#21
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Whether or not that's accurate, I can't really say. That's just how it's seemed to me from what I've seen posted. | |||
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#22
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They want daddy 'gean to sanction and dismantle the only raiding guild capable of killing any mobs.
Wheres the proof <Empire> stifles competition? 140 VS 90 in Karnors Castle.....You quit contesting after you lost 1 fight. [You must be logged in to view images. Log in or Register.] #FACTS | ||
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#23
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Tmo and scum both field about 20-25 each. Id like to see them merge. I offered to tank Vindi for TMO.
Merge up, Empire for the most part leaves TMO and Scum alone. Plenty of targets Empire doesnt go after that would be upgrades for a TMO/Scum. Wtov dragons, Kunark, Velk, Vindi. | ||
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#24
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Not sure we field 25 yet.
Honestly big raiding just isnt on our priorities Just being cool casual bros is #1 | ||
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#25
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problem is there is a large number of players that can't get along beyond 20 or so people and end up pushing away new players, alliances, breaking up mergers, etc. IMHO empires advantage has been the ability to manage a large group of players and keep out those that would cause problems for what they are trying to do. | |||
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#26
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#27
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#28
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I'd agree with that haha | |||
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#29
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#30
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