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#1
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Just put CC spells back to what they were and add the 50% debuff boost because everyone on this server is insanely geared 55+
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#2
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Didn't read all but first page, I will say I am a bit bummed and have not even logged on my rogue once since red came up because I saw how annoying pvp was on beta alone. I have however had the chance to play my SK a few times (level 54) and he has had very few darkness resists on anyone. I popped a engulfing darkness on a bard who claimed he had 1 guardian rhythm song running at the time no idea true or not, but at the same time he had me perma consonant chained while I had 135 MR.
Yes rogues were insanely strong partly due to double backstab and the ease of it only taking an epic to kill someone, literally. But the new hitbox is a bit small, way too small. What are rogues used for in pvp now, wait for skybow ranger or tstaff monk or a warrior kick stun, then run up to non moving target to ensure 100% hit or try and get lucky jousting backstabs on others? Dunno, I saw it on beta and called it immediately when I tested hitbox that hybrids would rape pure melee, and casters would rape all else in return provided mana enough. Can't wait to see epic mage pet velocity raping everyone since its basically a auto stick that won't get too far away messages. That is assuming a bard or enchanter can't load a level 15 charm and instagib an epic mage pet. As far as rogues go "rushing" into groups and killing 1 player let alone 2, That usually consisted of shit groups with AFK people not minding the zone OR a rogue using a duelist(cooldown timer!) at a shot to get a kill. Some groups are easier then others. You see a rogue zone in thats hostile while your group is exping, DONT FUCKIN SIT DOWN | ||
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#3
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The new hit box is fine
If you think the old one was "good" get your brain examined | ||
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#4
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frontal double backstabs from 20 feet away
nuff said | ||
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#5
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Quote:
H
__________________
Haynar <Millennial Snowflake Utopia>
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#7
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Backstab range and the frontal thing is a complete myth. But yeah, hitboxes were huge and rogues could stab from the side easily.
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#8
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Quote:
H
__________________
Haynar <Millennial Snowflake Utopia>
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#9
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I think you guys put a little too much faith in data collection from a time several expansions after P99. A better reference is common sense, imo.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#10
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Quote:
Then you find me accurate information on what they should be in classic. Then you plot out data on a per level basis. Then you code it up for me. There is nothing anywhere to indicate double attack and dual weild rates have changed. Ever. AC changes? Yes, several times. Resist changes? Constantly. In fact the dual weild and double attack rates, had the same shape of the curve I had come up with for how AC varies by level. First time I looked at it, I practically yelled "I KNEW THERE WERE JUMPS AT DIFFERENT LEVELS!!!!". I still need to readjust the AC curves, since I found evidence that supports the different shapes in different regions. It will probably bring up dps in the process too. H H
__________________
Haynar <Millennial Snowflake Utopia>
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