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#1
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Quote:
Not that I understand what you guys are getting at by talking about the rotation in a thread about FFA variance/socking, but just to clarify, you would get a shot at it once every 30 weeks. R slots come along 1/3 of the time. The rub was that guilds would gimpatron up for mobs like Gore and disperse for shit like VS, creating actual scenarios where you'd see your shot at the mob once every 30 weeks. It would have been acceptable if all those guilds could kill the rest of the mobs solo, but they couldn't and that's why we introduced gatekeepers in a tiered progression system. Keeping the rotation as is was going to create even MORE smaller guilds to clog it up. We weren't looking to make sure every guild survived. Just wanted to keep things moving along. Since the fall of the rotation, the health of surviving R guilds has improved and the raid scene has become more competitive, which is a great thing for guilds actually looking to survive winter in the wild west environment that it will undoubtedly be. I know my guild has learned a lot and I can tell others have as well, as well as more people showing up ready to raid FFA targets. Anyway, I still think ending variance is the only way to stop socking, unless they actually coded in random repops as Sirken mentioned.
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Last edited by Troubled; 04-06-2015 at 02:12 AM..
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#2
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And yeah that number was just to be a simple example (1/10) and not based on server circumstances. I think the issue with the second point is because guilds are just put on the rotation for all mobs by default. Though, every person I spoke with seemed to appreciate that concern and be willing to come to a reasonable solution (that did not involve making Gore a gatekeeper). | |||
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#3
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P.S. We made CT the gatekeeper in the last couple iterations of the proposal.
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Last edited by Troubled; 04-06-2015 at 02:18 AM..
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#4
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If they ever went to random spawn timers I hope they do it the way sim repops are done.
Whenever a mob dpawns a yellow text goes out with an earthquake and the yellow text is specific to the mob who spawns. "An undead dragon roars from his lair" - Trakanon Spawns "The sound of bones flying together to create a monstrosity rings in your ears" - Draco spawn "The God of Hate awakens" - Innoruuk dpawns Etc. That way you don't get rewarded for shitting in a sock staring at a wall or spamming track. The entire Server knows it spawned and may choose to contest it if it's a good time for them to do so. Or they could just move to fully sim repops and we could emulate a Euro server that was going down all the time with tons of server Respawns.
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#5
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How about you let the scummy unwashed masses be the judge of that. Can't be any worse than what goes for normality around here anyway, right.
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#6
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#7
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Sorry for derailing.
Back on topic. Variance is the spawn of the devil. Get rid of it and allow normal, non-neckbeards to have a shot to participate in the raid scene. Or go full repop.
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#8
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It was the Class R rotation coalition of guilds.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#9
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If you mean what it stood for, I believe it was Federation of Allied Players
but yeah it was the forum where the rotation guilds all communicated (poorly) | ||
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#10
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Freedomlovers Against Poopsocking
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