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  #11  
Old 01-26-2015, 11:54 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
A prenerf CoS was a big thing on live... plenty here tho :P
it really depends how fast they take us through the velious time line. it is only a year until the nerf on the actual timeline, so if it goes that fast, it really won't be too long before the camp gets even more 24/7 camped and prices start jacking up.
  #12  
Old 01-26-2015, 12:13 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
•When a player becomes invisible (or hides successfully) every other player that had them targeted will lose their target. This is true for all servers, but has the greatest implications on PvP servers. The use of spells that allow you to see through invisibility will prevent you from losing your target if that target hides or goes invisible.
This was a terrible decision. The target clear effect should have remained regardless of see invis status. Making people have to retarget you in PvP would have given rogues a tiny edge on classes they otherwise didn't have a fair shot against. Target clears were huge in Lineage 2 PvP, a game that didn't have invisible rogues.
  #13  
Old 01-26-2015, 12:24 PM
Thulack Thulack is offline
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Go sit at the camp and wait for a CoS to rot and grab one.
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  #14  
Old 01-26-2015, 12:33 PM
HeallunRumblebelly HeallunRumblebelly is offline
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No announcement on velious. Just one day the icebreaker barge starts showing up.
  #15  
Old 01-26-2015, 12:42 PM
Daldaen Daldaen is offline
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Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
No announcement on velious. Just one day the icebreaker barge starts showing up.
No Velious until we get UI's to be more limited. No multi hotbar or multi chatbox nonsense. No make leader. No exact mana value displayable. No cycle NPC/PC hotkeys. No combat ability window. No buff duration timers.

Man would that be awesome. Separate the boys from the men. Those who rely on non-classic crutches to beat 15 year old content and those who beat it on dial-up.
  #16  
Old 01-26-2015, 01:03 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
No Velious until we get UI's to be more limited. No multi hotbar or multi chatbox nonsense. No make leader. No exact mana value displayable. No cycle NPC/PC hotkeys. No combat ability window. No buff duration timers.
I like the sound of this ^^
  #17  
Old 01-26-2015, 01:11 PM
Tehwoot Tehwoot is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
No Velious until we get UI's to be more limited. No multi hotbar or multi chatbox nonsense. No make leader. No exact mana value displayable. No cycle NPC/PC hotkeys. No combat ability window. No buff duration timers.

Man would that be awesome. Separate the boys from the men. Those who rely on non-classic crutches to beat 15 year old content and those who beat it on dial-up.
thought you were able to /makeleader and cycle targets in Velious?
  #18  
Old 01-26-2015, 01:23 PM
indiscriminate_hater indiscriminate_hater is offline
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CoS have been farmed in anticipation of Velious dropping for a couple of years now. There have to be several hundred of these just sitting in people's banks.
  #19  
Old 01-26-2015, 01:32 PM
myriverse myriverse is offline
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Quote:
Originally Posted by Tehwoot [You must be logged in to view images. Log in or Register.]
thought you were able to /makeleader and cycle targets in Velious?
No. Makeleader came in late-Luclin:
http://www.tski.co.jp/baldio/patch/20020724.html
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  #20  
Old 01-26-2015, 01:44 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Tehwoot [You must be logged in to view images. Log in or Register.]
thought you were able to /makeleader and cycle targets in Velious?
Make leader was Luclin.

Cycle Targets was GoD... Not even in during PoP when cycling targets on certain encounters would be extremely useful.

Enchantees have had life WAYYY to easy when locking down multiple mobs for far too long.
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