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  #1  
Old 01-26-2015, 04:34 PM
Xer0 Xer0 is offline
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I hate the attitude that everything has to be stripped away from the game for it to be classic and fun.

To me, and I think to any reasonably logical individual, the fun in EQ came mostly from (nostalgia aside) the challenge. That being said: It's not the blocky shoddy graphics or the stripped down minimalistic interface that make EQ the great game it is. If they were to remake this game with brand new graphics and keep the gameplay mechanics identical so as to not ruin the efective challenges.. meanwhile,include all the fancy amenities of newer games (LFG tools, and other Nice UI features, simplistic guild creatoin etc)I imagine we'd have ourselves a sweet ass game that I would play over this one any day.

I can't help but get disgusted every time a forumquester pops a "shits classic" boner whenever they make an update that dashed out a nice feature that, while surely not classic, did nothing to devalue anyones experience.

When I first started here in 02 there as a map on the game. So immensely useful. I quit after a month or two and came back right around the time they had removed it and there were so many nerds just beaming with pride over their hardcore classic experience, pretending they and everyone else aren't simply looking at the maps online via the wiki and cross checking coordinates. To me it seems pointless to strip a feature out of the game that's just going to cause individuals to have to leave the game on a regular basis to utilize a tool that would have been unnecessary had that feature been left in game.

Granted even I in my perpetual noobish state am starting to learn to navigate the majority of zones without the aid of a map, I just think it's ridiculous to take simple things like that, which don't actually effect the gameplay at all, away.

Yet somehow none of them ever complain about the fact that night blindness is almost entirely not a thing here amongst the races that should be effected by it, and they would certainly have a fit if their item links were taken away.

tl;dr, it's not the "shits classic" attitude I despise, but how easily the first to shotu "shits classic" avert their gaze when it comes to the cherry picking of classic features.
Last edited by Xer0; 01-26-2015 at 04:48 PM..
  #2  
Old 01-26-2015, 04:40 PM
kaev kaev is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
...
tl;dr, it's not the "shits classic" attitude I despise, but how easily the first to shotu "shits classic" avert their gaze when it comes to the cherry picking of classic features.
Don't get mad, get even! Cecily points the way:

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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Luclin graphic hate is so strong here I'm positive its glow off the monitor causes some people physical pain.

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  #3  
Old 01-26-2015, 04:44 PM
Xer0 Xer0 is offline
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Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Don't get mad, get even! Cecily points the way:
haha I do switch on/off between lucin and classic models. As of now I'm going with classic, the one thing I will say classic has going for it over luclin is that.. mixing different armor types looks ridiculous on luclin models. My high elf had leather arms that looked alright combined wiht his primarily plate ensemble, using classic models, in fact it even fit in with the way chain leggings give you a sort of leather skirt-- but when I switch to lucin it just clashes far too much with the rest of the chain armor and I had to turn it off (or spend way too much money on +wis chain/plate arms)
Last edited by Xer0; 01-26-2015 at 04:49 PM..
  #4  
Old 01-26-2015, 04:41 PM
Ravager Ravager is offline
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The idea that this server can ever be classic.
  #5  
Old 01-26-2015, 05:05 PM
sox7d sox7d is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
I hate the attitude that everything has to be stripped away from the game for it to be classic and fun.

To me, and I think to any reasonably logical individual, the fun in EQ came mostly from (nostalgia aside) the challenge. That being said: It's not the blocky shoddy graphics or the stripped down minimalistic interface that make EQ the great game it is. If they were to remake this game with brand new graphics and keep the gameplay mechanics identical so as to not ruin the efective challenges.. meanwhile,include all the fancy amenities of newer games (LFG tools, and other Nice UI features, simplistic guild creatoin etc)I imagine we'd have ourselves a sweet ass game that I would play over this one any day.

I can't help but get disgusted every time a forumquester pops a "shits classic" boner whenever they make an update that dashed out a nice feature that, while surely not classic, did nothing to devalue anyones experience.

When I first started here in 02 there as a map on the game. So immensely useful. I quit after a month or two and came back right around the time they had removed it and there were so many nerds just beaming with pride over their hardcore classic experience, pretending they and everyone else aren't simply looking at the maps online via the wiki and cross checking coordinates. To me it seems pointless to strip a feature out of the game that's just going to cause individuals to have to leave the game on a regular basis to utilize a tool that would have been unnecessary had that feature been left in game.

Granted even I in my perpetual noobish state am starting to learn to navigate the majority of zones without the aid of a map, I just think it's ridiculous to take simple things like that, which don't actually effect the gameplay at all, away.

