![]() |
|
|
|
#1
|
|||
|
What I dont understand is why blue is being messed with because of the actions of 500 or so on red? They have a rogue problem on pvp, deal with it on pvp... the popular server, blue is not broken.
Dont fix it. | ||
|
|
|||
|
#2
|
||||
|
Hey guys, just want to point out a minor detail that you seem to be missing. Where did Nilbog say that this change is about red or rogue epics? He explained himself very clearly. At least try to dispute his actual reasoning rather than stringing up your favorite straw man.
Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||
|
|
||||
|
#3
|
|||||
|
Quote:
Quote:
Please explain, with real reasoning, how a lv 1-45 cleric holding an epic harms anyone at all? It doesn't harm anyone. Shaman epic? Same thing cant click it. Neither are worth a crap until they are be clicked, save for stats. Now which epic is both easily obtained and usable 100%? Rogue. It isn't hard to figure out. Which server would have the most impact? Red. Cause a rogue backstabbing for 140+ at under lv 20 could cause serious problems. On blue? Worst case they solo, best case they group and their groups LOVE an epic rogue dpsing for them. So, you are right, they didn't SAY it was to counter the pvp issue, but that is what it does, in action. Beyond the look of epics on sub 46 chars, it does nothing to harm the game. Also the cleric epic does not require planar travel - at all - and thus this other 'reason' he stated is both irrelevant and moot. Next bad argument please. | ||||
|
|
|||||
|
#4
|
||||||
|
Quote:
I do understand why you're focusing on this, and especially on the least impactful pre 50 epic (clr). It makes for an argument that you feel you can win. Do you understand what a straw man argument is? If not, look at what you're doing and compare it to the definition. Quote:
Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||||
|
|
||||||
|
#5
|
|||
|
No I just dont like bad arguments. You were inferring that his opinion was irrelevant based on how long the current account has existed.
That is both shitty logic and has no baring on anything. | ||
|
|
|||
|
#6
|
|||
|
Exactly, its all their opinion and for some reason that opinion has not been a priority until velious was released. There is no need to change it. Why ruin the fun?
Either they need to 100% do away with MQing, and add item level requirements to ALL items of significant power, or they need leave epics alone and address the only real problem to game play that anyone says is an issue - rogues on red. This is not a problem on blue. | ||
|
|
|||
|
#7
|
||||||
|
Quote:
Borrowing this from another poster who already made this point earlier in the thread... Quote:
Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||||
|
Last edited by Kutsumo; 09-10-2015 at 04:31 PM..
|
|
|||||
|
#8
|
||||||
|
If they want to be fair... they should nerf all or nothing. Because I am sure the creators of EQ never intended a sub level 50 to be wearing a fungi tunic.
Also an opinion is not fallacious. It is my opinion they should nerf it all or nothing. You can say my reasoning is fallacious, but holding an opinion is not. Quote:
Quote:
Quote:
Their conclusion is based on inconsistent research by their own standards, so why make a decision contrary to how the server has been working (see popular) and fun just because of their ignorance? Either they are withholding information or their true reasons, or their reasons are not based on 'classic' or how things were, its something else. Can someone give me any real reason to do this that has nothing to do with pvp? | |||||
|
Last edited by ergo; 09-10-2015 at 07:05 PM..
|
|
|||||
|
#10
|
||||
|
Quote:
__________________
Lootenant Dan <Hierophant>
| |||
|
|
||||
![]() |
|
|