Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-14-2015, 10:50 AM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

If you can't see how going from fighting dragons on middle-earth to warping to the moon to fight aliens is, in essence, the downfall of Everquest lore, I can't help you.

It has nothing to do with the Vah Shir. It has everything to do with classic EverQuest Lore.

Quote:
The Vah Shir were originally from the continent of Odus , but when the Erudites moved there, a clash occurred and the Vah Shir were teleported by the Erudites to the moon.
I mean, really?

The Vah Shir were excommunicated from their homeland and sent to the moon of Luclin by Erudites, but are tolerant of all races and religions? Not even a little grudge?

So in actuality, the Erudites are not the oppressed race, but it is the Vah Shir.

SoE should have given a portion of Odus back to the Vah Shir in future expansions, as an apology for teleporting them off of Norrath.
__________________
Lootenant Dan <Hierophant>
  #2  
Old 04-14-2015, 10:53 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,087
Default

Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
If you can't see how going from fighting dragons on middle-earth to warping to the moon to fight aliens is, in essence, the downfall of Everquest lore, I can't help you.

It has nothing to do with the Vah Shir. It has everything to do with classic EverQuest Lore.



I mean, really?

The Vah Shir were excommunicated from their homeland and sent to the moon of Luclin by Erudites, but are tolerant of all races and religions? Not even a little grudge?

So in actuality, the Erudites are not the oppressed race, but it is the Vah Shir.

SoE should have given a portion of Odus back to the Vah Shir in future expansions, as an apology for teleporting them off of Norrath.
Far from it, didn't they show Luclin exploding in the sky at the start of EQ2? Poor cats. Kerrans were just a poor man's vah shir in that game, they didn't have the grace or cat style of the vah shir [You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]
__________________
  #3  
Old 04-14-2015, 11:00 AM
Vaderman Vaderman is offline
Orc


Join Date: Feb 2012
Posts: 43
Default

Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
If you can't see how going from fighting dragons on middle-earth to warping to the moon to fight aliens is, in essence, the downfall of Everquest lore, I can't help you.
Luclin Fantasy Creatures
--------------------

Shades
Vampires
Cat People
Grimlings
Akhevans
Shissar
Gantru
Lightcrawler
Giant Insects
Rockhoppers
Muck Beetles
Thought Horrors
Troglodytes
Fungoids
Owlbears



Luclin Alien Creatures
----------------
Centi
  #4  
Old 04-14-2015, 11:39 AM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

Quote:
Originally Posted by Vaderman [You must be logged in to view images. Log in or Register.]
Luclin Fantasy Creatures
--------------------

Shades
Vampires
Cat People
Grimlings
Akhevans
Shissar
Gantru
Lightcrawler
Giant Insects
Rockhoppers
Muck Beetles
Thought Horrors
Troglodytes
Fungoids
Owlbears



Luclin Alien Creatures
----------------
Centi
[You must be logged in to view images. Log in or Register.]
__________________
Lootenant Dan <Hierophant>
  #5  
Old 04-14-2015, 12:20 PM
Taryth Taryth is offline
Kobold

Taryth's Avatar

Join Date: Oct 2009
Posts: 196
Default

Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
If you can't see how going from fighting dragons on middle-earth to warping to the moon to fight aliens is, in essence, the downfall of Everquest lore, I can't help you.

It has nothing to do with the Vah Shir. It has everything to do with classic EverQuest Lore.



I mean, really?

The Vah Shir were excommunicated from their homeland and sent to the moon of Luclin by Erudites, but are tolerant of all races and religions? Not even a little grudge?

So in actuality, the Erudites are not the oppressed race, but it is the Vah Shir.

SoE should have given a portion of Odus back to the Vah Shir in future expansions, as an apology for teleporting them off of Norrath.
So warping to planes is ok, but warping to a moon is not ok. Fighting cthulhu-like squid-men in a burning plane ruled over by a . . . giant . . . thing is ok, but not a humanoid cat race on the moon? Floating islands lorded by genies and bird men is ok, but not temples with snake men? Lizard men temples are ok, but not snake men. Got it.

