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Old 04-06-2015, 02:05 AM
Troubled Troubled is offline
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Quote:
Originally Posted by Juryiel [You must be logged in to view images. Log in or Register.]
As far as FFA, if the class R list is 10 guilds long and a mob spawns once a week, that's 10 weeks. If I get one shot at it every 10 weeks and only have a 17% chance to have it spawn during a time I can kill it (Since I'm barred from an alliance) it is definitely far better for me to try my hand at FFA.

Not that I understand what you guys are getting at by talking about the rotation in a thread about FFA variance/socking, but just to clarify, you would get a shot at it once every 30 weeks. R slots come along 1/3 of the time.

The rub was that guilds would gimpatron up for mobs like Gore and disperse for shit like VS, creating actual scenarios where you'd see your shot at the mob once every 30 weeks. It would have been acceptable if all those guilds could kill the rest of the mobs solo, but they couldn't and that's why we introduced gatekeepers in a tiered progression system. Keeping the rotation as is was going to create even MORE smaller guilds to clog it up. We weren't looking to make sure every guild survived. Just wanted to keep things moving along.

Since the fall of the rotation, the health of surviving R guilds has improved and the raid scene has become more competitive, which is a great thing for guilds actually looking to survive winter in the wild west environment that it will undoubtedly be. I know my guild has learned a lot and I can tell others have as well, as well as more people showing up ready to raid FFA targets.


Anyway, I still think ending variance is the only way to stop socking, unless they actually coded in random repops as Sirken mentioned.
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  #2  
Old 04-06-2015, 02:11 AM
Juryiel Juryiel is offline
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Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Not that I understand what you guys are getting at by talking about a rotation in a thread about FFA variance/socking, but just to clarify, you would get a shot at it once every 30 weeks. R slots come along 1/3 of the time.

The rub was that guilds would gimpatron up for mobs like Gore and disperse for shit like VS, creating actual scenarios where you'd see your shot at the mob once every 30 weeks. It would have been acceptable if all those guilds could kill the rest of the mobs solo, but they couldn't and that's why we introduced gatekeepers in a tiered progression system.
I thought the thread was about the best solutions to the poopsocking problem (rotation!) [You must be logged in to view images. Log in or Register.]

And yeah that number was just to be a simple example (1/10) and not based on server circumstances.

I think the issue with the second point is because guilds are just put on the rotation for all mobs by default. Though, every person I spoke with seemed to appreciate that concern and be willing to come to a reasonable solution (that did not involve making Gore a gatekeeper).
  #3  
Old 04-06-2015, 02:15 AM
Troubled Troubled is offline
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Quote:
Originally Posted by Juryiel [You must be logged in to view images. Log in or Register.]
I thought the thread was about the best solutions to the poopsocking problem (rotation!) [You must be logged in to view images. Log in or Register.]

And yeah that number was just to be a simple example (1/10) and not based on server circumstances.

I think the issue with the second point is because guilds are just put on the rotation for all mobs by default. Though, every person I spoke with seemed to appreciate that concern and be willing to come to a reasonable solution (that did not involve making Gore a gatekeeper).
The socking problem is not just an R problem which is the only place you can invoke the rotation, making it basically futile as a means to stop all socking.

P.S. We made CT the gatekeeper in the last couple iterations of the proposal.
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  #4  
Old 04-06-2015, 07:51 AM
Daldaen Daldaen is offline
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If they ever went to random spawn timers I hope they do it the way sim repops are done.

Whenever a mob dpawns a yellow text goes out with an earthquake and the yellow text is specific to the mob who spawns.

"An undead dragon roars from his lair" - Trakanon Spawns
"The sound of bones flying together to create a monstrosity rings in your ears" - Draco spawn
"The God of Hate awakens" - Innoruuk dpawns
Etc.

That way you don't get rewarded for shitting in a sock staring at a wall or spamming track. The entire Server knows it spawned and may choose to contest it if it's a good time for them to do so.

Or they could just move to fully sim repops and we could emulate a Euro server that was going down all the time with tons of server Respawns.
  #5  
Old 04-06-2015, 08:20 AM
Llodd Llodd is offline
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How about you let the scummy unwashed masses be the judge of that. Can't be any worse than what goes for normality around here anyway, right.
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Old 04-06-2015, 08:21 AM
-Catherin- -Catherin- is offline
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Quote:
Originally Posted by Llodd [You must be logged in to view images. Log in or Register.]
How about you let the scummy unwashed masses be the judge of that. Can't be any worse than what goes for normality around here anyway, right.
True [You must be logged in to view images. Log in or Register.]
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Old 04-06-2015, 09:20 AM
Daldaen Daldaen is offline
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Sorry for derailing.

Back on topic. Variance is the spawn of the devil.

Get rid of it and allow normal, non-neckbeards to have a shot to participate in the raid scene. Or go full repop.
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Old 04-06-2015, 11:38 AM
Man0warr Man0warr is offline
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It was the Class R rotation coalition of guilds.
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  #9  
Old 04-06-2015, 12:13 PM
-Catherin- -Catherin- is offline
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If you mean what it stood for, I believe it was Federation of Allied Players

but yeah it was the forum where the rotation guilds all communicated (poorly)
  #10  
Old 04-06-2015, 12:14 PM
Daldaen Daldaen is offline
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Freedomlovers Against Poopsocking
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