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Old 07-14-2015, 03:05 AM
cornisthebest cornisthebest is offline
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how long we we think it'll take for the sleeper to be awoken/killed? if ever
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Old 07-14-2015, 03:09 AM
TheBiznessTZ TheBiznessTZ is offline
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Originally Posted by cornisthebest [You must be logged in to view images. Log in or Register.]
how long we we think it'll take for the sleeper to be awoken/killed? if ever
Never on red. Empire will have it on lock down.
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Old 07-14-2015, 07:54 AM
khandman khandman is offline
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Think the Primal name changes to Priceless once the Sleeper is awakened. I had a variety of Primal and Priceless on my Warrior back on live during Velious era [You must be logged in to view images. Log in or Register.]
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Old 07-14-2015, 08:29 AM
Kender Kender is offline
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Originally Posted by khandman [You must be logged in to view images. Log in or Register.]
Think the Primal name changes to Priceless once the Sleeper is awakened. I had a variety of Primal and Priceless on my Warrior back on live during Velious era [You must be logged in to view images. Log in or Register.]
ancient prismatic
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Old 07-14-2015, 09:45 AM
zanderklocke zanderklocke is offline
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Originally Posted by Kender [You must be logged in to view images. Log in or Register.]
ancient prismatic
I don't think we get those here in the timeline, but you'll have to have Ele or Daldaen confirm.

I think that is Sleeper's Tomb 2.0 which is after the Velious timeline.

I am 100% positive though that primals will always drop on this server, just possibly less often if the sleeper is awoken. We will for sure lose out on the sweet warders items if the sleeper is awoken.

It is uncertain if this would be implemented or not if the sleeper was awoken: http://wiki.project1999.com/Essence_Lens_Quest

I feel like the devs commented on a stream awhile back, but I can't remember what they said.
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Old 07-14-2015, 10:19 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
I don't think we get those here in the timeline, but you'll have to have Ele or Daldaen confirm.

I think that is Sleeper's Tomb 2.0 which is after the Velious timeline.

I am 100% positive though that primals will always drop on this server, just possibly less often if the sleeper is awoken. We will for sure lose out on the sweet warders items if the sleeper is awoken.

It is uncertain if this would be implemented or not if the sleeper was awoken: http://wiki.project1999.com/Essence_Lens_Quest

I feel like the devs commented on a stream awhile back, but I can't remember what they said.
I think Essence Quest may work but the Draconic ones and the Dragons added to ST/their quests and loot tables were all post Luclin additions I'm pretty sure.

Basically the only reason to wake the Sleeper is to be a dick.
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Old 07-14-2015, 10:48 AM
Danth Danth is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Basically the only reason to wake the Sleeper is to be a dick.
Which is of course what most everyone expects: Top guild "A" will farm primals for awhile, get bored, then try to jack over the rest of the server as their parting gesture.

It's not up to me, but if it was I'd make the sleeper-waking event itself a one-time event but have no effect on the regular spawning of Warders. I don't think many folks care about the sleeper rampaging around norrath event so much as they care about the 4 warders.

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Old 07-14-2015, 11:19 AM
Crawdad Crawdad is offline
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Quote:
Originally Posted by khandman [You must be logged in to view images. Log in or Register.]
Think the Primal name changes to Priceless once the Sleeper is awakened. I had a variety of Primal and Priceless on my Warrior back on live during Velious era [You must be logged in to view images. Log in or Register.]
Primals stays Primal, Priceless Velium <whatevers> are trash drops off Guard/Prog/Arbiter that waste a potential Primal spot. Ancient Prismatic <whatevers> are from a different time.

Once the Sleeper wakes up, you go from 6 mobs dropping Primals down to 3. Worse yet, the golems usually only drop 1 Primal per kill.. it severely slows down other guilds.

The "logical" reason for waking up the Sleeper on live was to limit other guilds' access to primals and slow them down in future content (NToV, eventually Luclin raids aka VT). Primals are a huge asset to melee Dps. Without the threat of Luclin here, I can't see a reason to kill all 4 Warders here besides cutting off Warder loot.. too many tradeable loots off Warders for TunnelQuesting.
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Last edited by Crawdad; 07-14-2015 at 11:32 AM.. Reason: the zones
  #9  
Old 07-14-2015, 12:11 PM
Riotgirl Riotgirl is offline
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Quote:
Originally Posted by Crawdad [You must be logged in to view images. Log in or Register.]
.The "logical" reason for waking up the Sleeper on live was to limit other guilds' access to primals and slow them down in future content (NToV, eventually Luclin raids aka VT). Primals are a huge asset to melee Dps.
This was precisely what happened on AyRo. I remember the shit-storm on the server forum when it happened.

No reason to think that people's psychology has changed in the interval.

Note: will make no difference to 95% of the server (or whatever v.small proportion of players are in a Guild capable of accessing Warders).
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Old 07-14-2015, 12:22 PM
Ele Ele is offline
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Primals drop from 4x warders and 3x golem bosses. Prismatic drops from yard trash. Once all 4 warders are dead at the same time, then the sleeper is released and warders never spawn again including their special drops. The golems continue to spawn as the only source of primal--one each. Warders can drop up to 6 each in combination with their other drops. So going from 12-21 primal per ST raid, down to 3 really punishes later guilds and deprives them of shrouds, SODs, and gnome masks. Also consider that most melee want the 1 hander and not the 2 handers, so it is even harder to get the proper primal.

As soon as a second or third guild reaches a critical mass of keys to contest ST, I fully expect the sleeper to be released on either server. I hope I'm wrong, but that is how it worked on a lot of servers. Leaving up one warder each week allows a splinter group that wants "server first" glory, or simply want to leave the server with a bang, to take 3-4 groups and wake the sleeper.

Prismatic Lens comes in late Velious as a "we're sorry your key is pointless now" quest. Weapon exchange quest comes late Velious too for knights and monks.

Ancients and Ancient prismatic weapons are a Luclin+ revamp.
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