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  #1  
Old 06-23-2015, 07:34 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Deckk [You must be logged in to view images. Log in or Register.]
I really can't believe other servers weren't NBG loot. Mind = blown.
the live server comparison isn't really valid. p99 isn't a live server. if live servers had been locked at kunark for 5 years then they would have become p99 eventually too.

P99 stopped being a real emu server a long time ago...its now an mmo social experiment of what would have happened to classic eq if it never ended. which is still fun!
  #2  
Old 06-23-2015, 07:15 PM
ko37qtl ko37qtl is offline
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Outside of friends or guild, I think NBG is unfair at best. All strove for an accomplishment, all should have an equal chance at a payoff. The law of averages will service in the end, with money for the item that wasn't won randomly. You want an item, form your group for that and see if people will join to get it for you. Better yet, call some friends. Otherwise, take your chances.

Although I tend to be pretty open about accepting folks into groups (assuming level appropriate), I don't think there's anything that compels us to invite or anyone to invite me. This isn't the first time I've seen someone try to compel what they thought was ethical behavior beyond the rules. I'd generally benefit by the strict interpretation of your rules. I have a ton of alts for NBG, they're mostly still low level, and I don't have anyone at level cap. Still, a classic phrase springs to mind, although it is weakened with a free to play game: you can tell me how to play when you pay my monthly fee.
  #3  
Old 06-23-2015, 07:39 PM
Zenren Zenren is offline
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Madbad- Dude we get it, you want to troll the post. Cool for you, but please stop disrupting the thread if you don't have anything constructive to add. It's not funny, it's just a bit juvenile and really annoying.
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Old 06-23-2015, 07:42 PM
Madbad Madbad is offline
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I think I'm funny.
  #5  
Old 06-23-2015, 07:43 PM
Zenren Zenren is offline
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I'm willing to concede on the need before greed rolling, just because you're right about people tending to sell items they've "needed" on.

This post was about how things worked and what would ideally be nice to see happen in the game. My main issues these days are with Power Levelers taking camps for a single person, MQers camping items they have no need for, when someone that does need it comes along, especially no drops. I had a guy in Upper Guk refuse to let me loot a no drop for a quest, because it would be "too much of a hassle".

I'm just proposing people acting like decent people and I honestly don't think I'm asking too much. If we can't act like decent people to actual human beings, not AI's or Bots, then what does that say about us as people and a community?
  #6  
Old 06-23-2015, 07:55 PM
Madbad Madbad is offline
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Quote:
Originally Posted by Zenren [You must be logged in to view images. Log in or Register.]
I'm willing to concede on the need before greed rolling, just because you're right about people tending to sell items they've "needed" on.

This post was about how things worked and what would ideally be nice to see happen in the game. My main issues these days are with Power Levelers taking camps for a single person, MQers camping items they have no need for, when someone that does need it comes along, especially no drops. I had a guy in Upper Guk refuse to let me loot a no drop for a quest, because it would be "too much of a hassle".

I'm just proposing people acting like decent people and I honestly don't think I'm asking too much. If we can't act like decent people to actual human beings, not AI's or Bots, then what does that say about us as people and a community?

You are never going to find the community you are looking for on blue. The place is done. Most folks you are leveling with are on their 5th or 6th alt (even if they say they are new) and can't conceive of anyone having anything less.

If you can handle us scumlords and are decent at making friends, there is still a very open, fresh feel on red. NBG is a thing that actually happens on Red as folks want the people watching their back to be at least as well geared as themselves. Most guilds and groups tend to be much more social and tighter knit.

