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  #1  
Old 05-08-2015, 06:23 PM
Silentsong Silentsong is offline
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XP pots are only an issue to you if you feel like you are racing against someone else. If you aren't then who gives a crap?
  #2  
Old 05-08-2015, 07:31 PM
Oleris Oleris is offline
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think I got 5k total station points across my different accounts.will make this easier [You must be logged in to view images. Log in or Register.]
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  #3  
Old 05-08-2015, 08:02 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
think I got 5k total station points across my different accounts.will make this easier [You must be logged in to view images. Log in or Register.]
P2W scum!
  #4  
Old 05-08-2015, 07:59 PM
newagemystic newagemystic is offline
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XP Pots still less then red grind lawlz
  #5  
Old 05-08-2015, 09:28 PM
tizznyres tizznyres is offline
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EXP Potions or any other form of objective advantage sold through an RMT shop completely devalue the core concepts that a game like EverQuest once adhered to.

Vanity and cosmetic show-off objects are one thing, as they do not really empower one character over another. Personally I'd rather not see any of these types of things in EverQuest either, as part of what made the classic game so great was being able to show off items with unique or seldom-seen textures and models, but if a Cash Shop must exist, these are certainly the types of things I'd prefer to see for sale.

Selling personal advantage for real currency is a slippery slope, and as far as I'm concerned EXP potions are just as bad as "epics for $100". Sure Daybreak and any other game company has the right to sell these types of things, and they almost certainly mean additional revenue that would not have been gained otherwise. But more importantly, from a serious player's point-of-view, it works to undermine and ruin the very integrity of the game. Every MMO is different, and the trend in recent years seems to be favoring easier, simpler, and quicker leveling / gearing formats, so I really only speak for Classic EverQuest and similar "old school" MMORPGs here. But that's what P99 is all about, and what Ragefire sorta intends to be.

Leveling takes time and dedication, as does achieving your epic or any other piece of high-end gear. Risk vs. Reward is a concept that classic EverQuest encapsulated so incredibly well, but even more so an idea of Committment / Dedication vs. Reward. In the early days, nothing was handed to you on a silver platter, whether or not you had an extra $20, $100, or $500 to plop down. Sure eBay and PlayerAuctions were an option, but these were never officially sanctioned, and early Verant / SoE took an extremely hard stance on anyone caught using these methods, as they should have.
  #6  
Old 05-10-2015, 07:54 PM
stormlord stormlord is offline
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Quote:
Originally Posted by tizznyres [You must be logged in to view images. Log in or Register.]
.....
L̶e̶v̶e̶l̶i̶n̶g̶ Grinding takes time and dedication, as does a̶c̶h̶i̶e̶v̶i̶n̶g̶ camping your epic or any other piece of high-end gear. Risk vs. Reward is a concept that classic EverQuest e̶n̶c̶a̶p̶s̶u̶l̶a̶t̶e̶d̶ botched so incredibly well, but even more so an idea of Committment / Dedication vs. Reward. In the early days, n̶o̶t̶h̶i̶n̶g̶ s***** gameplay was handed to you on a silver platter, whether or not you had an extra $20, $100, or $500 to plop down. Sure eBay and PlayerAuctions were an option, but these were never officially sanctioned, and early Verant / SoE took an extremely hard stance on anyone caught using these methods, as they should have.
Fixed.
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Last edited by stormlord; 05-10-2015 at 08:24 PM..
  #7  
Old 05-08-2015, 10:22 PM
Pokesan Pokesan is offline
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I'm gonna play Ragefire because I think I will have fun playing it!

Sorry if you find this controversial
  #8  
Old 05-08-2015, 11:34 PM
Rec Rec is offline
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Why does it need a beta, they've already had progression servers
  #9  
Old 05-09-2015, 02:21 AM
Tsalarioth Tsalarioth is offline
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Quote:
Originally Posted by Rec [You must be logged in to view images. Log in or Register.]
Why does it need a beta, they've already had progression servers
There are new things on this server. They've completely overhauled the way that they are going to inhibit xp gain on this server as compared to previous TLPs(as on regular live servers xp has been sped up considerably in the early levels to try to get people caught up to where most of the population is). There is new zone instancing/mirroring tech they're working on for newbie zones and some population heavy zones to handle overflow once a zone reaches a particular population level to try to alleviate the issues with dumping 2000+ new characters on a server with only a dozen newbie areas(though I personally think this one is a mistake and only caters to the boxers as anyone playing a single account will be looking for a higher pop and easy pickup groups in static zones). I believe they've also done more to work on some of the overpowering issues that occurred the last time around.
  #10  
Old 05-09-2015, 01:04 AM
Bazia Bazia is offline
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Macroquest
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