Yet somehow none of them ever complain about the fact that night blindness is almost entirely not a thing here amongst the races that should be effected by it, and they would certainly have a fit if their item links were taken away.

tl;dr, it's not the "shits classic" attitude I despise, but how easily the first to shotu "shits classic" avert their gaze when it comes to the cherry picking of classic features.
To respond to my own question, I'd like to say: this one.
  #6  
Old 01-26-2015, 05:20 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
I hate the attitude that everything has to be stripped away from the game for it to be classic and fun.

To me, and I think to any reasonably logical individual, the fun in EQ came mostly from (nostalgia aside) the challenge. That being said: It's not the blocky shoddy graphics or the stripped down minimalistic interface that make EQ the great game it is. If they were to remake this game with brand new graphics and keep the gameplay mechanics identical so as to not ruin the efective challenges.. meanwhile,include all the fancy amenities of newer games (LFG tools, and other Nice UI features, simplistic guild creatoin etc)I imagine we'd have ourselves a sweet ass game that I would play over this one any day.

I can't help but get disgusted every time a forumquester pops a "shits classic" boner whenever they make an update that dashed out a nice feature that, while surely not classic, did nothing to devalue anyones experience.

When I first started here in 02 there as a map on the game. So immensely useful. I quit after a month or two and came back right around the time they had removed it and there were so many nerds just beaming with pride over their hardcore classic experience, pretending they and everyone else aren't simply looking at the maps online via the wiki and cross checking coordinates. To me it seems pointless to strip a feature out of the game that's just going to cause individuals to have to leave the game on a regular basis to utilize a tool that would have been unnecessary had that feature been left in game.

Granted even I in my perpetual noobish state am starting to learn to navigate the majority of zones without the aid of a map, I just think it's ridiculous to take simple things like that, which don't actually effect the gameplay at all, away.

Yet somehow none of them ever complain about the fact that night blindness is almost entirely not a thing here amongst the races that should be effected by it, and they would certainly have a fit if their item links were taken away.

tl;dr, it's not the "shits classic" attitude I despise, but how easily the first to shotu "shits classic" avert their gaze when it comes to the cherry picking of classic features.
The reason for the development team's stance is objectivity. It makes for a clearly defined direction that allows for quick and consistent decision making and a more expeditious product delivery. If the team was forced to consider every suggested improvement/deviation, we would not have a game to play.

There are plenty of custom servers out there and if none are to your liking you can even make your own. This project is about creating Classic Everquest and it is doing a better job of that than anything else.
  #7  
Old 01-26-2015, 05:21 PM
Xer0 Xer0 is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
The reason for the development team's stance is objectivity. It makes for a clearly defined direction that allows for quick and consistent decision making and a more expeditious product delivery. If the team was forced to consider every suggested improvement/deviation, we would not have a game to play.

There are plenty of custom servers out there and if none are to your liking you can even make your own. This project is about creating Classic Everquest and it is doing a better job of that than anything else.
I sitll ask then, why are humans not blind at night by default? To me looking the other way in regards to the lack of night blindness while cheering for the removal of the map feature for the sake of "classic-ness" is simply unforgivably hypocritical.
Last edited by Xer0; 01-26-2015 at 05:28 PM..
  #8  
Old 01-26-2015, 05:35 PM
Ezalor Ezalor is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
I sitll ask then, why are humans not blind at night by default? To me looking the other way in regards to the lack of night blindness while cheering for the removal of the map feature for the sake of "classic-ness" is simply unforgivably hypocritical.
The reason there is not classic night-blindness is due to the limitations caused by the use of the Titanium client. The second that they are able to resolve it and implement night blindeness, I assure you that we will have it.
  #9  
Old 01-26-2015, 05:43 PM
Ele Ele is offline
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Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
I sitll ask then, why are humans not blind at night by default? To me looking the other way in regards to the lack of night blindness while cheering for the removal of the map feature for the sake of "classic-ness" is simply unforgivably hypocritical.
Not every classic fix is as easy as an other. Modifying an item or mob is a quick database entry. Fixing the UI is a very calculated client modification that can potentially break other stuff.

They tried patching nightblindness a few months ago, but due to the wide variety of graphics cards/drivers/monitors a lot of people couldn't see their UI due to the modified gamma levels. The patch had to be reverted even though on the dev test computers and some other people the patch worked beautifully.

It is still on their list of things to fix.
  #10  
Old 01-26-2015, 05:38 PM
Ele Ele is offline
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Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
This project is about creating Classic Everquest and it is doing a better job of that than anything else.
/bowdown
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