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#1
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If you can't see how going from fighting dragons on middle-earth to warping to the moon to fight aliens is, in essence, the downfall of Everquest lore, I can't help you.
It has nothing to do with the Vah Shir. It has everything to do with classic EverQuest Lore. Quote:
The Vah Shir were excommunicated from their homeland and sent to the moon of Luclin by Erudites, but are tolerant of all races and religions? Not even a little grudge? So in actuality, the Erudites are not the oppressed race, but it is the Vah Shir. SoE should have given a portion of Odus back to the Vah Shir in future expansions, as an apology for teleporting them off of Norrath.
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Lootenant Dan <Hierophant>
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#2
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Quote:
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#3
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Quote:
-------------------- Shades Vampires Cat People Grimlings Akhevans Shissar Gantru Lightcrawler Giant Insects Rockhoppers Muck Beetles Thought Horrors Troglodytes Fungoids Owlbears Luclin Alien Creatures ---------------- Centi | |||
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#4
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Quote:
__________________
Lootenant Dan <Hierophant>
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#5
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Quote:
Mental gymnastics.
__________________
Maern - Enchanter
Cyic - Shaman Shigal - Crapromancer As they ground to make XP holy . . . let us twink to make it free; our EQ marches on! | |||
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#6
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Quote:
That Expansion seems so forced, everything from Lore, Zones, Mobs, character models, and the list goes on. Don't you remember when SoL was released, that half the raid zones and quests were broken or unfinished. Also, I was being a little facetious with my OP.
__________________
Lootenant Dan <Hierophant>
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#7
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Quote:
I don't see what your reservation is with porting to the moon. Spaceships aren't involved. It's Wizards and Druid, and magical portal spires. There's nothing sci-fi about it. Spelljammer and Planescape were both around long before EQ released, and EQ is based on the principles set forth by DnD. What about the lore was "forced"? It finally integrated the Shissar into the playable scope of EQ lore. What about the mobs and zones was "forced"? Can you elucidate, or will you continue to throw out vague notions that you can't actually explain? The character models were love-hate. I think they're great. I don't see what the problem is. They're stiffly animated, but the models themselves are fantastic. They consume a great deal of resources, which sucked at the time SoL was released, but that's no longer an issue. I wasn't raiding at the time of SoL release, so I don't really know or care about that. It could be completed/fixed here (or on another server, though), so I don't see why that is such an issue, either. Luclin was to Velious what Kunark was to Vanilla. An expansion that spanned all levels and vastly increased the possibilities of play. I think spell foci and AA were my favorite parts of SoL. I hope the devs at least include spell foci in any future custom content, if nothing else.
__________________
Maern - Enchanter
Cyic - Shaman Shigal - Crapromancer As they ground to make XP holy . . . let us twink to make it free; our EQ marches on! | |||
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#8
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Quote:
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#9
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#10
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Or warping around the world like some kind of Star Trek transporter. People just looking for excuses to hate something when the truth is they were growing tired of the game and wanted a reason to move on. Some people needed to blame the game so they feel their actions are justified.
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