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#1
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For those that care. I was already done with changes that would affect monk dps.
So. Duh. Not gonna work on them more. Pending update. After next patch, if more tweaks are needed, then will take a look. H
__________________
Haynar <Millennial Snowflake Utopia>
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#2
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Keep us posted. Maybe I'll start playing the monk again at that time. | |||
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#3
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just a dumb question that's remotely on topic. The changes to NPC dual wield / double attack chances - did these affect player character class Pets at all? Will mage or necro pets dual wield or double attack more often than before?
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#4
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Quote:
However, the base attack speed changed for them too. So pets do about the same dps or slightly more dps. H
__________________
Haynar <Millennial Snowflake Utopia>
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#5
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thank you Haynar for the work you put on the server!
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#6
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Dropping aggro via multiple FD attempts is much easier and dragons can still be pulled.
Real monks love this patch.
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#7
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#8
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Hitting auto-attack and watching your dps numbers rise or fall should affect your enjoyment of this game while raiding in exactly the same way it did before the patch: not at all. Most classes have pretty much 1 standard raid role...sometimes just hitting auto attack and listening to directions. welcome to classic eq. at least monks get a semi-unique role as pullers for raids. | |||
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#9
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#10
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monks are still by far the best class in the game after this patch
the tears are ridiculous | ||
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