Project 1999

Go Back   Project 1999 > Red Community > Red Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-26-2015, 01:58 AM
Smedy Smedy is offline
Planar Protector

Smedy's Avatar

Join Date: Mar 2011
Posts: 4,578
Default

ya it's the gm's fault ya'll are so scared and bad at pve you must recruit 80% of server pop to do encounters designed for half your numbers
__________________
Quote:
Originally Posted by Slathar View Post
you clean plaque off peoples teeth for a living and are only able to do that because your daddy hired you. your waist is also wider than your shoulders and you’re 5’2.
Videos
Wipe it clean.
  #2  
Old 08-26-2015, 02:12 AM
Farzo Farzo is offline
Banned


Join Date: Mar 2014
Posts: 1,289
Default

Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
ya it's the gm's fault ya'll are so scared and bad at pve you must recruit 80% of server pop to do encounters designed for half your numbers
80% u say? dem sad bad eurotrash numbers again?

fact 75 emprire in tov, 297 on server.

that's lees than 33%

maybe if u passed grade 8 u wouldnt have 2 work 2 jobs to survive in the world.
  #3  
Old 08-26-2015, 02:54 AM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,351
Default

Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
ya it's the gm's fault ya'll are so scared and bad at pve you must recruit 80% of server pop to do encounters designed for half your numbers
Would love to see someone with half our numbers use the vast amount of time we give them to kill vindi, kill vindi or even come close. nawm sayin?
  #4  
Old 08-26-2015, 05:37 AM
Prismaticshop Prismaticshop is offline
Sarnak

Prismaticshop's Avatar

Join Date: Nov 2013
Posts: 323
Default

Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
ya it's the gm's fault ya'll are so scared and bad at pve you must recruit 80% of server pop to do encounters designed for half your numbers
lol dead on
  #5  
Old 08-26-2015, 02:03 AM
wts wts is offline
Sarnak

wts's Avatar

Join Date: Aug 2012
Posts: 226
Default

Praise Rogean for bending Empire over. Don't hear them bragging about what a great raiding guild they are right now, do you?
  #6  
Old 08-26-2015, 02:18 AM
Xaanka Xaanka is offline
Banned


Join Date: Jul 2014
Location: ✿Kohai in the Streets, Senpai in the Sheets❤( ͡° ͜ʖ ͡°)
Posts: 2,633
Send a message via ICQ to Xaanka Send a message via AIM to Xaanka Send a message via Yahoo to Xaanka
Default

and please guys can we not turn my seriouspost meta discussion about the server into shit-slinging about this guild that guild? you guys have enough threads to post that in. this is a chillaxed civil discussion and also a place to show your gratitude to the staff for putting up with the kind of people who post in RnF and are actually serious when they do it
  #7  
Old 08-26-2015, 03:12 AM
Super Hater Super Hater is offline
Banned


Join Date: May 2014
Posts: 341
Default

Pras Rogean for trolling the fuck out these drama queen fgts.
  #8  
Old 08-26-2015, 03:33 AM
Buhbuh Buhbuh is offline
Planar Protector


Join Date: Jul 2010
Posts: 1,638
Default

I think we've rehashed the same critical points for several months/ years now. The complaints aren't new. Contrary to what you might think, the PnP is very vague. If it allows for frivolous petition-questing and different interpretations based on a staff member's moods on any given day, it's not only not good enough, it's debasing the server as a whole.

Yet, it's up to the players to fix it. And I've reached out plenty of times to other guild leaders with far better proposals than what the PnP is now, but because of general hatred amongst guilds (and undermining trolls like <Friends>, whose goal is, self-admittedly, to take fun away from everyone on the server), there's really never going to be a situation where every guild will come together to talk about the PnP, let alone agree on realistic terms.

The reason the PnP was left in our hands is directly relative to GM involvement - they don't want to spend the time, resources or energy on this server beyond the minor presence it takes to mediate our often childish grievances that aren't covered in the PnP. And, to be fair, GMs shouldn't have to police us in that way, but they should also be paying attention to the things that matter most, like PvP mechanics, or the fact that their presence is needed and appreciated regardless of the current fucked up PnP.

The bigger issue is that 90% of the developers don't even like or comprehend the draw of Everquest PvP, and the other 10% who do don't understand it fully.

The owner of the entire project is trying to go to war with my guild over a troll thread(s), and engaging with his hostility toward us is about the quickest way I can see our guild being dissolved/ banned for "disrespecting the staff."

Given how comically disproportionate, and almost outright absurd, the challenge he gave us was, "disrespect" would be damn near the only honest response we could make.

If that doesn't illuminate or tell you something about how poorly our server is perceived and understood by those making the decisions, I don't know what will.

