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Old 02-18-2015, 12:29 PM
Kergan Kergan is offline
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Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
Sorry Kergan but after careful deliberation I was forced to put you on ignore, it's not anything you did. Just the recent influx of new Holocaust to the boards was making it too taxing for me to reply to 100 zerglings all parroting the same shit.

I was forced to determine which members of Holocaust were the least important of an opinion and since the new players have yet to established their non factordom and you've had 3 years of doing absolutely nothing on this box. It was clear you were the most likely choice to get rid off.
It's ok dude I understand. Maybe some day our epic FQ struggle can continue.
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #2  
Old 02-18-2015, 12:25 PM
Nirgon Nirgon is offline
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You are just asking for a burn out mechanic and hoping it hurts us more than it hurts you
  #3  
Old 02-18-2015, 12:30 PM
Swyft Swyft is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
You are just asking for a burn out mechanic and hoping it hurts us more than it hurts you
Nope! Only psycho's would wish to raid every single mob on the server every week for years on end, if you can tolerate the boredom of uncontested raids every week I don't think you're getting burned out. Were asking for the solution that causes more pvp, because despite how you play this is a pvp server.
  #4  
Old 02-18-2015, 12:25 PM
Kergan Kergan is offline
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I wish these blubie fucks whining to the staff to change the rules so they can get loot would just go back to blue.

Fucking blubies.
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #5  
Old 02-18-2015, 12:29 PM
Colgate Colgate is offline
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there was a server reset on sunday

azrael got 24 people online after batphoning

holocaust had over 80

you're stupid if you think variance will help your guild out at all
  #6  
Old 02-18-2015, 12:30 PM
krazyGlue krazyGlue is offline
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Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
there was a server reset on sunday

azrael got 24 people online after batphoning

holocaust had over 80

you're stupid if you think variance will help your guild out at all
And azrael got more then 3 dragons when on a static spawn we would get maybe 1 due to numbers
  #7  
Old 02-18-2015, 12:33 PM
Colgate Colgate is offline
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Originally Posted by krazyGlue [You must be logged in to view images. Log in or Register.]
And azrael got more then 3 dragons when on a static spawn we would get maybe 1 due to numbers
you only got severilous/trakanon because there were other more important targets up at the same time

variance rarely ever gives you more than one raid mob up at the same time

you also only got druushk and xygoz because we left them up instead of killing them at shitty hours which also has nothing to do with a variance system
  #8  
Old 02-18-2015, 12:37 PM
Swyft Swyft is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
you only got severilous/trakanon because there were other more important targets up at the same time

variance rarely ever gives you more than one raid mob up at the same time

you also only got druushk and xygoz because we left them up instead of killing them at shitty hours which also has nothing to do with a variance system
Exactly why we need variance, you will literally try to hold every raid mob in the world with 80 people on static timers. You shouldn't get to choose which raid mobs you do based on sheer numbers that's blue logic.

You should have to fight for which ones you wish to take instead of simply amassing such a large army no one can contest it. If anything has been proven you refuse to fight unless you have 5x the numbers advantage, so splitting your forces is impossible, you'll be forced to let more raid mobs go.
  #9  
Old 02-18-2015, 12:37 PM
krazyGlue krazyGlue is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
you only got severilous/trakanon because there were other more important targets up at the same time

variance rarely ever gives you more than one raid mob up at the same time

you also only got druushk and xygoz because we left them up instead of killing them at shitty hours which also has nothing to do with a variance system
So with variance mobs will start to over lap due to the windows and it will force both guilds to pick and choose which mob is more important to them . Giving the underdog a fighting chance at getting or even having a chance at winning these mobs will caus a boost in server population being that there is more then more then holocaust as an option . It's a pvp server but people tend to burn out and quit when thaey don't have player progression .
  #10  
Old 02-18-2015, 12:29 PM
Nirgon Nirgon is offline
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With all due respect the best thing that can happen for Az is too much spawns at once or more than one thing is up at the same time as far as raid targets

Variance will kill that
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