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  #1  
Old 03-24-2011, 11:55 AM
philbertpk philbertpk is offline
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Quote:
Originally Posted by Taluvill [You must be logged in to view images. Log in or Register.]
Edit: oh, I haven't seen/heard much about it, but that new rift MMO seems sandboxy, as rifts can open anywhere and take over cities, but from a few people who got into the beta, they said its somewhat wow like. *shrug*
Rift is point and click hold your hand bullshit. Anyone with an average intelligence should be bored to fuck. I got my account for free and still feel ripped off.
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  #2  
Old 12-16-2010, 04:05 PM
Uthgaard Uthgaard is offline
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Your link mentions Fallen Earth a few times but it's not on your list. I played that for a month. The level of depth in the content was impressive. A lot of thought went into it, you'd have to try it out to really see what I mean. I read their newsletter every time it hits my inbox, and I hope they do succeed. But something about their gameplay bored me so much that I've never felt like trying it again.
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Old 12-16-2010, 04:12 PM
Taluvill Taluvill is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
Your link mentions Fallen Earth a few times but it's not on your list. I played that for a month. The level of depth in the content was impressive. A lot of thought went into it, you'd have to try it out to really see what I mean. I read their newsletter every time it hits my inbox, and I hope they do succeed. But something about their gameplay bored me so much that I've never felt like trying it again.
Think of a poor man's Fallout 3 made into an MMO. Fallen Earth had a lot of potential, but the beta was extremely unimpressive from a directional "where are we going with this" standpoint. Great idea, just poorly implemented imo.
  #4  
Old 12-17-2010, 03:19 PM
stormlord stormlord is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
Your link mentions Fallen Earth a few times but it's not on your list. I played that for a month. The level of depth in the content was impressive. A lot of thought went into it, you'd have to try it out to really see what I mean. I read their newsletter every time it hits my inbox, and I hope they do succeed. But something about their gameplay bored me so much that I've never felt like trying it again.
I went ahead and added it. It looked like from the main page it had sandboxy features. Apparently it won't release with player-owned houses/forts/structures but they're working on it.

Here:
http://forums.fallenearth.com/fallen...d.php?p=172227
Quote:
zigzag - *[ORK]Gnarlug* Will there be player-owned housing/forts/structures?
FELee - Player housing is a goal, but not something we'll have for release. We'd rather delay it and do it right rather than put something in that's no good. But we eventually totoally want player forts and such.
It does make me worry because if they're this late in development and haven't added player-owned structures than this indicates it's not a core part of their design. That's significant.
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Last edited by stormlord; 12-17-2010 at 03:26 PM..
  #5  
Old 12-16-2010, 05:00 PM
aggresor223 aggresor223 is offline
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Dunno why eve is on this list, half of the game is completely player policed and there are no laws or rules to follow in 0.0 accept trust no one. Also if you have never played eve before give it a shot, it will make your brain hurt. PEW PEW!
  #6  
Old 12-16-2010, 05:23 PM
Henini Henini is offline
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I thought shadowbane was no longer?

all servers retired after being free to play for a while...?
  #7  
Old 03-14-2011, 07:08 PM
stormlord stormlord is offline
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Added http://www.xsyon.com/features to the list.

Muddy27 posted about it here:
http://www.project1999.org/forums/sh...ighlight=xsyon
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"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 03-14-2011 at 07:15 PM..
  #8  
Old 03-21-2011, 09:14 PM
username17 username17 is offline
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Mortal Online is a sandbox MMO.
http://www.mortalonline.com/

There are no classes, just skills that improve as you use them.

There is no targeting, no friends, no enemies. It's all completely open, you can attack anyone and they can attack you.

I played in beta and it was ok, but I didn't follow it through to release.
  #9  
Old 03-22-2011, 03:22 AM
Vanech Vanech is offline
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Default Not so much an MMO but..

There was this little game done by (Digital Anvil studios?... regardless) It was produced by Microsoft Games, and it is called Freelancer. The game was released a year and a half early (thanks to M$) but the Modding community has done amazing things with the title since then, including hosting pirated log-in servers in order to keep the game running. (M$ shut down the primary host for the servers almost eight years ago.)

It has always had the ability to be something massive but the coding for multi-player can only handle about two hundred people on at a time on a server, despite the fact that the major systems (all eighty of them or so..) are capable of handling 1,000+ people.

Freelancer is one of those games that has been waiting desperately for the SDK/Code to be released as free-domain so that it could be properly visualized, but true to form M$ wont let loose a single iota of information.

Despite that the community is strong, and the overall dynamics suit a sandbox world, so while it may not be considered a true MMO, it has it's merits.
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Last edited by Vanech; 03-22-2011 at 03:29 AM.. Reason: digital anvil.. not just anvil..
  #10  
Old 03-22-2011, 04:07 PM
Massive Marc Massive Marc is offline
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Guild Wars.

It doesn't bring the Sandbox-Player Owned Content, but does have the multi class feeling you've suggested. What I like about Guild Wars (besides being able to changes classes on the fly) is that it isn't gear or level based. You progress by unlocking skills (spells) and grinding titles. Playing a 55hp Monk was the most rewarding class I have ever played.

Look out for Guild Wars 2. It might be the best MMO I've seen in awhile.
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