Regardless, if you want the PnP to change, you have to gather all the factions first. Have fun with that.
  #9  
Old 08-26-2015, 04:18 AM
Xaanka Xaanka is offline
Banned


Join Date: Jul 2014
Location: ✿Kohai in the Streets, Senpai in the Sheets❤( ͡° ͜ʖ ͡°)
Posts: 2,633
Send a message via ICQ to Xaanka Send a message via AIM to Xaanka Send a message via Yahoo to Xaanka
Default

some very valid points you bring up.

Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
Contrary to what you might think, the PnP is very vague. If it allows for frivolous petition-questing and different interpretations based on a staff member's moods on any given day, it's not only not good enough, it's debasing the server as a whole.
The PnP policy is actually not very vague at all, let's get real here. The spirit of the rule is pretty simple. Don't intentionally cause EXP loss of players. Don't camp people at their binds. If a player calls loot and scoot, you can't kill them but they also must immediately leave the zone, camp, or meditate and port out upon having enough mana to.

The text of the rule is kept vague (ex it doesn't say how often you can bind camp a player, just not to do it excessively) specifically because they don't want people to have power to rules lawyer technicalities and undermine the authority of the staff. Which we've managed to do anyway.

I think with an active guide on the server who knows the difference between a griefer trying to bend the rules, how to spot fake-petition griefing (definitely A Thing on red re: <Friends>) the PnP makes a lot of sense. It's a good set of rules, but it inherently makes a LOT of work for the staff simply by existing, unless they choose to ignore it (like the game is now currently)

So yeah I think the PnP is a good rule but I also think they should take it out of the game unless they have some guide-in-training going through rocky balboa montages to get ready to handle red. I'm not really holding my breath sadly [You must be logged in to view images. Log in or Register.]

Quote:
Yet, it's up to the players to fix it. And I've reached out plenty of times to other guild leaders with far better proposals than what the PnP is now, but because of general hatred amongst guilds (and undermining trolls like <Friends>, whose goal is, self-admittedly, to take fun away from everyone on the server), there's really never going to be a situation where every guild will come together to talk about the PnP, let alone agree on realistic terms.
Yeah I think at this point the various factions on this server coming to any sort of agreement about anything is out of the picture. It's even weird to have a normal discussion like this in RnF without everyone bringing out the troll personas.

This server really needs more dialogue between guilds. The constructive kind, not the /ooc kind. We're all stuck on the box together, like it or not.


Quote:
The bigger issue is that 90% of the developers don't even like or comprehend the draw of Everquest PvP, and the other 10% who do don't understand it fully.
And the only people who really do are probably way too personally invested in random red server /drama/ to ever be guide material. That's the shitty part.
  #10  
Old 08-26-2015, 05:49 AM
hatelore hatelore is offline
Fire Giant


Join Date: Dec 2011
Location: Texico
Posts: 631
Default

Quote:
Originally Posted by Xaanka [You must be logged in to view images. Log in or Register.]
some very valid points you bring up.



The PnP policy is actually not very vague at all, let's get real here. The spirit of the rule is pretty simple. Don't intentionally cause EXP loss of players. Don't camp people at their binds. If a player calls loot and scoot, you can't kill them but they also must immediately leave the zone, camp, or meditate and port out upon having enough mana to.

The text of the rule is kept vague (ex it doesn't say how often you can bind camp a player, just not to do it excessively) specifically because they don't want people to have power to rules lawyer technicalities and undermine the authority of the staff. Which we've managed to do anyway.

I think with an active guide on the server who knows the difference between a griefer trying to bend the rules, how to spot fake-petition griefing (definitely A Thing on red re: <Friends>) the PnP makes a lot of sense. It's a good set of rules, but it inherently makes a LOT of work for the staff simply by existing, unless they choose to ignore it (like the game is now currently)

So yeah I think the PnP is a good rule but I also think they should take it out of the game unless they have some guide-in-training going through rocky balboa montages to get ready to handle red. I'm not really holding my breath sadly [You must be logged in to view images. Log in or Register.]



Yeah I think at this point the various factions on this server coming to any sort of agreement about anything is out of the picture. It's even weird to have a normal discussion like this in RnF without everyone bringing out the troll personas.

This server really needs more dialogue between guilds. The constructive kind, not the /ooc kind. We're all stuck on the box together, like it or not.




And the only people who really do are probably way too personally invested in random red server /drama/ to ever be guide material. That's the shitty part.
Do you even play on red? I wont go into long winded detail because this has been brought up time and time again, but the pnp is very vague. There are too many instances in a pvp situation that could unintentionally cause exp loss that i would run out of space trying to type them all out. Lets just say this dead horse has been beat to a pulp in many other threads. Go do a little pvp'in, fight through some petitions against u from crybabies, then come back here and "enlighten" us all further on how the pnp isnt vague.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.