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Old 12-05-2014, 11:34 PM
pasi pasi is offline
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The NPC double attack data was the reason that I was trying to purchase Al'Kabor Logs earlier.

Bravo to this man.
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  #2  
Old 12-05-2014, 11:32 PM
Raev Raev is offline
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So those are numbers for NPCs, not PCs. Were they lower before? It's interesting that he says NPCs will take the lower delay from fast weapons - I wonder if that is true in Classic? Why is everyone is making it sound like PCs were nerfed? I was under the impression that the PC formulas for DA/DW were well known (lvl+skill / X, where X was 600/500/400 depending on class and DA/DW etc). I AM IN A SPINNING BALL OF CONFUSION
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Old 12-05-2014, 11:34 PM
Nirgon Nirgon is offline
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Speaking of melee nerfs, is this a good place to link the launch day Velious tov item stats?

http://padangg.tripod.com/ntov/ntov.htm

Look at that sweet rogue dagger from Vulak [You must be logged in to view images. Log in or Register.]
  #4  
Old 12-06-2014, 12:40 AM
Waedawen Waedawen is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Speaking of melee nerfs, is this a good place to link the launch day Velious tov item stats?

http://padangg.tripod.com/ntov/ntov.htm

Look at that sweet rogue dagger from Vulak [You must be logged in to view images. Log in or Register.]
Those stats look so much more realistic, thanks for that.
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  #5  
Old 12-05-2014, 11:36 PM
hammertime7795 hammertime7795 is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
So those are numbers for NPCs, not PCs. Were they lower before? It's interesting that he says NPCs will take the lower delay from fast weapons - I wonder if that is true in Classic? Why is everyone is making it sound like PCs were nerfed? I was under the impression that the PC formulas for DA/DW were well known (lvl+skill / X, where X was 600/500/400 depending on class and DA/DW etc). I AM IN A SPINNING BALL OF CONFUSION
Yes it was that way in classic, thats why people gave their pets fs daggers.
  #6  
Old 12-05-2014, 11:38 PM
Raev Raev is offline
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Quote:
Originally Posted by hammertime7795 [You must be logged in to view images. Log in or Register.]
Yes it was that way in classic, thats why people gave their pets fs daggers.
but that got nerfed extremely fast i thought
  #7  
Old 12-06-2014, 12:05 AM
hammertime7795 hammertime7795 is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
but that got nerfed extremely fast i thought
not that i'm aware of

You can give a lvl 1 pet a 30/40 2h hammer that you get in ec for 50p and it will hit for 61 at the same delay it swings fists too. That never changed idk why the fs dagger would have.
  #8  
Old 12-06-2014, 03:13 AM
Buellen Buellen is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
but that got nerfed extremely fast i thought

The nerf of using fine steel daggers to increase your pet swing speed, was only to the pet classes mage , enchanter, necro.

NPC would always use the delay of the weapon they was using if it was faster than then normal swing speed.


This is why it was so important to disarm some of the mobs you saw with daggers as they would generally kick your arse.

Still remember the trauma and consequent death of my druid upon charm break, when charming and arming my pet with two fine steel daggers.
was even worse for enchanters on charm break.
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Last edited by Buellen; 12-06-2014 at 03:18 AM..
  #9  
Old 12-05-2014, 11:40 PM
rollin5k rollin5k is offline
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Fuck monks, they're not even classic
  #10  
Old 12-06-2014, 12:15 AM
Swish Swish is offline
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Ever see those monks soloing the valley in MM, or doing their own thing in Unrest while a group of 6 is left mobless?

Yeah, me too... sucked didn't it? At least they'll be more likely to LFG now [You must be logged in to view images. Log in or Register.]
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