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  #1  
Old 08-05-2014, 03:49 AM
Flotsam Flotsam is offline
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I have no idea if a server wipe or a wipe-server would fix the problem, but it is clear that the main objection to having another server (excluding the cost, and work involved which is beyond my knowledge), is "splitting the community". It seems obvious that this is a fallacious argument, since the server is, in fact, over-populated to an extreme degree. The over-population mostly occurs at level 60, so having another server ought to help a lot.

Another objection is that the new server will look like this one after a year or less, but why is that a problem? We'll then have two servers, both over-populated at level 60, but with a bit more breathing space.

I am a new player here, and this thread suggests that what I have to look forward to is a massively crowded raiding scene where I have no realistic hope of camping level-appropriate gear or achieving my own epic, because they are camped for cash by level 60's. So far, I am enjoying the low level experience, but this thread is disquieting.

How about allowing people to transfer characters plus equipment or even full guilds to red? Nihilum might not be able to grief TMO quite so easily, and it could create a bit of breathing space as well as more competition on both servers (since blue could afford to be slightly less regimented, and a few campers would be doing something else). I know, no blue guild would dare to go there, though maybe they might be willing to transfer a pack of level 60 alts, which would still be helpful in evening out average population a little.
  #2  
Old 08-05-2014, 04:37 AM
BlkCamel BlkCamel is offline
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Tunare Regularly had over 2k pop prime time. For years. Tunare was one of the first servers to split due to this over population. And I am talking Kunark into Velious time frame, prior to Kunark I don't remember them showing population numbers.
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Old 08-05-2014, 10:38 AM
kaev kaev is offline
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Quote:
Originally Posted by BlkCamel [You must be logged in to view images. Log in or Register.]
Tunare Regularly had over 2k pop prime time. For years. Tunare was one of the first servers to split due to this over population. And I am talking Kunark into Velious time frame, prior to Kunark I don't remember them showing population numbers.
They showed pop numbers from the start until they stopped. On Tunare pre-Kunark it would go 1400+ on Tunare in primetime, LGuk was so thoroughly carpeted with players camping & waiting for camps that it was (mostly) safe for lowbies to walk around. We're nowhere near that player density here, although the lootflation here utterly dwarfs live pre-PoP.
  #4  
Old 08-05-2014, 05:26 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by BlkCamel [You must be logged in to view images. Log in or Register.]
Tunare Regularly had over 2k pop prime time. For years. Tunare was one of the first servers to split due to this over population. And I am talking Kunark into Velious time frame, prior to Kunark I don't remember them showing population numbers.
There are some old EQ sites that you can find on the wayback machine that will show population numbers. They are typically significantly lower than people like to remember though lol, most of them are in the 800-1500 range near the end of kunark at peak times.

P99 is probably more like a well populated classic server, verging on getting crowded at peak times.
  #5  
Old 08-05-2014, 05:19 AM
Tenlaar Tenlaar is offline
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Wow, how has nobody ever thought of TMO going to red before? It's so simple, so elegant. It was right there this whole time, just staring us in the face. Did we see it? No. We just kept plodding along, a huddled mass staring at our feet like poor snow-covered Russians in line for government cheese. Why, I say why, why has it taken so long for us to raise our heads and see the Flotsam descending from the heavens with it's message of hope? There can be a brighter future, we no longer need live in fear, we can all bask in a warm golden shower of pixels, we can just...send TMO to red.
  #6  
Old 08-05-2014, 06:40 AM
fadetree fadetree is offline
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Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
Wow, how has nobody ever thought of TMO going to red before? It's so simple, so elegant. It was right there this whole time, just staring us in the face. Did we see it? No. We just kept plodding along, a huddled mass staring at our feet like poor snow-covered Russians in line for government cheese. Why, I say why, why has it taken so long for us to raise our heads and see the Flotsam descending from the heavens with it's message of hope? There can be a brighter future, we no longer need live in fear, we can all bask in a warm golden shower of pixels, we can just...send TMO to red.
It was US that got the government cheese, the russkies should be so lucky. They stood in line for borscht or something.
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  #7  
Old 08-05-2014, 05:32 AM
Flotsam Flotsam is offline
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I'm basking in the warm glow of appreciation.
  #8  
Old 08-05-2014, 06:38 AM
fadetree fadetree is offline
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I'd be fine with a new blue server. No drop/firiona style is ok. Reset every x months I dunno about but its interesting.

About the min-max zones : I always thought it would be interesting if the game remembered how many mobs you have killed in a particular zone before and reduced your exp gain by a small proportional amount. Eventually it would bottom out at 80% of your normal exp or something like that. So not a huge decrease but enough to encourage you to move along after killing a few hundred merbs. You could make this memory forget after a while, for instance, if you go spend a bunch of time in other zones the original one would be more or less reset for you in terms of exp.
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  #9  
Old 08-05-2014, 08:33 AM
Clark Clark is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
I'd be fine with a new blue server. No drop/firiona style is ok. Reset every x months I dunno about but its interesting.

About the min-max zones : I always thought it would be interesting if the game remembered how many mobs you have killed in a particular zone before and reduced your exp gain by a small proportional amount. Eventually it would bottom out at 80% of your normal exp or something like that. So not a huge decrease but enough to encourage you to move along after killing a few hundred merbs. You could make this memory forget after a while, for instance, if you go spend a bunch of time in other zones the original one would be more or less reset for you in terms of exp.
I always wanted to try fv style seemed hardcore pve wise.
  #10  
Old 08-05-2014, 10:49 AM
skorge skorge is offline
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server is way different than it was during the first 2-3 years...I joined 09/2010 I believe...pre-kunark, was a lot more fun

problem with p99 is they have failed to complete velious in a timely manner so we have been stuck in kunark mode for far too long

in a way we need to look at p99 now as a beta - we are beta testing p99; i hope they plan to re-release it and this time launch all the xpansions in a timely manner...having velious so far behind schedule has ruined the server IMO

the staff also did very little to make up for it as well...this is far from a classic server; i vote to wipe it clean and restart it! hell i would be down anytime for a restart, even now....this way we can have our velious in a timely manner
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