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  #1  
Old 03-09-2015, 09:49 AM
AstyTZ AstyTZ is offline
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On Tallon Zek, by the time I started playing (Kunark), the major markets were OT for evil races and Gfay for good races, and it was sometimes hard to get a hold of items that predominantly dropped in "good" territories if you were buying in OT, and likewise for "evil" territory drops in Gfay. There were some dungeons that were primarily occupied by evil races and some by good races, and then some that were always contested (Guk comes to mind).

When I started playing on the server, cross-teaming was very frowned upon, at least between good ("lighties") and evil ("darkies") - it was trolls, ogres, DEs, and iksars vs everyone else for the most part. It wasn't until Pandemonium was formed from a merger of lighties and darkies that the walls started to come down, then it became guild vs. guild basically.

One thing I noticed on Tallon Zek is that we called Golden Efreeti Boots "eboots" pretty much exclusively from what I remember. I had no idea what GEBS were when I first started playing on P99.
Last edited by AstyTZ; 03-09-2015 at 09:52 AM..
  #2  
Old 03-09-2015, 12:36 PM
Velerin Velerin is offline
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I tried all 3 pvp servers (well 4 counting Sullon but training does not = pvp to me and I quit that one quickly) and I stuck with Vallon due to the overall attitude of the server. VZ first developed loot n scoot (player driven not gm driven), people seemed to have more honor in pvp, the overall shit talking was so much lower. it wasn't until people exploited cross teaming that finally ruined it.
Rallos was just a blue server where you could get ganked and lose your gear by "pks". Tallon seemed to have more of a "SZ before there was an SZ" attitude. I believe they started crossteaming much earlier than VZ and Pandemonium ruled with an iron fist by any means necessary.
On VZ I started as a lightie but switched to the darkies because being the underdog was fun and attacking anyone not on your team was much more fun than these strange RZ like lightie alliances where you could still get ganked by people you thought were on your team (why I like hard coded teams so much better than FFA pvp)
  #3  
Old 03-09-2015, 12:49 PM
falkun falkun is offline
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From my memories of Kunark-GoD on Mith Marr:
Auction was NFP until Bazaar went live.
Lots of PUGs used 200-300 for /ran.
Afterlife and Forsaken Realm (distant #2) ran the raid scene, but I was never close enough to even contend.
  #4  
Old 03-09-2015, 03:49 PM
Ezalor Ezalor is offline
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also getting your ogre non-kos and blocking the tiny bank entrance
  #5  
Old 03-09-2015, 05:56 PM
fastboy21 fastboy21 is offline
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there were big cultural differences between servers. imo, the biggest rifts were the large original servers, the split servers (new servers that allowed transfers from old servers for a limited time), and the new servers that came a couple years in.

the biggest engine that drove the culture of the server was the raiding game, and the character of the big raid guilds. some servers were extremely contentious (like p99 is atm) and others were more laid back with player organized rotations.

a good example of this is to look at how long the sleeper took to wake on some servers. on xev, the rotation was held to without a single guild breaking it, well into pop. when they did wake the sleeper it was a smaller rogue guild that wanted the notoriety; not one of the big raiding guilds...and the server absolutely hated them for it, publicly.
  #6  
Old 03-11-2015, 11:56 AM
Nubben Nubben is offline
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Join Date: May 2011
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Yes, on Mith Marr this was definitely a custom that originated as a theory that it could prevent people from "cheating" with their rolls. This custom lasted long after the ability to "cheat" was fixed and/or debunked.
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