Also, then we can kill you.
  #7  
Old 06-23-2015, 08:22 PM
indiscriminate_hater indiscriminate_hater is offline
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NBG is inherently unfair. in the long run of play time, you should expect to win the same value of droppable loot as anyone else.

the argument that a 500k-gear-twinked person should yield a dropped item worth 1k to an ungeared player is dumb, assuming they put forth the same amount of effort to get that item to drop. in fact, the twinked person likely had a much bigger impact on getting that item to drop than the untwinked player, but the /ran 100 is based on the assumption that everyone in a group is putting forth the same level of effort.

arguing that the twinked person should yield loot to the non- or lesser-twinked player is just arguing for welfare. the twinked player obviously put a lot of time in to get to that level - why should he or she be obligated to help other players, aside from the huge implicit advantage of enabling the group to kill more mobs? some would argue that super-twinked players should have a higher roll modifier than rusty weapon wielding scrubs.

people who play a lot are also more responsible for the relatively easy access to gear via player-to-player transaction. you can camp seafuries for a few hours to get the pp necessary for an FBSS here, but on live that shit would take days.

the "well maybe the twinked player should just be nice" line is too inane to even attack. get out of your fantasy world, you're already in one
Last edited by indiscriminate_hater; 06-23-2015 at 08:30 PM..
  #8  
Old 06-23-2015, 09:20 PM
Ennewi Ennewi is offline
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Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
NBG is inherently unfair. in the long run of play time, you should expect to win the same value of droppable loot as anyone else.

the argument that a 500k-gear-twinked person should yield a dropped item worth 1k to an ungeared player is dumb, assuming they put forth the same amount of effort to get that item to drop. in fact, the twinked person likely had a much bigger impact on getting that item to drop than the untwinked player, but the /ran 100 is based on the assumption that everyone in a group is putting forth the same level of effort.

arguing that the twinked person should yield loot to the non- or lesser-twinked player is just arguing for welfare. the twinked player obviously put a lot of time in to get to that level - why should he or she be obligated to help other players, aside from the huge implicit advantage of enabling the group to kill more mobs? some would argue that super-twinked players should have a higher roll modifier than rusty weapon wielding scrubs.

people who play a lot are also more responsible for the relatively easy access to gear via player-to-player transaction. you can camp seafuries for a few hours to get the pp necessary for an FBSS here, but on live that shit would take days.

the "well maybe the twinked player should just be nice" line is too inane to even attack. get out of your fantasy world, you're already in one
https://youtu.be/YUhb0XII93I?t=1m7s
  #9  
Old 06-24-2015, 07:33 AM
Tiewon Shu Tiewon Shu is offline
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Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
NBG is inherently unfair. in the long run of play time, you should expect to win the same value of droppable loot as anyone else.

the argument that a 500k-gear-twinked person should yield a dropped item worth 1k to an ungeared player is dumb, assuming they put forth the same amount of effort to get that item to drop. in fact, the twinked person likely had a much bigger impact on getting that item to drop than the untwinked player, but the /ran 100 is based on the assumption that everyone in a group is putting forth the same level of effort.

arguing that the twinked person should yield loot to the non- or lesser-twinked player is just arguing for welfare. the twinked player obviously put a lot of time in to get to that level - why should he or she be obligated to help other players, aside from the huge implicit advantage of enabling the group to kill more mobs? some would argue that super-twinked players should have a higher roll modifier than rusty weapon wielding scrubs.

people who play a lot are also more responsible for the relatively easy access to gear via player-to-player transaction. you can camp seafuries for a few hours to get the pp necessary for an FBSS here, but on live that shit would take days.

the "well maybe the twinked player should just be nice" line is too inane to even attack. get out of your fantasy world, you're already in one
You are obviously trolling. It's a cute troll, though, like the ones that we used to top our pencil erasers with, lol.
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  #10  
Old 06-24-2015, 03:16 PM
Bilbik Bilbik is offline
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Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
the argument that a 500k-gear-twinked person should yield a dropped item worth 1k to an ungeared player is dumb, assuming they put forth the same amount of effort to get that item to drop. in fact, the twinked person likely had a much bigger impact on getting that item to drop than the untwinked player, but the /ran 100 is based on the assumption that everyone in a group is putting forth the same level of effort.
Is this a troll post?
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