Mental gymnastics.
__________________
Maern - Enchanter
Cyic - Shaman
Shigal - Crapromancer

As they ground to make XP holy . . . let us twink to make it free; our EQ marches on!
  #6  
Old 04-14-2015, 02:49 PM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

Quote:
Originally Posted by Taryth [You must be logged in to view images. Log in or Register.]
So warping to planes is ok, but warping to a moon is not ok. Fighting cthulhu-like squid-men in a burning plane ruled over by a . . . giant . . . thing is ok, but not a humanoid cat race on the moon? Floating islands lorded by genies and bird men is ok, but not temples with snake men? Lizard men temples are ok, but not snake men. Got it.

Mental gymnastics.
Warping to a plane where a certain god or demi-god rules is aligned with classic EverQuest lore. Warping to outer space like we're on a NASA mission is quite the stretch for a D&D type MMO.

That Expansion seems so forced, everything from Lore, Zones, Mobs, character models, and the list goes on. Don't you remember when SoL was released, that half the raid zones and quests were broken or unfinished.

Also, I was being a little facetious with my OP.
__________________
Lootenant Dan <Hierophant>
  #7  
Old 04-14-2015, 04:30 PM
Taryth Taryth is offline
Kobold

Taryth's Avatar

Join Date: Oct 2009
Posts: 196
Default

Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
Warping to a plane where a certain god or demi-god rules is aligned with classic EverQuest lore. Warping to outer space like we're on a NASA mission is quite the stretch for a D&D type MMO.

That Expansion seems so forced, everything from Lore, Zones, Mobs, character models, and the list goes on. Don't you remember when SoL was released, that half the raid zones and quests were broken or unfinished.

Also, I was being a little facetious with my OP.
You don't know what DnD is if you think it didn't include "outer space."
I don't see what your reservation is with porting to the moon. Spaceships aren't involved. It's Wizards and Druid, and magical portal spires. There's nothing sci-fi about it. Spelljammer and Planescape were both around long before EQ released, and EQ is based on the principles set forth by DnD.

What about the lore was "forced"? It finally integrated the Shissar into the playable scope of EQ lore. What about the mobs and zones was "forced"? Can you elucidate, or will you continue to throw out vague notions that you can't actually explain?

The character models were love-hate. I think they're great. I don't see what the problem is. They're stiffly animated, but the models themselves are fantastic. They consume a great deal of resources, which sucked at the time SoL was released, but that's no longer an issue.

I wasn't raiding at the time of SoL release, so I don't really know or care about that. It could be completed/fixed here (or on another server, though), so I don't see why that is such an issue, either. Luclin was to Velious what Kunark was to Vanilla. An expansion that spanned all levels and vastly increased the possibilities of play. I think spell foci and AA were my favorite parts of SoL.

I hope the devs at least include spell foci in any future custom content, if nothing else.
__________________
Maern - Enchanter
Cyic - Shaman
Shigal - Crapromancer

As they ground to make XP holy . . . let us twink to make it free; our EQ marches on!
  #8  
Old 04-14-2015, 04:34 PM
Secrets Secrets is offline
VIP / Contributor

Secrets's Avatar

Join Date: Oct 2009
Posts: 1,354
Default

Quote:
Originally Posted by Taryth [You must be logged in to view images. Log in or Register.]
I hope the devs at least include spell foci in any future custom content, if nothing else.
+1 for this, spell foci is the one thing I completely forgot about that is absolutely balanced in EQ
__________________
Engineer of Things and Stuff, Wearer of Many Hats

“Knowing yourself is the beginning of all wisdom.” — Aristotle
  #9  
Old 05-27-2015, 11:34 AM
Lady Julae Lady Julae is offline
Kobold


Join Date: Apr 2015
Posts: 118
Default

Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
...Warping to outer space like we're on a NASA mission is quite the stretch for a D&D type MMO...
And yet, Rodcet Nife did it in his space ship. [You must be logged in to view images. Log in or Register.]
  #10  
Old 05-27-2015, 11:40 AM
Orruar Orruar is offline
Planar Protector


Join Date: Apr 2010
Posts: 1,563
Default

Quote:
Originally Posted by Lady Julae [You must be logged in to view images. Log in or Register.]
And yet, Rodcet Nife did it in his space ship. [You must be logged in to view images. Log in or Register.]
Or warping around the world like some kind of Star Trek transporter. People just looking for excuses to hate something when the truth is they were growing tired of the game and wanted a reason to move on. Some people needed to blame the game so they feel their actions are justified.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:13 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.