Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-08-2015, 12:00 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,087
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
A side project in progress is support for the trilogy client. The eqmac code base used for both servers had a trilogy branch. So I am working on support for login server to show a trilogy only server too. Its not even to what would be an alpha state yet. But I hope in next month or two to have it playable with a server ppl can get on and help.

As I have played with the loginserver more, and now that secrets is working on a dual login server solution for shards of dalaya 2.5, I thought why not a dual login for takp/p2002?
pras to Haynar for enchancing the wider EQ emulated community.
__________________
  #2  
Old 12-08-2015, 11:51 AM
Gaunja Gaunja is offline
Fire Giant

Gaunja's Avatar

Join Date: May 2013
Location: Rivervale, Antonica
Posts: 519
Default

I've been tempted to give P2002/Alkabor a shot, but just doesn't make sense that they are so similar in their end goals, but splitting their resources and population. The dev teams should really get together and figure something out to make a decent alternative to P99. One can dream.
__________________
<Incognito>
Kamiccalo - 54 Druid | Pidgins - 54 Paladin | Sevni - 45 Shaman
Kaelthas - 35 Mage | Folly - 30 Warrior | Shimmy - 21 Rogue
  #3  
Old 12-08-2015, 12:01 PM
apio apio is offline
Banned


Join Date: May 2010
Location: Spain
Posts: 288
Default

There is one big difference between the servers, one is FFA with no GM intervention and one is Forced Rotations with GM intervention. It is just a completely different vision of the game, and I think you can't really merge them into 1 big server.

It is the real reason for the existence of P2002, in the first place. People whose opinion weren't heard on TAK decided to make their own server, and the rule set of P2002 is a direct result of that conflict.

It is in the interest of both projects for both projects to be successful. I reckon if the P99 playerbase had the choice between 2 servers with those different rule sets, it would also be a more enjoyable experience for everyone. Having the biggest amount of players on your server doesn't matter if people aren't enjoying their time
  #4  
Old 12-08-2015, 12:49 PM
Torven Torven is offline
Kobold


Join Date: Nov 2010
Posts: 153
Default

Quote:
Originally Posted by apio [You must be logged in to view images. Log in or Register.]
This is reflected in the team post and in every patch that uses your code.
That's a lie. The last patch note you posted had zero credit mention whatsoever, even though Wharhogg copied and pasted our git comments.

When you do credit us, it's typically something like "from eqmacemu:" instead of using developer names. You guys have never once put my name in any patch note.

Furthermore in a recent forum thread, Wharhogg said this:

"Also our upstream code from eqemulator has done many things which we will not include in our next patch....so do not be alarmed if you read other forums."

Laughably going out of his way to avoid mentioning where the code came from, if not outright lying, before arbitrarily deciding what 'makes sense' to omit.

Quote:
Originally Posted by apio [You must be logged in to view images. Log in or Register.]
If the current situation is unacceptable to you, just make the project closed source.
I have a better idea. I'll stop submitting server commits. I put in way more time than I had wanted anyway. You're in fact doing me a favor by demotivating me, so thanks.

I'm going to tie up some lose ends in the combat code and simply retire to only adjusting NPC stats for TAKP. I've had enough of people taking credit for my work.

Quote:
Originally Posted by apio [You must be logged in to view images. Log in or Register.]
I have contributed a lot to TAK, so have most other P2002 developers.
You seem to have an over-inflated sense of value in writing forum posts while your characters were meditating.

Quote:
Originally Posted by apio [You must be logged in to view images. Log in or Register.]
It is the real reason for the existence of P2002, in the first place. People whose opinion weren't heard on TAK decided to make their own server, and the rule set of P2002 is a direct result of that conflict.
Another lie. You made a sever because Speedz banned you. Armed leaders were in fact IN FAVOR of rotations, including Wharhogg who threatened to have his guild level up SKs to mass harm touch raid bosses.

Your basement sever exists solely to spite us.
  #5  
Old 12-08-2015, 01:35 PM
Tollen Tollen is offline
Kobold


Join Date: Nov 2009
Posts: 115
Default

Quote:
Originally Posted by Torven [You must be logged in to view images. Log in or Register.]
That's a lie. The last patch note you posted had zero credit mention whatsoever, even though Wharhogg copied and pasted our git comments.

When you do credit us, it's typically something like "from eqmacemu:" instead of using developer names. You guys have never once put my name in any patch note.
[You must be logged in to view images. Log in or Register.]

Torven, your getting worked up over the littlest of details.
__________________
Tollen - 22 Bard - P1999
Tollen - 65 Bard - EQmac
Tollen - 60 Bard <Powerslave> - p2002
Last edited by Tollen; 12-08-2015 at 01:50 PM.. Reason: update img
  #6  
Old 12-08-2015, 01:52 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,953
Default

Quote:
Originally Posted by Tollen [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]

Torven, your getting worked up over the littlest of details.
Making it look like you are taking credit for someone elses work is not a little detail.

It is actually very significant. Its right up there with Plagiarism imho.

Some people don't see it as that important. I know I don't do that much anyways. But now I do less.
  #7  
Old 12-08-2015, 01:59 PM
Tollen Tollen is offline
Kobold


Join Date: Nov 2009
Posts: 115
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Making it look like you are taking credit for someone elses work is not a little detail.

It is actually very significant. Its right up there with Plagiarism imho.

Some people don't see it as that important. I know I don't do that much anyways. But now I do less.
I agree, my point is the p2002 devs credit the core of the project, torven is getting all worked up cause hes not getting his name put it, over the project he is apart of.

its like saying thanks p99. I don't need to name everyone involved.
__________________
Tollen - 22 Bard - P1999
Tollen - 65 Bard - EQmac
Tollen - 60 Bard <Powerslave> - p2002
  #8  
Old 12-08-2015, 12:30 PM
Pokesan Pokesan is offline
Banned


Join Date: Apr 2014
Posts: 5,957
Default

Right, you strangled mac-emu in the cradle over pixels.
  #9  
Old 12-08-2015, 12:57 PM
sOurDieSel sOurDieSel is offline
Sarnak


Join Date: Apr 2010
Location: The Ghetto, USA
Posts: 418
Default

All the people calling for the servers to merge don't even play on them. As someone who plays on BOTH servers I can firmly say that them being separate servers is for the best and there is no way to merge them at this point and no desire by the devs to do so that boat has long sailed. The two servers might end up with the same content but they have a completely different feel to them.

As a GUILD A&H was AGAINST rotations until the end.
  #10  
Old 12-08-2015, 01:04 PM
Secrets Secrets is offline
VIP / Contributor

Secrets's Avatar

Join Date: Oct 2009
Posts: 1,354
Default

Quote:
Originally Posted by sOurDieSel [You must be logged in to view images. Log in or Register.]
The two servers might end up with the same content but they have a completely different feel to them.
No, the servers are identical outside of a few mechanics and content changes. There is no 'feeling'; EverQuest isn't a complicated game.

The differences are the administration's attitude towards other staff members.
__________________
Engineer of Things and Stuff, Wearer of Many Hats

“Knowing yourself is the beginning of all wisdom.” — Aristotle
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:32 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.