Quote:
Originally Posted by BlkCamel
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Walls/Corners work great to reduce interrupts by push, so I am not sure why you would have problems. [You must be logged in to view images. Log in or Register.]
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I know that's how it worked on live, but are you sure it works that way here? Long ago when I tested it, being cornered did 0 to help you. It was as if it was coded such that the chance of interrupt was purely based on how much damage you received, and not your starting/ending location. If they have since changed it, that does improve things for the ogre argument. You can always time around bash and so troll/iksar are still better at 60 due to their regen, but certainly ogre is less of a worthless race if damage interrupts are much rarer than they were previously.