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Old 08-08-2015, 06:17 AM
wts wts is offline
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TRIPLE POST BITCHES

Sirken's SuperCast #49 ft: Nilbog, and Rogean!

https://www.youtube.com/watch?v=c3byJ45i9W8

1:03:15

"In addition to trying out additional servers such as a teams PvP server possibly in the future and a Discord server I have mentioned, we do intend once Velious has been out for an amount of time, we plan on doing what we call a recycle rotation. That's where we will release a new server, it starts in pre-Kunark and it will follow a timeline. It could be a timeline close to what the time was between expansions on live when they were originally released. It could be shorter, it could be faster.

Once that server reaches Velious and has been in Velious for a while we can merge that into the original live Blue server and start all over again. I see no reason why we can't do a constant rotation like that, just keep launching new servers over and over and every couple of years merge them in and start another one."
  #2  
Old 08-08-2015, 06:56 AM
wts wts is offline
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Another forum ban candidate. Please refer to the OP for information regarding the topic of this thread.
  #3  
Old 08-08-2015, 07:26 AM
Drakaris Drakaris is offline
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Quote:
Originally Posted by wts [You must be logged in to view images. Log in or Register.]
Another forum ban candidate. Please refer to the OP for information regarding the topic of this thread.
But that's my point, whoever you are, population is being harmed because people are now blatantly bind camping and there has been blatant training to win guild pvp fights. This is not a RNF post, but a fact with the direction the server is going.

This is why Sullon Zek's population eventually plummeted; PVP became a trainfest and new players were being constantly griefed off the box.

When all the smaller guilds put their differences aside and merge against Empire not out of spite, but because the one guild is abusing the fact it is on top by denying everyone raid targets and absorbing all the fence-sitters on the server you will end up with a net decrease in server pop.

In my humble opinion Empire should have been raid suspended for a week for training VP as Nihilum had been previously, that was the straw that broke the camels back and was the reason why GG disbanded.

When GG disbanded about 20-30% of the guild went to Empire, a guild that was already 1/3 of the server pop.

I don't know what else to say, but the #1 guild often decides the general direction of the server and when the #1 guild are behaving like a bunch of scum bags and breaking obvious server rules, staff need to act hard and fast otherwise the consequence is a net population nose-dive.
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Last edited by Drakaris; 08-08-2015 at 07:29 AM..
  #4  
Old 08-08-2015, 07:56 AM
heartbrand heartbrand is offline
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EverQuest is a pve game that happened to have pvp enabled servers. Lot of dumb in this thread. Red99 couldn't even hold pop through the end of the first month. Server came out in November, by the end of December Nihilum was already exploiting dragons and pop was sub 200. By the end of January pop was dead. This is not the game to play for hardcore pvp players.

I rolled here two weeks after server launch and encountered maybe ten to fifteen pvp interactions between level 1-50. Most of them involved being attacked while engaged in pve, in situations I had no chance to win ever. The people who claim to love pvp really just love stomping people in scenarios they are guaranteed to win, for Internet ego. That's why you have people like beastagor with a hundred clickies scouting all day in iceclad for advisor wearing newbs, rather than running into Kael and attacking our clerics during their CH rotation. They don't want pvp, they just want to stomp newbs / lowbies.
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  #5  
Old 08-08-2015, 01:14 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
EverQuest is a pve game that happened to have pvp enabled servers. Lot of dumb in this thread. Red99 couldn't even hold pop through the end of the first month. Server came out in November, by the end of December Nihilum was already exploiting dragons and pop was sub 200. By the end of January pop was dead. This is not the game to play for hardcore pvp players.

I rolled here two weeks after server launch and encountered maybe ten to fifteen pvp interactions between level 1-50. Most of them involved being attacked while engaged in pve, in situations I had no chance to win ever. The people who claim to love pvp really just love stomping people in scenarios they are guaranteed to win, for Internet ego. That's why you have people like beastagor with a hundred clickies scouting all day in iceclad for advisor wearing newbs, rather than running into Kael and attacking our clerics during their CH rotation. They don't want pvp, they just want to stomp newbs / lowbies.
Thats Heartbrands take on it. The reason he didnt encounter many pvp fights is because of how the server was set up. It discouraged pvp with xp loss. On Rallos youd find fights at every step of leveling. Crushbone, EK, SK, Highpass, commons.
By adding xp loss in pvp, it turned into a PVE race to 50. If i had to do it again i would probably race as well instead of trying to play it like Rallos, getting bummed out and quitting early because you cant really have fun taking your time pvping on the way or youll eat tons of xp backlog grief. I guess some people would still race to 50 even if xp loss hadnt been in.

