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  #1  
Old 10-30-2014, 07:53 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
^^^ unless you're in TMO/IB or play on R99 acquiring said mage epic is about as easy as having a 3-way with a couple Kpop idols on a plane going into space piloted by NDT who is also having a 3-way.
well yea i know but the dream is alive hehe

also - the epic u still have those orange gloves and dont have to buy a CT robe [You must be logged in to view images. Log in or Register.]
  #2  
Old 10-30-2014, 08:30 PM
uygi uygi is offline
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The epic is probably the biggest thing. So many mages have cried so many tears over their epic. Biggest strength of mage IMO is the epic- aside from being an absolute beast, they're mana free once item is summoned, you can always keep one in reserve and you can corpse some extras for emergencies. It isn't even a TMO/IB thing at all; if every single Innoruuk was permanently class R, there would still be a terrible shortage. That shit is just rare. I bought mine for 167k and feel like I got the bargain of the century; I can't imagine getting one that cheap now.
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6 hybrids in one group.. i believe you may actually LOSE experience per kill.
  #3  
Old 10-30-2014, 11:28 PM
mr_jon3s mr_jon3s is offline
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Your gonna see a surge of mages when/if the planes revamp comes out. Mage epic is one of the best epics because its a spell so you always have it.

Biggest reasons people don't play mages is boring and no mana regen sustain. Enchanters get clarity and necros get lich with lifetap. Mages get mod rods and phantom armor life regen.

Also mages declined like this on live till PoP when they got AA's and 60+ pets that were better then the epic.
  #4  
Old 10-30-2014, 11:45 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by mr_jon3s [You must be logged in to view images. Log in or Register.]
Your gonna see a surge of mages when/if the planes revamp comes out. Mage epic is one of the best epics because its a spell so you always have it.

Biggest reasons people don't play mages is boring and no mana regen sustain. Enchanters get clarity and necros get lich with lifetap. Mages get mod rods and phantom armor life regen.

Also mages declined like this on live till PoP when they got AA's and 60+ pets that were better then the epic.
Mages will get more popular when they can reasonably attain their epic after the hate revamp (earth staff drops from mini, 8hr respawn, guaranteed).
  #5  
Old 10-31-2014, 12:47 AM
Tann Tann is offline
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I think some would come back if they "fixed" the 50% exp crap, while fire/reclaiming may be effective for leveling I'd much rather use a pet I wanted too, weaponized it, buffed it, and healed it while it did its work.

^^ much more interesting to me then clicking my focus items.
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  #6  
Old 10-31-2014, 01:04 AM
Tasslehofp99 Tasslehofp99 is offline
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Mages are awesome if you can learn to deal with the lack of control you have. I mean, not having root is terrible even with a pet.



I love my mage though, he is super useful.
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  #7  
Old 10-31-2014, 04:06 AM
Pyrion Pyrion is offline
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I love mages. But pet taunt is totally broken on this server, so much that it doesn't even exist anymore. Its enough to spit at a mob to turn it away from the pet. I admit that a pet taunt should not be as good as a warriors, but c'mon... no pet taunt at all means that a mage can almost never use his/her nukes. The pet xp problem is easily solved by duoing, but the neccessity to reclaim pets all the time is very uncool while solo. Even if you want to outdamage your pet with nukes, you can't because pet taunt is broken and mages have no means to mitigate damage like nekros have.

So the only efficient way to solo is: Summon fire pet, recast and reclaim when low, repeat. You are unable to solve the pet variation problem like any other pet caster. The most pet focused class needs to kill his pet all the time. That's a bit fucked up.
  #8  
Old 10-31-2014, 02:27 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
I love mages. But pet taunt is totally broken on this server, so much that it doesn't even exist anymore. Its enough to spit at a mob to turn it away from the pet. I admit that a pet taunt should not be as good as a warriors, but c'mon... no pet taunt at all means that a mage can almost never use his/her nukes. The pet xp problem is easily solved by duoing, but the neccessity to reclaim pets all the time is very uncool while solo. Even if you want to outdamage your pet with nukes, you can't because pet taunt is broken and mages have no means to mitigate damage like nekros have.

So the only efficient way to solo is: Summon fire pet, recast and reclaim when low, repeat. You are unable to solve the pet variation problem like any other pet caster. The most pet focused class needs to kill his pet all the time. That's a bit fucked up.
Have you played recently? Pet taunt might not be up to classic level but it is actually pretty significant. I can pull with darkness, send my pet on it and my pet will get immediate hate. I can then cast 1-2 more dots and the mob will still usually stay on my pet and as long as I'm not right up in the mobs grill my pet will have hate back well before the mob reaches me. Even if I sit.

And at the higher levels pet chaining was a necessity anyways for a mage, so the only difference is instead of holding onto the most recently summoned one if it was at full HP, they have to ditch it before the kill.
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Last edited by baalzy; 10-31-2014 at 02:36 PM..
  #9  
Old 10-31-2014, 02:36 PM
webrunner5 webrunner5 is offline
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I know I have not played my Mage hardly at all since the Pet Nerf. And that was along time ago. But, they can still kill faster or as fast as most other classes on here even eating the damn XP penalty.

And you hardly need any gear on the Mage to be half good. Only bummer to me is the damn research spells for them at times. Since few people play them now very few people bother to make research spells for them in the tunnel.

I will admit they get boring as hell at times, but they still are a damned good class overall. Just remember to have Gate ready to go at all times lol. [You must be logged in to view images. Log in or Register.]
  #10  
Old 10-31-2014, 12:53 PM
Snagglepuss Snagglepuss is offline
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The key to being an effective high level solo mage is carrying a 10 slot bag or more of wooly spider nets and in conjunction, fully utilizing CotH to split camps and such.

Mages in general are very one dimensional, but with some creativity, you are much more than semi afk sustained damage and clicky bolts or a mod rod and coth bot.
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