Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Would you prefer a fresh start or a /movelog blue rotation server?
I would prefer a fresh start. 103 72.03%
I would prefer the /movelog option. 40 27.97%
Voters: 143. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-12-2014, 07:18 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by Magnar [You must be logged in to view images. Log in or Register.]
It would happen a lot faster if the staff didn't have to keep dealing with PetitionQuest and could focus on other things. For example, just because Sirken isn't coding, doesn't mean he doesn't have a hand in getting Velious out the door as soon as possible. The more time he has to spend answering raid petitions over people's bullshit, the more time he has taken away from working on actual things. Throw Rogean, Derubael, and everyone else who multitasks on staff into the mix and that puts deadlines WAY behind.
The bosses have said time and again that CSR and Dev work are separate.

There are a number of devs/coders working behind the scenes, as they get the time or inclination to work on it.

Sirk/Deru might pop on beta from time to time to check out people's raids, but them having more free time won't get it out any faster.
  #2  
Old 11-12-2014, 05:51 PM
Jfertal Jfertal is offline
Banned


Join Date: Oct 2010
Posts: 833
Default

Yeah it would be a long wait, but im sure velious will keep people pretty happy and content for years to come
  #3  
Old 11-12-2014, 06:56 PM
Asap Asap is offline
Fire Giant

Asap's Avatar

Join Date: Jan 2013
Posts: 527
Default

so fresh so clean clean
  #4  
Old 11-12-2014, 07:21 PM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,711
Default

Voted fresh start because a classic->kunark->velious progression server would be amazing a few years down the road.

Not interested in it as a "fix" to the raid scene, though.
__________________
hello i'm cucumbers
  #5  
Old 11-12-2014, 09:53 PM
Hailto Hailto is offline
Planar Protector

Hailto's Avatar

Join Date: Apr 2011
Location: Portland, OR
Posts: 1,501
Default

Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Voted fresh start because a classic->kunark->velious progression server would be amazing a few years down the road.

Not interested in it as a "fix" to the raid scene, though.
Yes
__________________
Blue:
[60 Oracle] Kaludar (Barbarian)
[35 Enchanter] Droxzn (Skeleton)
[XX Rogue] Hailto (Half-Elf)
Red:
[21 Wizard] Hailto (Dark-Elf)
  #6  
Old 11-13-2014, 03:26 PM
wwoneo wwoneo is offline
Fire Giant

wwoneo's Avatar

Join Date: Mar 2013
Location: Los Angeles
Posts: 996
Default

Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Voted fresh start because a classic->kunark->velious progression server would be amazing a few years down the road.

Not interested in it as a "fix" to the raid scene, though.
^ This
  #7  
Old 11-12-2014, 11:21 PM
Ziggy Ziggy is offline
Kobold

Ziggy's Avatar

Join Date: Sep 2011
Posts: 142
Default

all the butthurt in the raid scene is just the effect of being stuck/bottle-necked in kunark for 4x longer than live. even on our low-pop (by live-era standards) server there are far too many people trying to get in on the raid scene, and far too few mobs to support them. velious does a good job of spreading players out more, but i suspect we will be having this same conversation about poopsocking rare velious content if nothing new comes out after 4 years in that expansion...
  #8  
Old 11-12-2014, 11:38 PM
Magnar Magnar is offline
Aviak


Join Date: Oct 2014
Posts: 72
Default

Quote:
Originally Posted by Ziggy [You must be logged in to view images. Log in or Register.]
all the butthurt in the raid scene is just the effect of being stuck/bottle-necked in kunark for 4x longer than live. even on our low-pop (by live-era standards) server there are far too many people trying to get in on the raid scene, and far too few mobs to support them. velious does a good job of spreading players out more, but i suspect we will be having this same conversation about poopsocking rare velious content if nothing new comes out after 4 years in that expansion...
The Velious conversation will be within months of launch. There aren't 10 additional levels plus massive epic quests to attain in new content. Aside from Coldain rings and shawls, it's mostly just faction grinding and drop loot.
  #9  
Old 11-13-2014, 07:19 AM
Buriedpast Buriedpast is offline
Banned


Join Date: Nov 2013
Posts: 359
Default

Quote:
Originally Posted by Ziggy [You must be logged in to view images. Log in or Register.]
all the butthurt in the raid scene is just the effect of being stuck/bottle-necked in kunark for 4x longer than live. even on our low-pop (by live-era standards) server there are far too many people trying to get in on the raid scene, and far too few mobs to support them. velious does a good job of spreading players out more, but i suspect we will be having this same conversation about poopsocking rare velious content if nothing new comes out after 4 years in that expansion...
It has multiple reasons which I won't go in to, but predominantly restricting us from VP until we burnt out from killing weekly Trakanons, until a second guild was keyed for over 9 months stuck the knife in deep. It forced the top guild to become the co-top guild, due to burnout on our part, and a massive steam engine of fresh blood on tmo's part. I don't hate them for it, they did and still do very well. But in no way were they competition especially if VP was opened to us when it should of been. This bottleneck was the start of a long list of problems emerging resulting in a highly inflated 60 raid presence, and ultimately a sour grapes situation.

The other key point of p2k would be we (neckbeards) don't have multiple 60's. We would still be on top no matter where (as players, not guilds!, there is a natural order you fall in based on personality/commitment/playtime/knowledge/friends). But the entire server would still be open to everyone else, and I honestly believe we could create a sharing and open way to play the game at all levels.

The lower and mid tier of the game gets better as it takes more people, more groups etc to achieve things. Unlike now when I can go and 3 man prot/tola with ease and redundancy, it takes groups to do the same on a new server, still in crustacean shell armour etc as we leveled up with velious available. The spread of people also would go a long way to avoid conflict, as camps are far more open with velious available as an alternative to KC for pugs. It's just something I, not anyone else can possibly ever experience on p1999 now or ever.
  #10  
Old 11-13-2014, 03:25 PM
Loadsamoney Loadsamoney is offline
Planar Protector

Loadsamoney's Avatar

Join Date: Nov 2014
Posts: 1,237
Default

This whole "raid scene inflation, sour grapes" situation is exactly the reason why future MMO's moved to the "instance" system, so everyone can have a shot at the content without it being a shit-slinging contest between guilds. Because EVERYONE deserves a chance at it. Being allowed to even touch special raid mobs shouldn't have to be a matter of knowing the right people and conforming to a very specific guild and their ideals.

As far as this server is concerned, right now it's painful watching equal-level twinks in 50kpp+ gear able to slice through everything so easily when I have to struggle tooth and nail for beans. But I guess you gotta start somewhere and a movelog would not fix that.

Personally, I think there should be another Blue server for Classic>Kunark>Velious, but wipe it once every year, and make people start over. Kind of like Ladder in Diablo 2.
Last edited by Loadsamoney; 11-13-2014 at 03:30 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:03 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.