![]() |
|
|
|
#1
|
|||
|
I'm playing wilhelm and I like him so far
the new mechanics are kind of fun but I feel like I should have gotten a legendary by now. Oz kits have some fun stats too | ||
|
|
|||
|
#2
|
|||
|
you can do so much better swish
| ||
|
|
|||
|
#3
|
||||
|
Quote:
__________________
![]() | |||
|
|
||||
|
#4
|
|||
|
Have you guys tried Day Z? Pretty fun
__________________
Creator of the Iksar Travel Guide:
(an addition to the incredible Zone Connetion Map made by Yurz that includes Iksar-friendly vendors and banks) Leading the charge to bring back the classic feature /guildwar | ||
|
|
|||
|
#6
|
|||
|
| ||
|
|
|||
|
#7
|
|||
|
You should offer free power leveling for newbs coming over from blue. Once you get to level 20 or so the game really opens up and you can find more groups.
| ||
|
|
|||
|
#8
|
|||
|
I don't always play Everquest, but when I do it's on Red.
| ||
|
|
|||
|
#9
|
|||
|
It's hard to even get mad at these threads, because Red is just that sad.
On the bright side, every sucker you draw to red, even for a few days, makes blue less crowded. truth...i'd be just as happy if red had the 1k population, and i was in the minority playing on blue. the majority of people just don't like or care for pvp. period. | ||
|
|
|||
|
#10
|
|||
|
No shame in anonymously rolling on red and seeing the xp bonus first hand just to try it.
Has it been mentioned enough people on blue gladly trade their blue plat for red plat at 3 times the value (yes if you get 30k on red you can trade it for 90k blue)? If you started with a group of 6 pals (you can 2box red while you CoH duck or whatever you do) you'd get 51 in probably 2 weeks of pretty minimal effort. On PvP: I haven't seen 1 group griefed by pvp twinks in Kurns or upper guk. You level out of the range of these people very quickly too, leaving them foaming at the mouth and targetless as you sail into the sweet open camps. There are people who will help new players with ports and binds. Loot and scoot is in effect and is taken seriously, no one can corpse camp you on red anymore (provided you ask for LNS in global ooc and don't talk shit the entire time you're getting your corpse and actually SCOOT from the zone for an hour after looting). The pvp range is 4 levels across the board which is a huge improvement for new players, I cannot stress enough how good of a change this is. Merkk has finally taken the bait and come over. I'm sure he was very anti red to start. However, the exact same items drop on red, the exact same mobs spawn. If you've never seen half of the dragons regularly, you will see them on red... during prime time.. on time every Sunday while you watch football. I also haven't seen a single item get guild banked when someone on the raid could use it or go to an alt over a main. Jeremy is another, probably perfect example of what is in store for a (experienced) blue player coming to red. He started out coming to fight the Cancerlord Nizzar which was probably his only motivation and that he was SICK of the blue raid scene. When he started up he asked tons of questions about everything pvp related. He was probably surprised that we often formed groups that didn't always have a cleric/enchanter or otherwise tackled content with the least optimal setup possible (read: actually playing EverQuest). Today? He's got his robe of azure sky on his monk and has tasted more excitement than he ever would have on blue. He's also come to be pretty damn strong on his monk in pvp. It seemed like yesterday he was full of pvp questions on his bard he started up not even carrying pumice stones. My how that all changes if you actually give it a shot. Recently, he yt'd me with a t-staff proc in CoM.. I've never been more proud of someone who took the dive and tried EQ pvp tbh and I hope more people like him come over to both sides of the current war going on. If you need proof that THE VERY SAME mobs spawn on red and aren't held down by 24-7 neckbearders, go check Verina Tomb's spawn on red... she's often up. That has been locked down since its inception on blue. Vox and Naggy basically just chill in their lairs all day because people are too busy pvping or actually camping the items (in open camps) at the higher end. Prior to LNS/PnP policy, 4 level range, removal of xp loss on death, "various issues" with previous staff and Haynar tackling issues we've needed since day 1, I can't say this server would have been anything good for a person new to EQ pvp. Things have changed dramatically, it is basically a new server and enough is done to prevent grief without also preventing pvp. | ||
|
Last edited by Nirgon; 10-21-2014 at 12:20 PM..
|
|
||
![]() |
|
|