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  #1  
Old 12-06-2010, 10:36 AM
Cyrius Cyrius is offline
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Yeah i agree, but at least i have hopes that they get it right the 3rd time they try it. 3rd is a charm no? [You must be logged in to view images. Log in or Register.]
  #2  
Old 12-06-2010, 10:41 AM
Yak Yak is offline
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Quote:
Originally Posted by Cyrius [You must be logged in to view images. Log in or Register.]
Yeah i agree, but at least i have hopes that they get it right the 3rd time they try it. 3rd is a charm no? [You must be logged in to view images. Log in or Register.]
LOL, true 3 times is a charm!!!
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  #3  
Old 12-06-2010, 10:49 AM
Crone Crone is offline
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And I'm on the totally opposite end of the spectrum... lol

I got into EQ2, and played that for about a year, before I switched over to WoW, and have played that for years. Took quite a few breaks, but seem to always go back. But as quickly as I pick it back up, I'll drop it again as well. Most recently.. I came back in August, got a couple level 80s, and was all pumped to go to Blizzcon, I went, and I've logged in once since I got back. For some reason, going to Blizzcon lost me all interest in WoW, and so I haven't been back. Dropped it that quick, with no intentions of going back to it for Cata either.

Then again, I quit P99 back in March, and I'm now back. Hopefully for a while this time.

I loved WoW. All the raids I went on, and the guilds that I was a part of. I loved all of it. I'd venture to guess I've raided more in WoW than any other game, including EQ. Played EQ way more, but was never at a raiding level very much.

The ramping up to the raid stage is a common complaint of WoW, that it's too easy. However, coming back to the game, no guild, no friends really, I appreciated it. Being able to just spam heroics for sweet gear, whcih allowed me in on pick up raids to get more gear. It made it super easy to gear up and get back into the game. I don't really see this as a problem.
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  #4  
Old 12-06-2010, 10:54 AM
Aadill Aadill is offline
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Quote:
Originally Posted by Crone [You must be logged in to view images. Log in or Register.]
before I switched over to WoW, and have played that for years. Took quite a few breaks, but seem to always go back. But as quickly as I pick it back up, I'll drop it again as well.
See, that's the problem - it doesn't hold your interest except just long enough to get your next set of gear... just long enough to pay Blizzard some money for your account to remain active.
  #5  
Old 12-06-2010, 10:57 AM
Taluvill Taluvill is offline
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I know this is a tad offtopic, but someone mentioned darkfall. I wish it was a bit more polished at release. I played it for a few months with loads of gear, close to max archery and some spell stuff, and was in 1000 man raids with hyperion and stuff.

Was good, and the crafting system was insane, but if you weren't killing someone the game was so incredibly dull, and you couldn't go kill someone without having a whole group with you. Cool game, wish it had a polished release or i'd seriously consider never leaving. Very cool interguild politics/drama/land control type thing, player run mmo/economy.
  #6  
Old 12-06-2010, 12:59 PM
zorro zorro is offline
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I'm the type of gamer that does not give a shit about how long or difficult is to level up as I will just grind it out to the max level before I start getting the best available gear. I'm a raider through and through. I started the beta since the beginning of the beta and here is what I have done and seen. I picked a champion to start with and a friend I duo'd with picked a cleric.

The first starting area is the tutorial zone (it is instanced to control the amount of noobs stealing mobs). Many of the quests can relate to World of Warcraft as you kill this many of these mobs and collect this then return. The quest givers have a "!" above their name. The map shows where the quest can be accomplished. Once you finish the quest the turn in guy will have a check mark above their name. After you finish the quest, the quest guy will usually give another quest to move to the next area that provides harder quests.

Once you are about level 6-7 then you will move out of the newbie zone and into the real world. The quests are very similar to WoW. It is usually killing a # of mobs, collecting items that drop off of mobs, or collecting items from the ground, and then going and kill the named. Once you complete quests you receive experience, platinum, and gear.

