![]() |
|
|||||||
| View Poll Results: Rotation Or Not? | |||
| I would like to see the server united by having a rotation for big targets |
|
59 | 40.14% |
| Greed, selfishness, poopsocking, squabbling and clusterfucks is the superior system. |
|
88 | 59.86% |
| Voters: 147. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
any type of forced/required rotation is easy mode and has no place in EQ.
the only time when i will support any rotation system is when it is entirely created between players and guilds (like an in-game "treaty" between states). When that happens it is up to the community (i.e. not the GMs) to enforce violations and make examples and pariahs of offenders. Any GM involvement is NOT what EQ is about when it comes to these types of agreements. poopsocking will stop (and, to some degree it already has) when the players get sick of it. when Kunark comes out it will probably start again with the big kunark/epic targets as bad as ever with vox and naggy. this is part of EQ. poopsocking becomes increasingly harder to do when there are multiple valuable raid targets. eventually, in kunark, the "big winners" are not the poopsockers but the fast formers who can race for a spawn. in any case, my opinion on the issue is that this is a community player issue and not a dev/gm one. the solution should not involve any official required rotation schedule imposed by the dev team. | ||
|
|
|||
|
#2
|
||||
|
Quote:
On Karana the rotation there was completely player created and player enforced and when a rogue guild would pop up and thumb their nose at the rotation that guild would be blacklisted. No one would group, trade with or even talk to them. They would be ostracized and they would always talk tough and mock everyone at first, but it worked every single time without fail. Seeing the lawless anarchists fail and justice prevail was a great thing indeed. They were a form of boss to be taken down like a god or dragon and the triumph was glorious.
__________________
Spleef, Gnome Enchanter of 52 Seasons
| |||
|
|
||||
|
#3
|
|||
|
Stupid rotation idea is stupid.
| ||
|
|
|||
|
#4
|
|||
|
If you wanna kill dragons and raid planes, join a guild that can do so. The reality is these is very little content atm. Just quell those tears of yours until Kunark is released and there's more to go around.
__________________
| ||
|
|
|||
|
#5
|
|||
|
^^ that may be one of my favorite posts in p99 history.
| ||
|
|
|||
|
#6
|
|||
|
Having the guild's unemployed members logged onto their ShowEQ-drones parked in different zones and then batphoning when something pops is what it's always been about!
The race and the competition is what makes it fun. Don't take that away from people | ||
|
|
|||
|
#7
|
||||
|
Quote:
| |||
|
|
||||
|
#8
|
|||
|
take away variance all you'll get is ib/da sitting on the spawn point and best ks group taking the lootz.
I laugh when people say the classic targets are going to become more available when Kunark opens. Not sure why people think that, but it's funny!!! | ||
|
|
|||
|
#9
|
||||
|
Quote:
Furthermore, I can guarantee you it'll be 3-4 guilds at every spawn if variance were dumped. You also won't get any more talk of spawn sniffers or SEQ. | |||
|
Last edited by Skope; 11-25-2010 at 03:23 PM..
|
|
|||
|
#10
|
|||
|
Hardcore raiding in this game makes me lol.
Hey guys lets fight some tank n spank fights for loot that adds more mana and hp. | ||
|
|
|||
![]() |
|
|