Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-08-2015, 12:34 AM
Madbad Madbad is offline
Planar Protector

Madbad's Avatar

Join Date: May 2014
Location: Qeynos Hills
Posts: 1,453
Default

Quote:
Originally Posted by MycahDavith [You must be logged in to view images. Log in or Register.]
Everyone always goes to the SSoY.... why
I have heard a rumor that the ykeesha proc happens more often than other procs.

confirm/deny
  #2  
Old 07-08-2015, 12:42 AM
EQsale EQsale is offline
Sarnak


Join Date: Feb 2012
Posts: 383
Default

Ive owned a RmoY and i do personally think it procs alot more then any other weapons
  #3  
Old 07-08-2015, 10:22 AM
kaev kaev is offline
Planar Protector


Join Date: Sep 2011
Posts: 1,909
Default

Quote:
Originally Posted by EQsale [You must be logged in to view images. Log in or Register.]
Ive owned a RmoY and i do personally think it procs alot more then any other weapons
LOL, they made all weapon proc rates here the same a while back, a year ago maybe? What you notice/remember isn't necessarily what actually happens. It "seems" like my warrior's Trochilic's Skean proc's way more often than it should for off-hand, but when I check my logs that's just not true. The perception is likely due to the fact that I just don't lose agro after that lovely poison+stun proc hits a mob, so it really calls attention to itself. RMoY is better melee agro than other ykesha proc weapons, when it procs you're going to have excellent cumulative agro, you'll notice those procs because they'll almost never fail to give you solid agro.

Also, Raev exaggerates a little. Warrior is fine in a group that isn't bad, a group where people know their classes, talk to one another about tactics when necessary, and adapt their play to the strengths the group has. Believe it or not that does actually happen in pickup groups, tho not as often as I'd like.

Both knights can compensate for laziness or ignorance about agro mechanics. Other obvious knight class strengths... SKs can get around well and do some interesting pulls with invis+FD, have snares and fears, and have some ability to rescue casters using spells, also SKs solo better than paladins. Paladins are quite good at caster rescue with stun+root+heal and can pull using calm when the mobs aren't too resisty (MR & relative level both have a big effect).
__________________
crabby old man playing 4000 year old goblin sim
  #4  
Old 07-06-2015, 10:21 PM
pharmakos pharmakos is offline
Planar Protector

pharmakos's Avatar

Join Date: Jun 2012
Posts: 1,910
Default

i played a warrior to level 59

don't play a warrior
__________________
Escapegoat / Pharmakos / Madriax
  #5  
Old 07-07-2015, 06:40 PM
Grayskull Grayskull is offline
Banned


Join Date: Aug 2014
Posts: 30
Default

Quote:
Originally Posted by pharmakos [You must be logged in to view images. Log in or Register.]
i played a warrior to level 59

don't play a warrior
Is there a tank class you would recommend over warrior?
  #6  
Old 07-08-2015, 12:22 AM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by Grayskull [You must be logged in to view images. Log in or Register.]
Is there a tank class you would recommend over warrior?
I think Danth and I have come to a tenuous detente: if your group is solid and your gear is good, Warrior is the best. The other 99% of the time, Paladins and Shadowknights will do better.

If you have a great splitting monk who never pulls more than 2 mobs, an Enchanter who is on the ball, a Cleric who loves to stun charmed pets on breaks, and superb gear (Epic/VP weapons)? Then you want a Warrior who will do nearly twice as much damage, has decently more HP/AC, and can burn disciplines on the tougher mobs.

But if those players are bad, then as a Warrior there is simply nothing you can do. Both Paladins and Shadow Knights can compensate for their group mates' mistakes. Maybe its stunning the enchanter charmed pet, or snaring a runner, or healing the overenthusiastic rogue, or FD splitting, or just keeping rock solid threat, but a good hybrid can make a bad group . . . I'm not gonna say good, the way an enchanter or monk can simply carry a bad group . . but OK.
  #7  
Old 07-08-2015, 12:32 AM
pharmakos pharmakos is offline
Planar Protector

pharmakos's Avatar

Join Date: Jun 2012
Posts: 1,910
Default

warriors are also extremely boring. target mob, turn on autoattack. repeat.
__________________
Escapegoat / Pharmakos / Madriax
  #8  
Old 07-09-2015, 03:36 PM
Destron Destron is offline
Sarnak

Destron's Avatar

Join Date: Sep 2013
Posts: 361
Default

Quote:
Originally Posted by pharmakos [You must be logged in to view images. Log in or Register.]
warriors are also extremely boring. target mob, turn on autoattack. repeat.

You can add 'cast spell' and you have all tanks. You're over simplifying the class and role. There is a lot more that goes into tanking than simply target and attack.

Knowing which mobs to kill first in a multiple pull, positioning. Tab targeting throwing taunts/stuns. Timing kicks for spell interupts. You can take it as far as you want.
__________________
You're unique, just like everybody else.
  #9  
Old 07-08-2015, 05:47 PM
Samoht Samoht is offline
Planar Protector

Samoht's Avatar

Join Date: Jul 2011
Posts: 2,545
Default

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
But if those players are bad, then as a Warrior there is simply nothing you can do.
Not exactly true. Burn nets, mallets, and strings. In that order.
__________________
IRONY
Quote:
Originally Posted by Alarti0001 View Post
Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #10  
Old 07-08-2015, 09:09 PM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,711
Default

Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Not exactly true. Burn nets, mallets, and strings. In that order.
strings before mallets (assuming the mob is >51)

cheaper to recharge

Quote:
Originally Posted by Grayskull [You must be logged in to view images. Log in or Register.]
The chances of me ever being an end game raider on this server are approaching zero. I have a life.
Plenty of guilds on this server cater to casual and super-casual folks and they see some end game content

turn that frown upside down!
__________________
hello i'm cucumbers
Last edited by khanable; 07-08-2015 at 09:12 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:54 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.