Grey gear - no stats, Green - stats, Blue - rarer and better stats, purple - epic and fantastic stats. When a uncommon-epic item drops all group members select need, greed, or pass and it automatically rolls. There is bind on pickup, bind on equip gear items.

I forget what level, but probably around level 8-10 I was able to choose my second character class. My first was a champion(dps) and my second was a warlord(tank). Each level receives 1 talent point that you put in your talent trees. Each class you receive you can put in 1 point into either class' talent tree.

I recieved my third class after completing a level 18 quest (void knight). These are great to create a unique character. If you go to your class trainer (warrior trainer) you can buy another soul. This means that you can have a tank spec with a warlord talent tree and another spec such as DPS where i put all my talents in the champion talent tree. You have an ability to cast a spell which switches between the soul of your choosing. (if you are a DPS class, such as a ranger/bard spec you can switch between a ranger and a bard whenever you like; depending on how you place your talents you can be a bard with a pet even)

The cleric and I duo'd to level 20 (max beta level) in about 13hours; everything is soloable but will take a little longer because you have to drink to get HP or mana. The main city contains class trainers, trade skills trainers, vendors, bankers, auctioneers and a porter to port to different places that was not available to the beta.

Once we were 20 we went to the first instance. The instance has some unique encounters. The first named hits really hard and casts an aoe. The 2nd named has an event where you kill 3 named 1 at a time, then you kill all 3 at the same time. The last named has a deadly aoe that is avoidable only if you run to the protecting ghost when it spawns right before the aoe.
Rifts spawn anywhere at any time. The rift spawns mobs in 5 waves, with 2 names. If the rift is kept open the attackers will spawn and run through the roads and take over towns if not stopped.

TLDR

-Quest/ leveling system very similar to WoW
-Easy to level
-Unique class/talent system
-Receive gear/plat from quests as you level
-Uncommon,Rare,Epic gear - Bind on pickup / Bind on equip
-VERY good graphics
-Hardly any bugs - very polished
-Unique encounters in the instance
-Auctioneer/mounts/trade skills/instances
-PVP battlegrounds (could not experience is in beta)
-Gear well itemized so far
-Rifts form anywhere and spawn mobs in 5 waves
-Attackers spawn if a rift is not closed (will attack/take over towns)

I will not give up on this game yet because of the similarities to WoW. I enjoyed WoW when it first came out until the first expansion destroyed all the time I spent farming raid instances for gear. I need to find out how the end-game is and how the PVP is. I do not give a shit how quick it takes to level as I would just grind it out anyway.
  #7  
Old 12-06-2010, 01:11 PM
Crone Crone is offline
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Pretty good summary.

My one gripe right now is that I wish they would tell you that every tree out of the Warrior souls, isn't for tanking. I picked Champion, fully expecting to being able to tank with it. Come to find out, not at all, and it's a DPS tree. I learned that Reaver is the Main tank role, while Paladin does off tanking. How'd Warlord do? That seemed to supportish to be a main tank, but maybe it was pretty good?
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  #8  
Old 12-06-2010, 01:24 PM
zorro zorro is offline
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Warlord was a good tank, but I didn't try out any of the others except champion. After I switched to a shield my armor almost doubled and tanking skills increased dramatically. I had a single target taunt with a 6sec cooldown and an aoe taunt with a 1min cooldown. At level 22 I get an aoe attack that causes an increase in threat as well.
  #9  
Old 12-06-2010, 01:28 PM
Crone Crone is offline
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Ya, I had no taunts at all which was my first tip off. Sounds like Warlord is a sweet tank.
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  #10  
Old 12-06-2010, 01:31 PM
zorro zorro is offline
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Taunt was badass, pulls mobs to you even if they are like 15feet away. IT ACTUALLY WORKS! Some mobs become immune to taunt if you use it too much. (thats the only explanation i could come up with when mobs were tauntable, then become immune for a period, and then tauntable again) And then some of the named were totally immune and just had to spam threat increasing abilities.
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