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#1
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Quote:
Get rekted if u hate luclin models. I use a combination of luclin and classic models My body my choice...oh wait...wrong discussion. | |||
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#2
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Quote:
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I apologize for the prior sig gif. Here are some kittens.
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#3
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Quote:
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#4
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For me, the main reason for the dislike of the models was the attack animations. They were slow and kinda clunky. Seeing a female human monk machine gun things with her fists was awesome to me, it didn't look nearly as cool with models on.
Also, plate armor looks odd with them on. | ||
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#5
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The models are not terrible (definitely good for the time) - however the model's animations were TERRIBLE.
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Realtime auction logger: http://ahungry.com/eqauctions/
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#6
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On topic though, I don't give a shit if someone uses Luclin models or classic. If you like what you like that's up to you. However if people are getting some sort of advantage by using the new models then I'd say I'd understand (and promote) them figuring out a way to block it. It's like an exploit in a sense.
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
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#7
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Ogre in luclin model form can navigate a lot more areas without a shrink potion than Ogre in classic model.
So while I agree with OP that devs blocking luclin models is an insignificant change it does indeed provide a game play advantage. | ||
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#8
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I don't use Luclin models but I'm sure playing in 1920x1080 with 3 chat windows / Duxa UI / etc would offend a few people if I streamed.
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#9
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Dwarf luclin models were pretty cool, so were hobbits. The different beards and colors were boss. Can't tell me a bald dwarf with the two braided beard didn't look cool as shit.
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#10
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I just think... well theres gonna be "custom content" in P1999 which impacts EVERYONE and is obviously NOT classic. and i dont hear any of the opposition complaining about that.
So why cant Luclin models remain for those that like them? Cant they just be considered harmless custom content? | ||
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