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#1
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there is no room for self control or casuals
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#2
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Honestly, I normally wouldn't consider myself a 'casual' player... But, due to my recent comparative analysis of my playtime/skill to the others I play with here - I'm just that.
So, maybe I should clarify... a casual player here might be able to play between 0-5 hours every workday, and 16 or so hours on the weekends. I'm sure others can empathize with this point or maybe you do have the elusive ability called 'self control'~ if you are, you'd be a great fit in our group. [You must be logged in to view images. Log in or Register.] Edit: 8-16 on weekends...~ x.x. | ||
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Last edited by Janifer; 10-09-2014 at 12:42 PM..
Reason: missed my range
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#4
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http://www.project1999.com/forums/sh...d.php?t=108428
invis vs undead root snap aggro / poor man's fear with FoL calm/lull i have 3 stuns on 3 different cooldowns i heal as well as a druid or shaman in my level range cure disease cure poison cancel magic but here is the only real reason why shm/pal is a good combo. deepwater helm + canni is amazing, chain sit-cast the helm the shaman while they canni-dance for unlimited mana-free 115hp heals its really efficient when i happen to group with a shm, but i wouldn't make a paladin just around this as a duo concept unless its was in a post-velious no hybrid penalty time frame, or you had a weapon to make the Paladin's dps less pathetic. | ||
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Last edited by Squire; 10-09-2014 at 01:05 PM..
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#5
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Quote:
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#6
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I have awkward play times. Otherwise I would offer my body~
__________________
Bitch Please. I'm Fabulous!
Masquerade - R99 Foxxie/Foxie - R99 ![]() | ||
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#7
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I finally made my way back to p99 - lemme know how to reach you in game
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#8
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Quote:
We have three mages so far, and just trying to get at least one focus item per player! ~Also, we haven't started yet(still level 1) - so, it's not too late if you're interested! | |||
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#9
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All the extra healing and utility is only really needed because it takes twice as long to kill the mob. A slowed mob against a monk is barely doing any damage, and root costs 40 mana.
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#10
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Quote:
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