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  #1  
Old 04-17-2015, 01:53 PM
Zlain Zlain is offline
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And what's the point of it if only 30 people play? That's not to say the luclin graphics are a game breaker for those that use it, but it seems to be the solid stick in the asses of those who don't and when community turns on each other over dumb shit like that why would anyone want to continue? Not even cause of the change, but cause of the vitriol the opposition has to it. It's pointless and does nothing but damage the server in a way a few people using luclin graphics never would/could.
  #2  
Old 04-17-2015, 02:06 PM
Ele Ele is offline
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Quote:
Originally Posted by Zlain [You must be logged in to view images. Log in or Register.]
And what's the point of it if only 30 people play? That's not to say the luclin graphics are a game breaker for those that use it, but it seems to be the solid stick in the asses of those who don't and when community turns on each other over dumb shit like that why would anyone want to continue? Not even cause of the change, but cause of the vitriol the opposition has to it. It's pointless and does nothing but damage the server in a way a few people using luclin graphics never would/could.
to create a replica of classic EQ


http://www.project1999.com/forums/sh...7&postcount=30

Quote:
Originally Posted by Nilbog
My 'job' for p99 is spending my free time how I see fit. When I started the project, my goal was to recreate classic everquest so that it may exist somewhere. That continues to be my goal.

It (classic eq) continues to be lost over time as archived pages and historical information vanish.

Visitors to this museum in progress may litter or complain about posted rules, but it doesn't change the objective.
  #3  
Old 04-17-2015, 05:13 PM
jarshale jarshale is offline
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Quote:
Originally Posted by Zlain [You must be logged in to view images. Log in or Register.]
And what's the point of it if only 30 people play? That's not to say the luclin graphics are a game breaker for those that use it, but it seems to be the solid stick in the asses of those who don't and when community turns on each other over dumb shit like that why would anyone want to continue? Not even cause of the change, but cause of the vitriol the opposition has to it. It's pointless and does nothing but damage the server in a way a few people using luclin graphics never would/could.
I really doubt disabling new models will drive away the thousands of people that play here.
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  #4  
Old 04-17-2015, 01:59 PM
Ezalor Ezalor is offline
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you guys have to remember this is someone else's project. they put in all the work, time, and resources. and they did it with a clear intention of recreating the classic experience in their definition of what that is.

so, it doesn't matter if you feel it doesn't effect anyone else. the point of the server is not what YOU want it to be. you are not a paying customer. you are not entitled to a vote, and this is not a democracy.

you are a guest here.
Last edited by Ezalor; 04-17-2015 at 02:06 PM..
  #5  
Old 04-19-2015, 01:39 AM
Ohno Ohno is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
you guys have to remember this is someone else's project. they put in all the work, time, and resources. and they did it with a clear intention of recreating the classic experience in their definition of what that is.

so, it doesn't matter if you feel it doesn't effect anyone else. the point of the server is not what YOU want it to be. you are not a paying customer. you are not entitled to a vote, and this is not a democracy.

you are a guest here.

Unfortunately this line of thinking can ruin their project also. Be careful.
  #6  
Old 04-17-2015, 02:11 PM
Bristlebaner Bristlebaner is offline
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/barf.
  #7  
Old 04-17-2015, 02:12 PM
Voland Voland is offline
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OP misunderstood what was said in Livecast, so we can stop fighting now[You must be logged in to view images. Log in or Register.]
  #8  
Old 04-17-2015, 02:21 PM
BlkCamel BlkCamel is offline
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Think it would be hard to code out Luclin models since it is client side. Would have to change clients I think. i.e. wont happen.
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  #9  
Old 04-17-2015, 02:24 PM
Wrench Wrench is offline
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Quote:
Originally Posted by BlkCamel [You must be logged in to view images. Log in or Register.]
Think it would be hard to code out Luclin models since it is client side. Would have to change clients I think. i.e. wont happen.
they already have checks to make sure the client hasnt been adjusted from what they expect
  #10  
Old 04-17-2015, 03:46 PM
BlkCamel BlkCamel is offline
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Quote:
Originally Posted by Wrench [You must be logged in to view images. Log in or Register.]
they already have checks to make sure the client hasnt been adjusted from what they expect
That may be but you don't have to edit the client to enable Luclin models, its built into the client. Only way would be to require everyone to download a new modified client which had that feature disabled. Then they would be able to detect if you made changes.

I just don't see them doing that, as they have never distributed client files and emphasized that during cast. Otherwise your just changing a couple values in your ini file which tells your graphics card which file to display. Same thing goes for all the texture patches people have.

But maybe I am wrong about this, just my understanding from the discussions about this and my understanding of how the client works which may be off.
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