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#1
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Good chance it'll be behind the pay wall similar to EQ1 progression servers, which actually is a good thing to limit the amount of people 6 boxing and shit. Even so I've seen a couple people 12 boxing on Lockjaw because of the krono system, if you have a lot of wealth on a free to play server you can essentially buy your subscription with in-game plat and access the progression servers.
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#2
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I didn't play a ton of it, but EQ2 PvP was pretty fun from what I remember. I do recall the time to kill being really, really short in many cases, especially with a Scout class or Wizard involved and no healer present. I mean, I personally remember running around with my level locked 24 Wizard on Nagafen and one-shotting or two-shotting in-range players with the lvl 24 Master Ball of Fire nuke. Shit was pretty lolzy but kind of ridiculous. Scouts also killed people nearly as fast and chained knockdowns so they couldn't even fight back. I also remember having a melee Warden that was pretty beast and could 1v1 anyone due to a combination of decent damage and great heals.
All my PvP was at the lower level ranges though because I never got that deep into EQ2. Curious how the PvP played out at the high end on a guild vs guild level and how the class balance was at those levels. Anyone comment on that? | ||
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#3
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Quote:
__________________
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#4
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Looks fun, I will give it a shot.
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#5
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judging from the thread, a lot of enemies about to become pals again. god bless everquest.
__________________
Current Games:
Naw | ||
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#6
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Hearing a lot of good things about this server. Doing beta.
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#7
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Quote:
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<Casual Scum> Revy Two-hands Aloha Snackbar | |||
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#10
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overseer Idontmiss will destroy you all!
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