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Old 01-06-2011, 06:00 PM
Nivar Quartz Nivar Quartz is offline
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Tell dino its minimial aggro transfer :P

PLing wkith recast /pet go away is faster, duno about monk never done it.

But aggro transfers to the person being PLd with mag pet, and u /pet get lost at

5% life left, so normally the mobs in his deathwalk after pet is dismissed anyway.
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Old 01-05-2011, 05:18 PM
Ihealyou Ihealyou is offline
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I don't know, he says its proven. I assume the study was peer reviewed.
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Old 01-05-2011, 05:18 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Ihealyou [You must be logged in to view images. Log in or Register.]
I don't know, he says its proven. I assume the study was peer reviewed.
lol [You must be logged in to view images. Log in or Register.] touche!
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Old 01-05-2011, 05:31 PM
Firno Firno is offline
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Reclaim energy works as the pet has its own aggro on the aggro list.

I can chain pet a fire pet with a 42 pt DS faster than a monk can mend himself to full for the higher level PL'n.

If you haven't experienced it, that is because you haven't done it with me.
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Old 01-05-2011, 05:47 PM
Dentalplan Dentalplan is offline
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I would agree that monk PL is probably better and more efficient, but this method definitely does work for a mage. Whatever aggro the mage gets for siccing its pet on a mob and then reclaiming it is minor enough that a single hit from the person being PL'd will give them credit for the kill.
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Old 01-06-2011, 09:51 AM
Misto Misto is offline
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Diverting the thread of its original topic. +1
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Old 01-05-2011, 05:55 PM
guineapig guineapig is offline
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Hmm.. I only tend to get a chunk of mana back, even when my pet is at 100% health

Again this goes back to what sort of mobs we are talking about. Unless you are killing giants or something else with very high HP a single mob is down within a couple seconds with that kind of DS.

Anyway, I understand the principal of the idea, I just don't agree that this is a faster method... unless your counting PL sessions in 10 minute intervals.
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Old 01-05-2011, 07:03 PM
guineapig guineapig is offline
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That makes much more sense. Higher HP mobs and getting on the agro list before pet is poofed are the keys that were missing from the previous statements.
(And I was stuck on the whole agro wipe concept. If Agro were wiped simply by poofing pet and not nuking it would be game breaking.)

I agree that versus higher level mobs like those mentioned a monk would not be practical. The only tough part then is keeping agro off the PL'd player as pets have trouble keeping agro off players, particularly if the player is much lower level than the mob.
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Old 01-05-2011, 07:05 PM
nalkin nalkin is offline
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boy i even forgot about the fact that mages get DS's. Meaning you can fight HIGH level mobs that don't run because when you transfer agro to the PLee at 1% they just have to survive a couple hits and let the DS kill the mob. This is especially useful if the mob is so high level above the PLee that they have trouble doing damage (like kedge) and therefore only have to do 1 pt of damage and let the DS do the rest.

And when PLing someone in kedge on normal xp... the second floor mobs would give ~4 blues per kill in the mid 30s.
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Old 01-06-2011, 12:23 PM
Orruar Orruar is offline
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Quote:
Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
And when PLing someone in kedge on normal xp... the second floor mobs would give ~4 blues per kill in the mid 30s.
Is this true? I was running into some kind of xp per kill cap on my enc soloing. In paw, I'd get the same xp from a red con as I got from a high blue con.
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