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  #1  
Old 10-07-2014, 01:35 PM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by Velerin [You must be logged in to view images. Log in or Register.]
I'd just like to experience a Norrath where dragons live for longer than 30 seconds, get to roam around a little, stretch their legs, burn down a few poor newbies passing thru the zone before they meet their demise and give out their lewts.
This is technically already the case, although I realize 30 seconds is an exaggeration. I mean look, this is 14-year-old content. Nothing about these fights is particularly new to anyone, which is why it's so easy to lock them down and sock them into oblivion.

Without altering the code in an absurdly non-classic way, the only other solution is an absurdly non-classic set of rules governing the raid scene. Experiencing classic EverQuest as it actually was back in '99 - '01 is out of the question. Those days are over.
  #2  
Old 10-07-2014, 05:25 PM
Funkutron5000 Funkutron5000 is offline
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Define "wet".
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  #3  
Old 10-08-2014, 05:31 PM
Rooj Rooj is offline
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I was referring to stuff being /petitioned
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  #4  
Old 10-08-2014, 06:12 PM
Ravager Ravager is offline
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I think there should be more socking. The mobs should be invulnerable to all but the ones who were in the zone the longest.
  #5  
Old 10-08-2014, 06:50 PM
Juevento Juevento is offline
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FYI in Archeage if someone is in your way in a PvP zone, you can just kill them. It works nice.

Should do the same thing here.
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  #6  
Old 10-08-2014, 06:55 PM
sanforce sanforce is offline
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^ For Class C (and maybe FFA?). Class R should have 0 variance.
  #7  
Old 10-08-2014, 07:30 PM
arsenalpow arsenalpow is offline
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Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
^ For Class C (and maybe FFA?). Class R should have 0 variance.
im fine with a degree of variance across the board. What happens if another Dolj comes on the scene and there's no variance. Will create a shitty scene.
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  #8  
Old 10-08-2014, 08:12 PM
Ravager Ravager is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
im fine with a degree of variance across the board. What happens if another Dolj comes on the scene and there's no variance. Will create a shitty scene.
Don't you know the GM's enforce the rotation now? Or at least they should since they use it for punishments.
  #9  
Old 10-10-2014, 11:26 AM
Fael Fael is offline
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This argument that play Styles are incompatible is so dumb. My play style is incompatible with the neck beards who camp fungi king from 8am till 12am. When do I get a vested right to that camp?

The only merit to class R is that it is appropriate to segment encounters into tiers. This is classic and generally a mmorpg concept. Call it leagues if you will. This allows for a better or more even playing field among competitors. It allows for us to segments out the heavy weights.

That said, the current scheme is fair in terms of loot allocation. Stop asking for more class r. Focus on fixes to the system (like reducing variance).

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  #10  
Old 10-10-2014, 08:35 PM
Lazie Lazie is offline
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Quote:
Originally Posted by PhilMcKracken [You must be logged in to view images. Log in or Register.]
Congratulations. You supposedly out-smarted Jav-spam and now this? Nice man, nice. I highly doubt your methods are anything GM's or whomever would approve of because otherwise I'm sure your guild would be using the shit out of it if it was not in anyway a shit tactic and actually legit. The playing fields aren't even right now, as far as I've seen you've lost almost every spawn so I could hardly call that even. Now stop trying to make yourself out to be the most knowledgeable player on the server, it's almost annoying.
False. Was trying to do neither. Was pointing out that we continuously have went against methods like CotH ducking. I understand you being a bad and bitter player though taking offense to that.
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