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#1
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Quote:
As a cleric on PVP server I run around with a full set of buffs on at all times and I keep them fresh. Some last a long time and some last only 15 or so minutes. It's very difficult to keep track and a high HP buff dropping in the middle of a fight would kill me, and I can't simply rebuff all the time because symbol costs 10pp and the other spells cost a lot of mana which = time which = I don't get to play as much. On blue it wouldn't matter to me. No one trying to kill me./ | |||
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#2
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Quote:
P99 EULA still says "Programs that provide audible queues or overlay information by only reading the Everquest log files are currently allowed" | |||
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#3
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I use Gamtexttriggers for mez/haste timer and sometimes spawn timer. I'm not sure if I will set it up for other buffs, so far it has not been that annoying. It's actually been sort of freeing as now I am not checking my buff timers so dang often. When they are available I check them a lot. It will suck the first time I am in NFP or some other good city and my illusion drops without me noticing. That death will suck, a death from levi dropping would at least be amusing. I would be much more than likely to die from EB wearing off though. I am notorious for dieing in water for whatever reason.
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#4
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Some things from classic are awesome, a bunch of other things are extremely dated and tiresome. People against simple QoL buffs are seriously masochistic.
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#5
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Quote:
[You must be logged in to view images. Log in or Register.] | |||
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#6
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We had log parsers in 2000.
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#7
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duck casting not classic.
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#8
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All removing buff timers essentially did was piss off the people that play by the rules. All the others will use programs and such that still display them.
__________________
#TeamLizard for Life
Server first Shaman 10th Ring. | ||
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