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#1
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we must have the bug bad if we are happy to poopsock like this!
Options: 1. GM enforced rotations 2. double (or triple) the number of boss mobs 3. instanced raid zones (/duck the wave of abuse) 4. hope that velious makes everything better 5. behave like civilized adults and come to an agreement on how we can share Do we actually enjoy this? Camping out in zones, tracking mobs, batphones, poopsocking to the max, lawyerquest, coh-ducking? Racing and being competitive is fine, I get it. But 100+ people in KC waiting for a spawn is just silly.
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Bolix
High Elf Cleric (formerly Bollix, Troll Warrior on Rallos Zek) | ||
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#2
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Do it. Virtually everyone agrees this is when they have the most fun raiding.
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#3
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/this!
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-Core-Riot-
-The Untz Factory- -Awakened- -Taken-Taken II- "I may not agree with what you say, but to your death I will defend your right to say it." "If the freedom of speech is taken away then dumb and silent we may be led, like sheep to the slaughter." "To be able to think freely, a man must be certain that no consequence will follow whatever he writes." CromCruach on Blue - Aurgelmirx on Green | ||
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#4
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Quote:
With a 16 hour window, even the casualest guilds have a chance to plan for a window and attempt the mob - if we have no idea when the mobs spawn, it'll just be even crazier. Reality is, that kind of poopsocking happens because guilds choose to do it - they clearly have members that are willing to spend their time on it - hats off to them. We used to have a good class system that seperated those that were wiling to do it, and those that wanted to play the game differently - lets focus on fixing that so it once again denotes that difference, and don't try to fix something, that for the poeple who want this playstyle, is not broken.
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#5
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Want to end Socking? Random Spawns with no fixed timers, aka, people cant sock what they dont know when it will happen, but tracking would increase.
Want to end tracking? Make FFA spawn on any dungeon of the game. Want to make it challengeful? Make different classes of Spawn, not only by guild but first hours can be stronger/weaker than normal. Just food for thoughts, its not about classic anymore, its about making the raid scene better for the server. And there might be a lot of ideas for the raid enviroment, top guilds will always try to exploit the most of it. | ||
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#6
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Quote:
I like this but throw in a Variance of +/-12 hrs then have everything repop at once. | |||
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#7
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Been a fan of the removal/massive reduction of variance for a long time now.
+/-30 minutes is sufficient, still need a degree of randomness in there
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hello i'm cucumbers
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#8
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Quote:
Defiant gear dropping from regular mobs and outclassing current VP gear will render current gear useless, thus eliminating the need for raiding. Let's be honest here. People don't raid because they like it. They raid for the loot. Take away the loot, you take away the main reason for raiding. That way, when Velious is going to be over and p99 will be in Luclin/PoP, everyone will have the best gear in the game, making it easier to play the game as it is meant to be played; groups and friendships instead of everyone calling each other ******s and faggots.
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Erydan 54 bard // Nizzam 36 necro // Liako 31 pally
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#9
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Quote:
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#10
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1/3 pre-spawn trash talking, 1/3 fte spamming, 1/3 trash talking when you get it. That is what raiding is. Sometimes you actually will get some loot you want.
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