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  #1  
Old 07-28-2015, 02:44 PM
TarukShmaruk TarukShmaruk is offline
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^

Resists were kinda weird on live..I guess there's more data now to know why things worked the way they do but basically it was:

-anything with some extra component had a super easy chance to be fully resisted. stun or forced interrupt (which was just a .1 sec stun anyway iirc)

-full resists on nukes without secondary effects seemed to be like a 5% chance regardless of your resists. resist gear would simply mitigate your damage. on my testing with CR and ice comet you'd get a ton of partial resists with high CR, but your full resists were the same as if you had no CR.

-spells with a pushback were the same as above

-certain spells seemed to ignore resists completely and only have the base 5% chance to resist - druid swarm dot line, almost all necro dots except heart flutter line and clinging darkness, necro taps

MR nukes with no other component were just like fire nukes or cold nukes - they'd land for full or partial almost always, and pretty much never fully resist except that base chance regardless of your MR
  #2  
Old 07-28-2015, 02:58 PM
Bokke Bokke is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
^

Resists were kinda weird on live..I guess there's more data now to know why things worked the way they do but basically it was:

-anything with some extra component had a super easy chance to be fully resisted. stun or forced interrupt (which was just a .1 sec stun anyway iirc)

-full resists on nukes without secondary effects seemed to be like a 5% chance regardless of your resists. resist gear would simply mitigate your damage. on my testing with CR and ice comet you'd get a ton of partial resists with high CR, but your full resists were the same as if you had no CR.

-spells with a pushback were the same as above

-certain spells seemed to ignore resists completely and only have the base 5% chance to resist - druid swarm dot line, almost all necro dots except heart flutter line and clinging darkness, necro taps

MR nukes with no other component were just like fire nukes or cold nukes - they'd land for full or partial almost always, and pretty much never fully resist except that base chance regardless of your MR
This actually sounds pretty accurate to me.
I'd add on a tangent necro spell Pyrocuror was almost guaranteed land and it was FR based. It along with splurt were the two go-to dots for necros in highly geared pvp. It resists a ton atm on r99.
  #3  
Old 07-28-2015, 03:06 PM
Coffee Coffee is offline
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i never had any probs

guess offensive clerics aint 4 weak minded followers
  #4  
Old 07-28-2015, 03:17 PM
Sektor Sektor is offline
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Quote:
Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
i never had any probs

guess offensive clerics aint 4 weak minded followers
i miss lure of reckoning [You must be logged in to view images. Log in or Register.]
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  #5  
Old 07-28-2015, 06:21 PM
Buhbuh Buhbuh is offline
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Ya they fucked up the pyro line a few patches back
  #6  
Old 07-28-2015, 07:03 PM
Bokke Bokke is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
Ya they fucked up the pyro line a few patches back
That explains it.
The rage Katrasle expresses when its resisted is absurd. He used to land that 100% of the time on PDM targets.
  #7  
Old 07-29-2015, 10:12 AM
Genedin Genedin is offline
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lol
  #8  
Old 07-29-2015, 01:44 PM
compulsion compulsion is offline
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The only chance this server had for reasonable resists left with Alecta. Haynar just listens to the forumquest champs, so now it is stupid easy to resist spells. 154 FR and I resisted 13 scoriaes in a row while testing it with an even con. 141 CR and only 1 of 20 JBB clicks landed. Just play your rogue or monk and let the shitshow go on.
  #9  
Old 07-29-2015, 01:50 PM
Tassador Tassador is offline
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For sure lava duct crawler in solb would blood boil you at lvl 60 with like no resist on live.
  #10  
Old 07-28-2015, 10:59 AM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by klepto [You must be logged in to view images. Log in or Register.]
Clerics are #1 pvp class against naked players.

Its too bad none of their shit lands. Zero. Stuns are worthless on anyone above 50 MR. Clerics worst 1v1 pvpers on this server.

Clerics are OP in a sense that they can drain any other caster out of mana while hitting for 70+ with the flail.

Thank god heals are irresistible tho amirite?

tl;dr...nerf clerics
Gonna want that CoF + Theurgist star DPS.
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