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#1
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Quote:
Yea, you can go to random dungeons now and then and put together a group ...but if there isn't a chance at loot or upgrades, suddenly it loses a lot of the awesome. It is like playing diablo without a chance of getting anything that might be interesting. Like I said, this isn't one single problem. This is a collection of different problems (high end raiding, empty lower levels, inability to really find any loot you want yourself or at higher level loot areas being unable to find groups that do anything but greed over need). All these problems are stemming from the same issue....that the server is very old and stuck in time and that has created a game that is very different than what everquest was like. Not everyone sees this as an issue, and some prefer the old server environment (and that is totally fine). But there are a ton of people who are getting bored of it and want to do the real EQ experience (especially new people who come to the game I would imagine). Doing a new refresh server would revitalize the game again. It would solve a lot of the problems (easing higher end raiding on the current server, offering a place with a stronger early game experience, make more of the games loot / content relevant again). Basically, why NOT do it? The only argument I've heard against it is "but it will fracture the community". I actually think that is wrong. I think it would bring more of the community together and make them more active (and, more importantly, have more fun). | |||
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#2
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Theres stuff like wizard staff quest in CT, loot in mistmoore castle, look in guk, loot in most of these dungeons. But loot isnt even the best part about doing dungeon crawls in these places. It's the challenging content. Having to inch along to navigate | |||
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#3
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I've played on almost every emu server on the list for the past several+years. The one thing that remains constant is; when people find out there's a server wipe; they move on to another. fft~
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#4
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#5
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#6
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I think what a lot of people tend to forget on here is that live servers had 2-3000 people on them during this era. If anything this server is underpopulated, it just feels crowded because everyone races to 60 and no one really goes to the shitty zones.
__________________
Castigate - 60 Enchanter | Scoops - 60 Wizard | Rougey Rougerson - 52 Rogue | Carmenn - 60 Bard
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#7
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new server with shitty zones only first. It's a never before seen style of progression server.
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#8
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Did a /who all Crushbone last night, the list was cut short at 40 people.
Repeat. There were more than 40 people in Crushbone at one time last night. I was in Befallen with a group. There were 12 people in Befallen. That's kinda sad. | ||
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#9
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People would figure out the best zones of the limited shitty zones and just go there. People will always min/max.
__________________
Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#10
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hmm how about any character that's been lv60 for X amount of years gets moved to a legends server to free up the original server for starting people? ahh crap now u got me thinking wacky ideas...
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