![]() |
|
View Poll Results: What was the pinnacle of Everquest? | |||
Everquest |
![]() ![]() ![]() ![]() |
47 | 10.56% |
The Ruins of Kunark |
![]() ![]() ![]() ![]() |
35 | 7.87% |
The Scars of Velious |
![]() ![]() ![]() ![]() |
123 | 27.64% |
The Shadows of Luclin |
![]() ![]() ![]() ![]() |
45 | 10.11% |
The Planes of Power |
![]() ![]() ![]() ![]() |
180 | 40.45% |
The Legacy of Ykesha |
![]() ![]() ![]() ![]() |
2 | 0.45% |
Lost Dungeons of Norrath |
![]() ![]() ![]() ![]() |
7 | 1.57% |
Gates of Discord |
![]() ![]() ![]() ![]() |
6 | 1.35% |
Voters: 445. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
![]() Quote:
| |||
|
#2
|
||||
|
![]() Quote:
| |||
|
#3
|
||||
|
![]() Quote:
Anyways I voted for classic so F you all anyways! [You must be logged in to view images. Log in or Register.] | |||
|
#4
|
||||
|
![]() Quote:
| |||
|
#5
|
|||
|
![]() Kunark. Enjoyed velious. But the pvp battles on tz during kunark era was too much fun and i still fiend daily for one more friday night of that.
| ||
|
#6
|
|||
|
![]() This was tough. My gut reaction is to vote "Everquest" without any expansions because there was no mudflation yet. The original game feels very coherent. It continued to feel very coherent until Luclin. Of course, Kunark started the mudflation, so it progressed with every expansion.
And yet I felt the urge to vote for "Planes of Power". Why? Because of these things: 1. Easy teleportation between the noob cities and various other zones - important for grouping at all level ranges, and is a great accessibility feature for people who want it 2. You're battling the Gods; a concluding coherent end to the game 3. No instances yet; not until Lost Dungeons of Norrath 4. A wide variety of raid content; some of it mudflated, but still lots of viable raiding 5. The classic zones are still used; no Mines of Gloomingdeep or Crescent Reach yet 6. No overtuned GOD and no weird stuff like Omens of War One of the downsides of POP is the epics were less meaningful because of mudflation. The 1.5 was introduced with OOW. And yet epics still had some meaingful uses; not a complete loss. Now if we're talking about the modern EQ, I'd say it'd be ideal if every expansion before The Serpents Spine (introduced Crescent Reach and the Drakkin) were cut away and the rest was modified so epics and everything else could be done in the newer content. I also think creating new Epics in the spirit of the old - yet without the camping - would be bullseye. I really do not understand why they abandoned them. Epics were a integral part of progressing your class and attaining status amongst your peers. The use a bunch of excuses to explain why they stopped making them, and yet the truth is they just didn't want to invest as much in Everquest as the used to. This is just a sad truth. Much of that money went to other games and ones in development. In my mind, these're the best sequences in Everquest's life 1. Original 2. Up until Planes of Power 3. The Serpents Spine and after (with some modifications in an ideal world) Thankfully, I was able to play p1999 before Kunark was launched, so i got to expeirence some of that AGAIN. Yes, I experienced it in 1999. I vowed to not level past 15-24 which I faithfully adhered to. I still think that's the most coherent and least mudflated experience. Keep in mind hte modern EQ is VERY mudflated. Everything before the current expansion is USELESS. That's not how it used to be. Older raids (from several expansions previous) were routinely played. Teh game had a lot more content back then and felt more vibrant. It mainly felt vibrant because I think they invested more resources into it and because it was still new to us.
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||
Last edited by stormlord; 12-20-2014 at 06:14 PM..
|
|
#7
|
|||
|
![]() I believe the reason PoP is such a fond memory for most, including myself, is that the population of Everquest was booming. PoP on this server would just not work. The only place you would ever find anyone would be PoK. Not to mention Luclin would have to be a thing as well. P99 would turn to a desolate wasteland. The population is perfect for what we have.
But, staying on topic. The first 2 years of PoP were great. | ||
|
#8
|
||||
|
![]() PoP, that's when I felt the game had the best balance (mage pets were useful, any tank could tank bosses, druids and shamans could heal, etc).
__________________
Quote:
| |||
|
#9
|
|||
|
![]() Pre-kunark is the best EQ hands down.. Seriously just look at any of it, look at HHK, look at Castle Mistmoore, look at Lower Guk.. a city of end game frogs under the feet of lost club wielding trolls looking for their diaper wearing corpses floating in the bubbling swamp.
Look at Rathe mountains, the mysterious named creatures like petrifin.. look at lavastorm mountains, two dragons, in love and separated by fire and ice. look at the once great Najina, with its trampled doors and festering corpses hanging from hooks in the endless prisons guarded by dark elf wizards studding the dark arts, visit the foreign quarter of Nerriak and see the ogres trying to make a go of it selling jewlry to the narcissistic elves at Shiny Tings, pop in for a drink at the bar by the lake in the commons, see the leatherfoot raider spies swimming by the windows at the waterline. look at Qyenos, the clock towers, the NPC dwarves that hang out at the bars and get in fights with the other patrons by the docs. Look at the karanas, the majestically great farmer filled karanas. Qeynos hills, visit the forest city of Surefall Glade, where you can begin a quest delivering mail as a bard across the world of norrath. That wonder of what is on any of the myrad of islands you pass by as you travel to the mainland city of Freeport to begin your adventures as an elf or a dwarf. The dark thermagotists in Befallen, the lizards of Cazic Thule trying to summon the dark lord for thier bidding, the snow capped Everfrost peeks where Karg Ice bear wanders... It is endless, the depth and detail of pre-kunark EQ.. it was about your imagination and for exploration.. it wasn't about gameplay and min maxing or pixels.. it was a magical time. Classic EQ pre kunark is by far the best EQ ever created. As if you needed all that, when all you need is to just look at this SS. [You must be logged in to view images. Log in or Register.] | ||
Last edited by iruinedyourday; 12-20-2014 at 06:08 PM..
|
|
#10
|
||||
|
![]() Quote:
| |||
|
![]() |
|
|