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Old 01-27-2015, 11:02 AM
heartbrand heartbrand is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
SoF killed the game the most.

Levels 1-75 were fine.

Raiding was useful in GoD, OoW, DoN, DoD, PoR, TSS and TBS at level 75. The gear warranted getting together full raids to go after.

But once SoF dropped, Crystallos gear obsoleted basically all of those raids and it was doable with a single group. Many guilds died. If you weren't in the latest expansion, it wasn't worth raiding.

Was maximum dumb. Stupid groupers demanding gear they didn't need. Group gear was progressing just fine and it was tuned properly to complete group content. But they just HAD to have a 100% increase in stats going from TBS to SoF, and due to this every casual raising guild collapsed, or hemorrhaged members until they collapsed.
You played past SoF though, and I thought we had quite a bit of fun in UF. The named mobs in UF with their special abilities, the achievements, and the flag quests, were all a lot of fun.
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  #2  
Old 01-27-2015, 11:18 AM
Daldaen Daldaen is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
You played past SoF though, and I thought we had quite a bit of fun in UF
And my guild collapsed due to SoF. As did most every guild who was an expansion or two back. It was retarded to, in one fell swoop, crush every guild by telling them "don't bother raiding these 5 expansions of content because you can get better gear with 6 people in Crystallos killing Squires".

Don't tell me you thought making CoA, Demi, Deathknell, Ashengate and Frostcrypt essentially useless aside from like 3 illusion clickies some augments and a small handful of utility Procs or clickies, was a good idea.

Those were some fantastic raids. Had some decent mechanics without being too overwhelming. Very fun encounters but it is extremely hard to hold a guild together and do those when 90% of the loot is worse than group gear.
  #3  
Old 01-27-2015, 05:41 PM
Thulack Thulack is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
You played past SoF though, and I thought we had quite a bit of fun in UF. The named mobs in UF with their special abilities, the achievements, and the flag quests, were all a lot of fun.
If you enjoyed GoD then you enjoyed UF. I actually enjoyed even more of the raiding later on like HoT raiding as well as UF.
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Old 01-27-2015, 06:37 PM
Verenity Verenity is offline
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Wipe it clean
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  #5  
Old 01-27-2015, 08:37 PM
Arteker Arteker is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
SoF killed the game the most.

Levels 1-75 were fine.

Raiding was useful in GoD, OoW, DoN, DoD, PoR, TSS and TBS at level 75. The gear warranted getting together full raids to go after.

But once SoF dropped, Crystallos gear obsoleted basically all of those raids and it was doable with a single group. Many guilds died. If you weren't in the latest expansion, it wasn't worth raiding.

Was maximum dumb. Stupid groupers demanding gear they didn't need. Group gear was progressing just fine and it was tuned properly to complete group content. But they just HAD to have a 100% increase in stats going from TBS to SoF, and due to this every casual raising guild collapsed, or hemorrhaged members until they collapsed.
someone got it
  #6  
Old 01-27-2015, 10:21 AM
Ragaroth Ragaroth is offline
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  #7  
Old 01-27-2015, 10:33 AM
Sirken Sirken is offline
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Originally Posted by eqgmrdbz [You must be logged in to view images. Log in or Register.]
Truth, i didn't sit thru the whole thing, i skimmed it. Whatever you guys were debating, i will have to remind everyone, that what killed live was too many expansions, too much patching, and too many Guilds bitching because they wanted to be lords of EQ.
heres the link for anyone that cares to listen - http://youtu.be/tqauzU4ig3M
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  #8  
Old 01-27-2015, 10:42 AM
Joyelle Joyelle is offline
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So, since it was implied in the chat that Class R doesn't know what "poopsocking" really means, and that it doesn't mean sitting and waiting on a mob for 16 hours, can someone here please tell me what the Class C definition of the word is?

"Not yours" is not a valid answer.

Since my guild has been accused of doing it, it would be nice to know what it actually is.
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  #9  
Old 01-27-2015, 11:33 AM
Juevento Juevento is offline
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Quote:
Originally Posted by Joyelle [You must be logged in to view images. Log in or Register.]
So, since it was implied in the chat that Class R doesn't know what "poopsocking" really means, and that it doesn't mean sitting and waiting on a mob for 16 hours, can someone here please tell me what the Class C definition of the word is?

"Not yours" is not a valid answer.

Since my guild has been accused of doing it, it would be nice to know what it actually is.
It's only poopsocking if it's a 96 hour window with extended variance. 16 hours waiting for a mob to spawn is obviously competition...
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  #10  
Old 01-27-2015, 04:00 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Juevento [You must be logged in to view images. Log in or Register.]
It's only poopsocking if it's a 96 hour window with extended variance. 16 hours waiting for a mob to spawn is obviously competition...
I wouldn't argue with that. Those poor suckers in FE would have 5+ people socking for a week or longer. And we'd fte over them w/ our one person almost every time.
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