The fact of the matter is, trying to present Red99 beginnings as proof that people dont like pvp is incorrect at best and disingenuous at worst. Of course the server depopulated, his crew went around stomping smaller crews with their zergs, making them eat xp loss repeatedly to grief em off the server. If there was no xp loss, dying would have been less brutal and the people who didnt have 4 years experience in EQ pvp (on VZTZ) would have more breathing space to learn how to pvp, gather forces to challenge more established crews etc... There was no space for non-vets to learn the game without eating grievous xp backlog. The GMs and staff couldnt see how bad it was because they werent playing themselves and let themselves get trolled by people who told em everything was golden, either Nihilum because it let them farm zones uncontested or Holo because they enjoyed griefing.

Im not sure if HB never played on Rallos, or if hes angling for something or what, but Rallos was full of PVPers. Every single day youd find tons of people fighting in and around crushbone. That was like the main Flowers of Happiness hangout and where i hung to fight them. Maybe HB is scared about the possibility of another new server that would jeopardize what hes got now?

Those were the 2 main mistakes to me: Xp loss at start corrected way too late, and no item loot ensuring that twinks down the road became way too powerful, ensuring a stale economy, call of duty style pvp (ironically) and no vibrant Gfay trading hub. Yeah blablabla noob griefed out of their cloth gear, patch some no drop gear and solved.

If someone has an actual timeline of when xp loss was removed and group xp patched, things like that, itd be interesting to look at. With pop numbers, would be even more instructive.
Last edited by Tradesonred; 08-08-2015 at 01:35 PM..
  #6  
Old 08-08-2015, 01:47 PM
grannock grannock is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
EverQuest is a pve game that happened to have pvp enabled servers. Lot of dumb in this thread. Red99 couldn't even hold pop through the end of the first month. Server came out in November, by the end of December Nihilum was already exploiting dragons and pop was sub 200. By the end of January pop was dead. This is not the game to play for hardcore pvp players.

I rolled here two weeks after server launch and encountered maybe ten to fifteen pvp interactions between level 1-50. Most of them involved being attacked while engaged in pve, in situations I had no chance to win ever. The people who claim to love pvp really just love stomping people in scenarios they are guaranteed to win, for Internet ego. That's why you have people like beastagor with a hundred clickies scouting all day in iceclad for advisor wearing newbs, rather than running into Kael and attacking our clerics during their CH rotation. They don't want pvp, they just want to stomp newbs / lowbies.
This post is so spot on.

We were all geared up to fight friends in a very even looking 10v10 at 5am in WW and they all camped out instead of fight. That was not a lopsided number fight, you guys had like 3 sks and would have certainly scored some yt, instead the "most red players on the box" didnt contest, wont fight an actual geared crew, and will continue to seek out zuranthium sitting afk in the middle of WL.

Roberto, hashtag, axebeard + another group of BiS geared so called "red as fuck players" ran from 10 emp.

Where the fuck was the pvp over the pixel? Your egos and fear of ever being hit with a yt ruin this box more than empire does by rading ToV.
  #7  
Old 08-08-2015, 07:51 AM
Efwan Efwan is offline
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You nerds realize that alot of you are asking for a "pvp-centric" server or one that caters to maybe more casuals but also rewards neckbeards yet isn't that what the Devnoob box is? PvP with huge experience bonus, hell start off at level 50, can 3box so gear comes easier, vulak can be downed by like 7 people, some raid mobs can even be "solo'd" by 3 box crews in decent velious gear. Don't give me that whole omg boxing is the devil it'll ruin pvp because noone is going to box in pvp. I love it when they try though lmao. But for real if you want pvp take 10-20 people there and it's nonstop everywhere with the 10-15 that already play there
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Old 08-08-2015, 09:06 AM
Meiva Meiva is offline
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My 2 cents as a casual:

A wipe is simply out of the question as the community has far too many hours/days/years invested. The loss of faith in the stability of this private server would be tremendous.

A fresh server with a more appropriate timeline would absolutely attract me. The number of active players on the premier pvp server would most likely plummet. The powers at be will migrate to the new server for a fresh experience. The hierarchy will remain the same, though the overall experience will change. Opportunists will take action and likely create a new experience for us all. I feel a new server in the future would be just what this community needs and wants.
  #9  
Old 08-08-2015, 09:31 AM
DRAGONBAIT DRAGONBAIT is offline
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Quote:
Originally Posted by Meiva [You must be logged in to view images. Log in or Register.]
My 2 cents as a casual:

A wipe is simply out of the question as the community has far too many hours/days/years invested. The loss of faith in the stability of this private server would be tremendous.

A fresh server with a more appropriate timeline would absolutely attract me. The number of active players on the premier pvp server would most likely plummet. The powers at be will migrate to the new server for a fresh experience. The hierarchy will remain the same, though the overall experience will change. Opportunists will take action and likely create a new experience for us all. I feel a new server in the future would be just what this community needs and wants.

totaly agree. devs should look into this, add the official thing now and advertise it in some forums and u get a totally new fresh red experience without killing this server so people can still raid uncontested and enjoy looking at their characters
  #10  
Old 08-08-2015, 09:36 AM
Swish Swish is offline
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Teams should be tried, item loot should be tried.... roll the unsuccessful server into the more successful server afterwards.
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