguard was supposed to be the new EQ1 in spirit. The fact that Vanguard shut down before EQNext even got off the ground seems telling of its future.
EQ2 was and is a good game. It just unfortunately dropped like 6 months before WoW launched. And then instead of trying to do EQ better, it just kept trying to copy WoW. | ||
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#2
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![]() Quote:
It did release way too early and was basically unplayable when it was. Bad decision, that.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#4
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![]() This was my desktop background for like 3 years. Remembering those times still depresses me. So much hope for the future, crushed under the realization of the disappointing reality. Kind of like Obama.
eila-crafter.jpg | ||
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#5
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![]() Quote:
For some reason I hear The Platters' I'll Never Love Again with the words "I'll never vote again." Must be the schizophrenia.
__________________
Lagaidh Smif
Proud Paladin of the Rathe | |||
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#6
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![]() Only MMO I'm holding out for, basically Brad Mcquaid created a company to deliver EQ1 in a new skin, keeping in line with old philosophies and bringing GOOD modern advancements/ideas. Anyone liking 1999-2001 EQ1 would like Pantheon.
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#7
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![]() Quote:
I can understand you WANTING it to be like that, but you simply can't make that statement based on what they say the game will be and what the website shows. I can list a dozen MMO's that said one thing and delivered something completely different. And as far as Camelot Unchained goes? I've personally spoken with Mark Jacobs about it and I absolutely believe the game is going to flop hard. I've played Dark Age of Camelot since 2002 to present day and Camelot Unchained is going to be nothing like it except for the fact there's three factions. There's ZERO PvE. A modern day MMO will not survive without the money the subscriptions from all the people who like to PvE and Raid brings in. Carebears, whatever you want to call them. I asked Mark what there was to do if I didn't want to RvR (that's PvP). His reply was, and I quote, "If you don't want to RvR, you can engage in the Crafting system we're implementing. If you don't want to craft, you can get involved in the Housing system. If those don't appeal to you, this game isn't for you." So unless all you want to do is kill people, you're going to have a bad time in Camelot Unchained. And no matter what anyone, even the most die hard RvR fanatics from DAoC tell you, without people to PvE and PAY FOR THE GAME, DArk Age of Camelot would not exist today. | |||
Last edited by Sillyturtle; 10-23-2015 at 01:27 PM..
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#8
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![]() Quote:
I agree, when an MMO says "different" it usually means WoW-Clone with a new skin. but here are the features and things Brad and his company are really wanting to do. If you read that, all you will think is EQ1 with improvements. As always, time will tell. http://www.pantheonmmo.com/game/game_features/ http://www.pantheonmmo.com/game/pantheon_difference/ http://www.pantheonmmo.com/game/game_tenets/ | |||
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#9
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![]() the bottom line is that MMOs as a segment of the gaming industry aren't expanding like it used to.
the new games all claim to be "next generation" and different (they've been using this language now for YEARS when publicizing new games). At release, none of them have lived up to this. They hold attention for a short period and then they fade with their player-base to the next game. Rinse and repeat again and again for the last decade of MMO gaming. There are a few exceptions that exist categorically on their own outside of this model (EVE online, for example)...but, for the most part the holy grail of the MMO genre has been to build an authentically different game. Nobody has found it yet. Most new MMOs provide a change in scenery with an upgrade in graphics and very little else. As money has dried up in the MMO genre so to has gone the era of big AAA titles spending millions of dollars and years of development to bring a product to market. They just aren't successful. The money is better invested in other segments of the gaming industry. Only a few companies are still chasing the AAA MMO dream (i.e. "the WOW killer"). EQN is looking less and less likely to be anything at all, much less live up to the hype of all the new promises it has made in its nebulous leaks of information. Advanced AI? Dynamic gaming world? etc. The truth is I will plunk down $65 to play an EQN title when it comes out even if it is horrible. I just love the game setting to much to ignore it. Same with anything Brad releases. But, my expectations are very limited. They are all long shots, but I'd give slightly better odds to Brad to actually make something innovative over anyone else out there right now (including Daybreak/EQN). | ||
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#10
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![]() Quote:
__________________
Fairiedust Freesyourmind, Enchanter
Also, a dude. | |||
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