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#1
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Daldaen
Protector of the Planes and creator of the Walls O Text. | ||
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#2
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It is important, for the health of the server until winter comes.
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#3
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Make it simpler;
Shorter Variance Longer windows You can have as many people as you want in the zone tracking/buffing or whatever - however when the mob pops, any char in that zone can't appear on encounter log. I could work with you towards this. | ||
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#4
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hello i'm cucumbers
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#5
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Shorter Variance, means shorter windows. That's the whole goal. So that more Class R guilds may be tempted to compete on FFA and perhaps join Class C. So that more Class C players may be able to actually play the game during windows and only track for an hour at a time without having to waste their entire day(s) doing it.
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#6
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Login screen, 1 zone over, in zone all the same limit your in zone presence to your 'buff group' and that is it. What would hypothetically happen tho if someone from your guild was zoning in to camp out, pushing your total to 7 the instant it popped. This is a player made agreement being worked on, how do we police situations such as this as there wont be a petition for it. Its pretty harmless event, would contain a bunch of QQ since 'it didnt affect the race' as the dude was just camping out, but where is the line drawn? | |||
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#7
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As for your other point, that goes against the removal of socking to an extent. And comes down to a Solid State Harddrive race on who can log in their camped FTEer fastest.
The footrace suggestion removes that and it becomes a test of whose tracker is most attentive and whose footracer takes the best path / coordinates with the tracker on pathing movements of an outdoor dragon.
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#8
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I'd rather someone having a SSD or being Rogean's roommate as the 'X' factor in raiding that auto-fire/poopsocking/1000 alts, etc... | |||
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#9
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and everyone is able to use ramdisk if it really means that much to you Anywho - I still don't get what you mean by lower variance and increased windows, can you explain this to me like I'm an ogre?
__________________
hello i'm cucumbers
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#10
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Longer windows is the least favorable because of socking, but it does space mobs much more quickly than shorter windows. This way they aren't always clustered together and always spawning Fri-Sun (currently). The cons of that is it burns out trackers/socking. Shorter windows would likely keep mobs spawning together for longer, but reduces the amount of time people would spend socking (if any time was spent socking). This would be coupled with something like doing the ole fashioned foot race or some shit. Let's get realistic here, nothing in EQ is 100% skill, there is a lot of luck involved on all sides, so it's never going to be a perfect science. | |||
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